Player Matchup

Cernunnos
Cernunnos
Bamwow218
Cernunnos
Level 29
God Stats
2W - 0L
1,791 SR
Queue Stats
3W - 3L
1,580 Elo+
Party 3
Zhong Kui
Zhong Kui
BeAsT MoDE CL
Zhong Kui
Level 102
God Stats
3W - 5L
1,490 SR
Queue Stats
38W - 31L
1,547 Elo+
Party 3
Cabrakan
Cabrakan
RagingStrike12
Cabrakan
Level 27
God Stats
1W - 0L
1,345 SR
Queue Stats
23W - 22L
1,514 Elo+
Party 3
Cliodhna
Cliodhna
Tephry
Cliodhna
Level 111
God Stats
8W - 3L
1,500 SR
Queue Stats
322W - 294L
1,576 Elo+
Party 3
Pele
Pele
iiExsy
Pele
Level 75
God Stats
9W - 12L
1,435 SR
Queue Stats
98W - 134L
1,355 Elo+
Party 3
Team Averages
Level 69
1,512 SR
1,514 Elo+

VS

Team Averages
Level 53
1,537 SR
1,446 Elo+
Arachne
Arachne
BBCowboi
Arachne
Level 64
God Stats
5W - 5L
1,499 SR
Queue Stats
38W - 35L
1,471 Elo+
Party 2
Ymir
Ymir
BiggE 05
Ymir
Level 110
God Stats
4W - 4L
1,594 SR
Queue Stats
129W - 125L
1,429 Elo+
Party 2
Skadi
Skadi
CompletexTrash1
Skadi
Level 40
God Stats
2W - 4L
1,507 SR
Queue Stats
65W - 69L
1,416 Elo+
Party 1
Odin
Odin
TrapLarry
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
squatmaxx
Olorun
Level 47
God Stats
2W - 1L
1,583 SR
Queue Stats
61W - 63L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bamwow218
Cernunnos
10
1 / 1 / 0
5,968
497
1,954
4,369
1,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
BeAsT MoDE CL
Zhong Kui
11
1 / 2 / 3
6,816
568
6,387
9,703
7,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
9
1 / 1 / 0
6,091
508
2,054
8,134
4,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
Tephry
Cliodhna
13
5 / 0 / 2
7,753
646
9,192
6,293
2,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
iiExsy
Pele
11
7 / 0 / 2
7,312
609
6,115
6,833
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BBCowboi
Arachne
8
1 / 6 / 1
5,357
446
5,348
9,962
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
8
0 / 0 / 1
5,362
447
2,876
8,586
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 2 / 1
5,681
473
4,417
5,545
1,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
9
0 / 3 / 0
4,898
408
571
4,821
1,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
squatmaxx
Olorun
11
1 / 4 / 2
6,260
522
6,461
7,787
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
15
Kills
4
4
Deaths
15
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
BBCowboi
Arachne
1
6
1
0.25
W
Cernunnos
Bamwow218
Cernunnos
1
1
0
1
W
Zhong Kui
BeAsT MoDE CL
Zhong Kui
1
2
3
1.25
L
Ymir
0
0
1
0.5
L
2
2
1
1.25
W
Cabrakan
1
1
0
1
W
Cliodhna
Tephry
Cliodhna
5
0
2
6
L
Odin
0
3
0
0
W
Pele
iiExsy
Pele
7
0
2
8
L
Olorun
squatmaxx
Olorun
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,702
Damage
19,673
35,332
Taken
36,701
17,677
Mitigated
16,142
16,018
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BBCowboi
Arachne
5,348
3,295
0
2,281
9,962
3,303
0
727
8,987
0
26,477
W
Cernunnos
Bamwow218
Cernunnos
1,954
691
0
1,037
4,369
1,175
828
68
4,301
0
29,578
W
Zhong Kui
BeAsT MoDE CL
Zhong Kui
6,387
317
156
4,454
9,703
7,010
180
5,522
4,181
40,722
0
L
Ymir
2,876
627
0
2,882
8,586
6,348
0
2,284
6,257
20,432
0
L
4,417
2,295
0
1,331
5,545
1,338
0
1,116
4,382
0
27,801
W
Cabrakan
2,054
413
1,018
1,575
8,134
4,441
0
2,469
5,665
13,159
0
W
Cliodhna
Tephry
Cliodhna
9,192
1,393
0
4,152
6,293
2,953
0
766
5,378
0
42,312
L
Odin
571
181
0
402
4,821
1,923
0
0
4,487
0
13,730
W
Pele
iiExsy
Pele
6,115
1,818
0
3,626
6,833
2,098
533
512
6,285
0
38,580
L
Olorun
squatmaxx
Olorun
6,461
4,516
474
2,430
7,787
3,230
0
4,314
3,428
36,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,940
Gold Earned
27,558
327
Minions Killed
239
0
Camps Cleared
0
1,169,055
Distance Traveled
1,099,812
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,357
446
54
5
0
247,481
0
W
Cernunnos
5,968
497
55
5
0
213,112
0
W
Zhong Kui
6,816
568
85
7
0
203,938
0
L
Ymir
5,362
447
29
2
0
207,178
3
L
Skadi
5,681
473
53
4
0
214,348
0
W
Cabrakan
6,091
508
21
2
0
230,905
1
W
Cliodhna
7,753
646
91
8
0
240,887
3
L
Odin
4,898
408
23
2
0
219,266
0
W
Pele
7,312
609
75
6
0
280,213
3
L
Olorun
6,260
522
80
7
0
211,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role