Player Matchup

Athena
Athena
Its Mikesama
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,358 Elo+
Party 1
Odin
Odin
OnlyLiveOnce644
Odin
Level 93
God Stats
3W - 8L
1,301 SR
Queue Stats
480W - 598L
1,523 Elo+
Party 1
Zeus
Zeus
lts Pokey
Zeus
Level 51
God Stats
17W - 13L
1,469 SR
Queue Stats
167W - 235L
1,388 Elo+
Party 1
Team Averages
Level 56
1,423 SR
1,423 Elo+

VS

Team Averages
Level 118
1,546 SR
1,499 Elo+
Medusa
Medusa
BrainBleed52
Medusa
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 55L
1,527 Elo+
Solo
Ymir
Ymir
Sm0kes1ikeChieF
Ymir
Level 143
God Stats
150W - 85L
1,610 SR
Queue Stats
510W - 399L
1,501 Elo+
Party 2
Zeus
Zeus
Vernez1361
Zeus
Level 127
God Stats
21W - 18L
1,530 SR
Queue Stats
545W - 538L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 6 / 0
6,200
564
1,552
10,174
7,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 7 / 3
6,597
600
2,185
10,131
7,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
11
3 / 8 / 0
7,166
651
8,600
8,344
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 3 / 15
8,275
752
6,341
6,733
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 15
8,709
792
4,760
10,348
8,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
13 / 0 / 7
9,871
897
14,682
4,142
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
21
21
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
3
15
3.5
L
Athena
0
6
0
0
L
0
7
3
0.21
W
5
1
15
12.5
W
13
0
7
16.5
L
Zeus
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,337
Damage
25,783
28,649
Taken
21,223
17,465
Mitigated
12,150
1,530
Healing
2,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,341
2,463
0
780
6,733
2,557
1,517
3,629
3,104
0
29,396
L
Athena
1,552
865
0
0
10,174
7,660
0
6,829
3,077
7,078
0
L
2,185
285
159
717
10,131
7,357
0
6,419
3,353
0
7,675
W
4,760
797
0
670
10,348
8,229
434
4,559
5,789
17,837
0
W
14,682
1,674
0
1,059
4,142
1,364
1,061
2,418
1,724
34,164
0
L
Zeus
8,600
684
0
654
8,344
2,448
0
5,710
2,292
32,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,963
Gold Earned
26,855
85
Minions Killed
118
4
Camps Cleared
7
510,316
Distance Traveled
592,722
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,275
752
41
4
3
193,965
1
L
Athena
6,200
564
19
2
1
180,598
3
L
Odin
6,597
600
13
1
1
171,101
0
W
Ymir
8,709
792
27
2
0
189,515
3
W
Zeus
9,871
897
50
5
4
209,242
3
L
Zeus
7,166
651
53
5
2
158,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role