Player Matchup

Hades
Hades
Silver II
DraftZJ
Hades
Silver II
Level 66
God Stats
3W - 2L
1,501 SR
Queue Stats
31W - 35L
1,293 MMR
Solo
Achilles
Achilles
Gold V
EDUARDOp10
Achilles
Gold V
Level 49
God Stats
11W - 8L
1,763 SR
Queue Stats
69W - 66L
1,314 MMR
Solo
Artio
Artio
Gold IV
Re1inqu1sher
Artio
Gold IV
Level 109
God Stats
3W - 1L
1,620 SR
Queue Stats
293W - 284L
1,259 MMR
Solo
Arachne
Arachne
Bronze III
SSJDarknight
Arachne
Bronze III
Level 113
God Stats
18W - 16L
1,647 SR
Queue Stats
280W - 295L
1,308 MMR
Solo
Heimdallr
Heimdallr
Gold V
Soul-Splitter-
Heimdallr
Gold V
Level 124
God Stats
2W - 0L
1,679 SR
Queue Stats
83W - 89L
1,296 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,642 SR
1,294 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,480 SR
1,294 MMR
Guan Yu
Guan Yu
Silver II
CarDaddyPlease
Guan Yu
Silver II
Level 117
God Stats
1W - 3L
1,720 SR
Queue Stats
52W - 72L
1,095 MMR
Party 1
Anhur
Anhur
Gold V
ChrisFranj
Anhur
Gold V
Level 126
God Stats
13W - 10L
1,622 SR
Queue Stats
272W - 280L
1,325 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
SATANASANTOS
Kumbhakarna
Gold V
Level 108
God Stats
2W - 6L
1,364 SR
Queue Stats
104W - 108L
1,304 MMR
Party 2
Discordia
Discordia
Bronze III
ShoryHadouken
Discordia
Bronze III
Level 128
God Stats
2W - 3L
1,332 SR
Queue Stats
2W - 6L
1,459 MMR
Party 1
Hun Batz
Hun Batz
Silver III
VeliKanHD
Hun Batz
Silver III
Level 103
God Stats
1W - 2L
1,360 SR
Queue Stats
66W - 58L
1,287 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DraftZJ
Hades
20
5 / 2 / 2
18,055
516
22,015
23,561
15,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
EDUARDOp10
Achilles
20
4 / 3 / 6
16,690
477
22,515
33,255
47,450
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 3 / 7
15,019
429
10,125
35,435
51,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
SSJDarknight
Arachne
20
6 / 7 / 1
17,581
502
23,709
34,434
14,427
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Soul-Splitter-
Heimdallr
20
4 / 7 / 8
16,831
481
30,681
30,584
12,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaCthulhuMorgan Le FayTiamatChaac

VS

Bans
GilgameshGebThanatosScyllaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 9
16,455
470
16,063
33,333
46,708
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
20
3 / 7 / 4
15,201
434
16,012
26,811
11,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
SATANASANTOS
Kumbhakarna
20
3 / 2 / 9
16,134
461
11,156
34,282
54,912
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
ShoryHadouken
Discordia
20
7 / 4 / 5
17,142
490
31,341
17,248
8,033
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
VeliKanHD
Hun Batz
20
6 / 3 / 7
18,904
540
26,485
32,493
15,992
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
20
Kills
22
22
Deaths
20
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
L
Anhur
3
7
4
0.71
W
Hades
DraftZJ
Hades
5
2
2
3
W
Achilles
EDUARDOp10
Achilles
4
3
6
2.33
W
1
3
7
1.5
L
Kumbhakarna
SATANASANTOS
Kumbhakarna
3
2
9
3.75
W
Arachne
SSJDarknight
Arachne
6
7
1
0.93
L
Discordia
ShoryHadouken
Discordia
7
4
5
2.38
W
Heimdallr
Soul-Splitter-
Heimdallr
4
7
8
1.14
L
Hun Batz
VeliKanHD
Hun Batz
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,045
Damage
101,057
157,269
Taken
144,167
141,069
Mitigated
136,656
57,985
Healing
54,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,063
2,162
3,688
10,104
33,333
46,708
474
6,984
26,349
18,030
95,295
L
Anhur
16,012
7,464
0
5,090
26,811
11,011
1,156
4,587
22,221
0
122,921
W
Hades
DraftZJ
Hades
22,015
1,186
1,068
15,548
23,561
15,148
180
11,090
12,021
165,192
0
W
Achilles
EDUARDOp10
Achilles
22,515
5,391
0
9,088
33,255
47,450
1,856
9,543
23,296
986
107,993
W
10,125
562
1,952
10,856
35,435
51,614
56
10,916
23,891
53,062
0
L
Kumbhakarna
SATANASANTOS
Kumbhakarna
11,156
1,322
1,424
11,539
34,282
54,912
0
10,230
24,052
38,035
0
W
Arachne
SSJDarknight
Arachne
23,709
12,770
0
10,930
34,434
14,427
2,340
4,712
29,042
0
134,086
L
Discordia
ShoryHadouken
Discordia
31,341
2,125
522
4,775
17,248
8,033
455
4,413
12,835
172,311
0
W
Heimdallr
Soul-Splitter-
Heimdallr
30,681
16,409
0
8,543
30,584
12,430
6,836
9,288
21,016
0
167,426
L
Hun Batz
VeliKanHD
Hun Batz
26,485
5,596
0
17,653
32,493
15,992
2,560
7,022
25,471
0
231,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,176
Gold Earned
83,836
917
Minions Killed
1,019
0
Camps Cleared
0
3,366,688
Distance Traveled
3,496,989
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
16,455
470
210
6
0
663,204
0
L
Anhur
15,201
434
184
5
0
612,503
8
W
Hades
18,055
516
254
7
0
670,808
6
W
Achilles
16,690
477
183
5
0
674,866
6
W
Artio
15,019
429
64
2
0
673,328
1
L
Kumbhakarna
16,134
461
54
2
0
715,545
5
W
Arachne
17,581
502
203
6
0
745,355
2
L
Discordia
17,142
490
267
8
0
665,692
16
W
Heimdallr
16,831
481
213
6
0
602,331
3
L
Hun Batz
18,904
540
304
9
0
840,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role