Player Matchup

Cthulhu
Cthulhu
AgentTexas1091
Cthulhu
Level 7
God Stats
8W - 6L
1,405 SR
Queue Stats
10W - 8L
1,364 Elo+
Party 1
Athena
Athena
Razagbag420
Athena
Level 13
God Stats
2W - 1L
1,664 SR
Queue Stats
59W - 63L
1,312 Elo+
Solo
Chaac
Chaac
i7mR HypNos
Chaac
Level 100
God Stats
10W - 9L
1,306 SR
Queue Stats
126W - 141L
1,409 Elo+
Party 1
Discordia
Discordia
jenniPOI
Discordia
Level 22
God Stats
46W - 40L
1,463 SR
Queue Stats
64W - 75L
1,340 Elo+
Party 1
Ymir
Ymir
lonewlf2
Ymir
Level 24
God Stats
3W - 1L
1,853 SR
Queue Stats
101W - 113L
1,392 Elo+
Solo
Team Averages
Level 33
1,538 SR
1,364 Elo+

VS

Team Averages
Level 14
1,417 SR
1,403 Elo+
Tiamat
Tiamat
Killen4dayz7497
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,388 Elo+
Party 2
Bastet
Bastet
KingFlame47
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,397 Elo+
Party 2
Neith
Neith
LuziferSenpai88
Neith
Level 12
God Stats
1W - 3L
1,196 SR
Queue Stats
11W - 11L
1,292 Elo+
Solo
Horus
Horus
Moorcrost
Horus
Level 11
God Stats
7W - 13L
1,390 SR
Queue Stats
11W - 16L
1,282 Elo+
Party 3
Kumbhakarna
Kumbhakarna
one ear avenger
Kumbhakarna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 22
12,914
993
23,387
18,076
29,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Athena
20
2 / 4 / 28
12,976
998
12,004
18,860
28,012
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
25 / 1 / 11
17,553
1,350
37,756
14,162
16,044
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
jenniPOI
Discordia
20
8 / 3 / 16
13,422
1,032
22,353
15,076
6,823
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
20
4 / 4 / 20
12,848
988
17,585
18,412
24,170
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 10
11,315
870
10,967
20,913
10,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
19
9 / 13 / 4
13,871
1,067
25,316
27,743
9,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 6 / 8
12,602
969
25,779
18,029
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Moorcrost
Horus
18
0 / 5 / 10
11,597
892
10,520
23,853
14,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
one ear avenger
Kumbhakarna
18
0 / 11 / 7
10,812
832
4,083
32,022
11,135

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
52
42
Kills
13
13
Deaths
42
97
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
1
22
14
L
0
7
10
0.71
L
Bastet
9
13
4
0.85
L
4
6
8
1.33
L
Horus
Moorcrost
Horus
0
5
10
1
W
Athena
2
4
28
4
W
25
1
11
30.5
W
Discordia
jenniPOI
Discordia
8
3
16
5.33
W
Ymir
4
4
20
3.5
L
Kumbhakarna
one ear avenger
Kumbhakarna
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,085
Damage
76,665
84,586
Taken
122,560
104,685
Mitigated
53,425
11,456
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,387
1,787
1,032
1,105
18,076
29,636
0
4,220
13,702
42,231
0
L
10,967
2,106
0
3,818
20,913
10,654
0
13,595
7,318
22,284
0
L
Bastet
25,316
10,521
0
10
27,743
9,979
0
15,418
12,325
0
45,793
L
25,779
12,310
0
1,597
18,029
7,032
0
8,410
9,619
0
60,885
L
Horus
Moorcrost
Horus
10,520
5,413
930
2,382
23,853
14,625
0
15,784
8,069
0
43,574
W
Athena
12,004
2,392
0
22
18,860
28,012
0
2,863
15,939
22,826
0
W
37,756
10,618
334
7,680
14,162
16,044
0
3,481
10,681
0
64,465
W
Discordia
jenniPOI
Discordia
22,353
2,810
0
1,034
15,076
6,823
0
2,709
12,367
51,139
0
W
Ymir
17,585
1,572
0
249
18,412
24,170
0
1,777
16,635
35,212
0
L
Kumbhakarna
one ear avenger
Kumbhakarna
4,083
945
0
0
32,022
11,135
0
22,122
9,900
9,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,713
Gold Earned
60,197
236
Minions Killed
227
10
Camps Cleared
4
1,174,837
Distance Traveled
1,137,450
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,914
993
48
4
1
234,232
0
L
Tiamat
11,315
870
22
2
1
226,919
0
L
Bastet
13,871
1,067
45
3
1
251,119
0
L
Neith
12,602
969
88
7
2
213,572
0
L
Horus
11,597
892
57
4
0
238,872
0
W
Athena
12,976
998
30
2
2
224,717
1
W
Chaac
17,553
1,350
69
5
6
267,992
0
W
Discordia
13,422
1,032
55
4
0
234,688
1
W
Ymir
12,848
988
34
3
1
213,208
0
L
Kumbhakarna
10,812
832
15
1
0
206,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role