Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Danleiva07
Cu Chulainn
Level 88
God Stats
17W - 7L
1,687 SR
Queue Stats
134W - 115L
1,539 Elo+
Party 3
Geb
Geb
Julibal02
Geb
Level 105
God Stats
32W - 15L
1,837 SR
Queue Stats
282W - 247L
1,585 Elo+
Party 2
Janus
Janus
YChristianZ
Janus
Level 127
God Stats
6W - 7L
1,573 SR
Queue Stats
206W - 169L
1,570 Elo+
Party 3
Da Ji
Da Ji
determinacion025
Da Ji
Level 63
God Stats
1W - 0L
1,775 SR
Queue Stats
63W - 44L
1,621 Elo+
Party 2
Team Averages
Level 102
1,674 SR
1,563 Elo+

VS

Team Averages
Level 110
1,500 SR
1,551 Elo+
Gilgamesh
Gilgamesh
Coco Sea Breezy
Gilgamesh
Level 76
God Stats
4W - 4L
1,309 SR
Queue Stats
55W - 53L
1,566 Elo+
Party 1
Thor
Thor
Dynamicaim
Thor
Level 159
God Stats
3W - 6L
1,622 SR
Queue Stats
238W - 248L
1,525 Elo+
Party 1
Neith
Neith
EazyCheesy25
Neith
Level 153
God Stats
10W - 6L
1,555 SR
Queue Stats
112W - 115L
1,602 Elo+
Party 1
Zeus
Zeus
Kohvor
Zeus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 150L
1,558 Elo+
Solo
Ganesha
Ganesha
LemonWithShades
Ganesha
Level 80
God Stats
3W - 8L
1,512 SR
Queue Stats
119W - 121L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 1 / 3
7,801
557
7,253
6,540
2,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cu Chulainn
Danleiva07
Cu Chulainn
13
2 / 0 / 0
7,631
545
6,951
9,881
6,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 0 / 4
7,013
501
4,813
8,315
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 4
7,958
568
4,745
7,773
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 1 / 3
8,517
608
7,161
9,683
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coco Sea Breezy
Gilgamesh
12
0 / 2 / 0
7,030
502
6,889
10,693
9,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 2 / 0
7,592
542
6,586
9,729
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 1
6,216
444
4,357
8,406
2,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Kohvor
Zeus
11
1 / 6 / 1
6,592
471
5,627
7,947
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 2
5,583
399
2,329
6,810
3,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
4
4
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
3
5.5
L
Gilgamesh
Coco Sea Breezy
Gilgamesh
0
2
0
0
W
Cu Chulainn
Danleiva07
Cu Chulainn
2
0
0
2
L
3
2
0
1.5
L
0
3
1
0.17
W
1
0
4
3
L
Zeus
Kohvor
Zeus
1
6
1
0.25
L
0
3
2
0.33
W
2
2
4
2
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,923
Damage
25,788
42,192
Taken
43,585
21,443
Mitigated
21,734
14,434
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,253
1,961
0
1,837
6,540
2,037
696
1,242
5,298
0
50,328
L
Gilgamesh
Coco Sea Breezy
Gilgamesh
6,889
1,831
0
2,651
10,693
9,354
0
1,918
8,775
0
43,920
W
Cu Chulainn
Danleiva07
Cu Chulainn
6,951
1,530
0
2,958
9,881
6,992
0
0
9,881
7,255
36,938
L
6,586
1,692
0
4,449
9,729
3,072
0
1,537
8,082
0
52,974
L
4,357
1,650
0
3,535
8,406
2,499
0
1,833
6,573
0
47,213
W
4,813
178
358
2,528
8,315
6,485
0
2,591
5,724
25,028
0
L
Zeus
Kohvor
Zeus
5,627
624
0
500
7,947
3,027
0
3,132
4,604
36,225
0
L
2,329
200
135
665
6,810
3,782
0
2,841
3,901
11,351
0
W
4,745
440
73
2,426
7,773
2,277
0
2,419
5,354
56,372
0
W
7,161
974
0
4,254
9,683
3,652
0
1,704
7,979
0
54,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
33,013
438
Minions Killed
394
0
Camps Cleared
0
1,422,249
Distance Traveled
1,321,211
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,801
557
111
8
0
230,802
2
L
Gilgamesh
7,030
502
90
6
0
283,266
0
W
Cu Chulainn
7,631
545
103
7
0
294,294
6
L
Thor
7,592
542
103
7
0
282,495
7
L
Neith
6,216
444
117
8
0
243,295
1
W
Geb
7,013
501
22
2
0
294,508
2
L
Zeus
6,592
471
81
6
0
228,534
2
L
Ganesha
5,583
399
3
0
0
283,621
4
W
Janus
7,958
568
107
8
0
281,979
5
W
Da Ji
8,517
608
95
7
0
320,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role