Player Matchup

Thanatos
Thanatos
Creme py3
Thanatos
Level 22
God Stats
1W - 5L
1,122 SR
Queue Stats
31W - 26L
1,431 Elo+
Party 2
Ares
Ares
Fluffy colt8294
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,366 Elo+
Party 2
Discordia
Discordia
Parzivlu
Discordia
Level 67
God Stats
29W - 28L
1,513 SR
Queue Stats
270W - 326L
1,390 Elo+
Party 2
Team Averages
Level 37
1,378 SR
1,396 Elo+

VS

Team Averages
Level 69
1,578 SR
1,403 Elo+
Anhur
Anhur
KedarNath
Anhur
Level 17
God Stats
19W - 11L
1,566 SR
Queue Stats
25W - 15L
1,442 Elo+
Party 1
Bellona
Bellona
Solarmend
Bellona
Level 105
God Stats
8W - 3L
1,588 SR
Queue Stats
31W - 29L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 86
God Stats
24W - 31L
1,582 SR
Queue Stats
362W - 516L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Creme py3
Thanatos
13
5 / 9 / 3
9,964
712
7,159
15,208
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 7
10,141
724
5,757
16,024
17,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Parzivlu
Discordia
14
6 / 8 / 3
10,872
777
14,792
14,977
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KedarNath
Anhur
14
10 / 5 / 9
11,537
824
10,704
13,182
8,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Solarmend
Bellona
15
10 / 5 / 11
11,575
827
19,825
17,587
11,135
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
4 / 2 / 11
10,318
737
7,873
8,962
2,960
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
12
Kills
24
24
Deaths
12
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Creme py3
Thanatos
5
9
3
0.72
L
1
7
7
0.64
W
Anhur
KedarNath
Anhur
10
5
9
2.9
L
Discordia
Parzivlu
Discordia
6
8
3
0.94
W
Bellona
Solarmend
Bellona
10
5
11
3.1
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,708
Damage
38,402
46,209
Taken
39,731
26,533
Mitigated
22,637
6,458
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Creme py3
Thanatos
7,159
953
0
4,014
15,208
5,006
834
2,432
12,776
0
19,464
L
5,757
382
0
391
16,024
17,146
442
2,640
13,384
17,110
0
W
Anhur
KedarNath
Anhur
10,704
5,213
0
1,231
13,182
8,542
1,073
6,989
6,193
0
24,676
L
Discordia
Parzivlu
Discordia
14,792
1,315
61
1,992
14,977
4,381
0
3,207
11,770
45,662
0
W
Bellona
Solarmend
Bellona
19,825
6,128
0
482
17,587
11,135
693
9,345
8,242
0
39,844
W
7,873
1,483
552
2,949
8,962
2,960
1,052
4,292
4,670
28,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
33,430
111
Minions Killed
115
6
Camps Cleared
5
663,159
Distance Traveled
710,513
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,964
712
33
2
2
215,554
0
L
Ares
10,141
724
21
2
0
240,175
0
W
Anhur
11,537
824
30
2
1
245,693
0
L
Discordia
10,872
777
57
4
4
207,430
4
W
Bellona
11,575
827
43
3
2
272,378
1
W
Nu Wa
10,318
737
42
3
2
192,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role