Player Matchup

Ullr
Ullr
Azrael423
Ullr
Level 67
God Stats
0W - 5L
1,129 SR
Queue Stats
79W - 192L
1,181 Elo+
Party 3
Sol
Sol
DeaditesPlus
Sol
Level 48
God Stats
13W - 35L
1,320 SR
Queue Stats
44W - 126L
1,220 Elo+
Party 3
Cerberus
Cerberus
Greg5775
Cerberus
Level 8
God Stats
0W - 11L
1,073 SR
Queue Stats
1W - 18L
1,066 Elo+
Party 3
Mulan
Mulan
JahirVasihth
Mulan
Level 61
God Stats
11W - 28L
1,500 SR
Queue Stats
119W - 208L
1,188 Elo+
Party 3
Set
Set
warchicken12
Set
Level 87
God Stats
2W - 19L
1,104 SR
Queue Stats
102W - 227L
1,197 Elo+
Party 3
Team Averages
Level 54
1,225 SR
1,170 Elo+

VS

Team Averages
Level 53
1,532 SR
1,402 Elo+
Ra
Ra
 
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
CT6660Avernu
Ullr
Level 85
God Stats
2W - 1L
1,729 SR
Queue Stats
54W - 60L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
Leo_wolfxx
Cthulhu
Level 88
God Stats
11W - 8L
1,353 SR
Queue Stats
451W - 432L
1,360 Elo+
Party 1
Fenrir
Fenrir
PuyallupNation
Fenrir
Level 31
God Stats
4W - 8L
1,456 SR
Queue Stats
35W - 53L
1,321 Elo+
Party 2
King Arthur
King Arthur
SilentSnipes_YT
King Arthur
Level 35
God Stats
9W - 6L
1,621 SR
Queue Stats
118W - 125L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
0 / 3 / 1
5,387
490
2,406
5,968
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 3 / 1
6,353
578
5,154
7,900
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Greg5775
Cerberus
6
0 / 7 / 0
4,531
412
1,409
9,029
3,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 3 / 1
5,513
501
3,297
6,766
4,175
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 4 / 0
5,910
537
3,583
7,895
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
8 / 2 / 2
7,439
676
6,967
7,304
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
6 / 0 / 6
6,806
619
8,124
5,214
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Leo_wolfxx
Cthulhu
10
3 / 1 / 8
6,273
570
4,131
5,436
3,344
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 1
5,232
476
954
4,952
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SilentSnipes_YT
King Arthur
11
3 / 1 / 1
6,318
574
5,457
6,686
4,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
20
20
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
2
2
4.5
L
Ullr
0
3
1
0.17
W
6
0
6
9
L
2
3
1
0.83
L
Cerberus
Greg5775
Cerberus
0
7
0
0
L
0
3
1
0.17
W
Cthulhu
Leo_wolfxx
Cthulhu
3
1
8
7
W
0
1
1
0.5
W
King Arthur
SilentSnipes_YT
King Arthur
3
1
1
3.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,849
Damage
25,633
37,558
Taken
29,592
14,414
Mitigated
13,903
7,430
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,967
1,588
682
2,483
7,304
2,331
531
3,274
3,838
35,559
0
L
Ullr
2,406
1,407
0
1,131
5,968
1,278
0
1,535
4,409
0
24,064
W
8,124
3,678
0
929
5,214
1,514
1,834
1,347
3,833
0
36,263
L
5,154
1,884
48
2,332
7,900
2,501
1,146
5,111
2,561
29,355
0
L
Cerberus
Greg5775
Cerberus
1,409
258
0
864
9,029
3,172
0
1,129
7,900
11,834
0
L
3,297
868
0
1,604
6,766
4,175
428
333
6,433
0
24,772
W
Cthulhu
Leo_wolfxx
Cthulhu
4,131
147
359
1,122
5,436
3,344
121
1,577
3,799
18,417
0
W
954
254
0
1,033
4,952
2,191
438
39
4,873
0
21,115
W
King Arthur
SilentSnipes_YT
King Arthur
5,457
910
0
2,705
6,686
4,523
188
0
6,686
0
30,970
L
3,583
2,161
0
1,451
7,895
3,288
561
2,662
5,157
0
29,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,694
Gold Earned
32,068
257
Minions Killed
264
0
Camps Cleared
0
1,035,356
Distance Traveled
1,181,479
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,439
676
67
6
0
227,009
1
L
Ullr
5,387
490
45
4
0
196,027
0
W
Ullr
6,806
619
62
6
0
221,876
2
L
Sol
6,353
578
65
6
0
197,092
1
L
Cerberus
4,531
412
35
3
0
198,140
2
L
Mulan
5,513
501
51
5
0
215,680
0
W
Cthulhu
6,273
570
31
3
0
246,313
5
W
Fenrir
5,232
476
46
4
0
248,085
1
W
King Arthur
6,318
574
58
5
0
238,196
2
L
Set
5,910
537
61
6
0
228,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role