Player Matchup

Baron Samedi
Baron Samedi
Mikail7971_
Baron Samedi
Level 53
God Stats
28W - 30L
1,494 SR
Queue Stats
169W - 173L
1,425 Elo+
Party 1
Scylla
Scylla
Rfw_Law
Scylla
Level 13
God Stats
5W - 14L
1,378 SR
Queue Stats
5W - 18L
1,177 Elo+
Party 1
Charybdis
Charybdis
Rfw_Scrpion
Charybdis
Level 68
God Stats
12W - 13L
1,495 SR
Queue Stats
163W - 216L
1,336 Elo+
Party 1
Team Averages
Level 45
1,456 SR
1,313 Elo+

VS

Team Averages
Level 120
1,463 SR
1,431 Elo+
Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Happy Apple 7
Danzaburou
Level 80
God Stats
38W - 19L
1,599 SR
Queue Stats
49W - 32L
1,612 Elo+
Solo
Sol
Sol
acy87
Sol
Level 126
God Stats
5W - 5L
1,290 SR
Queue Stats
8W - 18L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mikail7971_
Baron Samedi
14
2 / 10 / 6
10,490
617
11,093
20,188
13,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
Rfw_Law
Scylla
13
2 / 9 / 6
10,317
607
7,557
15,819
5,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Rfw_Scrpion
Charybdis
17
5 / 1 / 6
12,111
712
12,074
17,334
11,646
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 3 / 11
12,240
720
15,828
16,643
5,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Happy Apple 7
Danzaburou
17
8 / 4 / 7
13,107
771
15,854
14,438
5,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
acy87
Sol
17
6 / 4 / 9
12,357
727
15,982
11,099
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
9
Kills
20
20
Deaths
11
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
3
11
3.83
W
Danzaburou
Happy Apple 7
Danzaburou
8
4
7
2.88
L
Baron Samedi
Mikail7971_
Baron Samedi
2
10
6
0.5
L
Scylla
Rfw_Law
Scylla
2
9
6
0.56
L
Charybdis
Rfw_Scrpion
Charybdis
5
1
6
8
W
Sol
acy87
Sol
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,724
Damage
47,664
53,341
Taken
42,180
30,039
Mitigated
14,974
4,655
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,828
1,733
0
1,467
16,643
5,501
0
7,892
8,751
0
29,565
W
Danzaburou
Happy Apple 7
Danzaburou
15,854
4,220
0
4,740
14,438
5,761
358
5,876
8,453
0
75,587
L
Baron Samedi
Mikail7971_
Baron Samedi
11,093
240
402
3,263
20,188
13,310
0
6,632
13,108
38,653
0
L
Scylla
Rfw_Law
Scylla
7,557
536
0
711
15,819
5,083
0
3,804
11,703
19,069
0
L
Charybdis
Rfw_Scrpion
Charybdis
12,074
4,113
0
279
17,334
11,646
110
4,747
12,249
0
44,301
W
Sol
acy87
Sol
15,982
1,843
0
3,477
11,099
3,712
2,714
5,337
5,762
50,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,918
Gold Earned
37,704
153
Minions Killed
207
2
Camps Cleared
12
851,811
Distance Traveled
870,700
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,240
720
28
2
0
279,110
1
W
Danzaburou
13,107
771
100
6
10
304,140
4
L
Baron Samedi
10,490
617
40
2
0
279,677
0
L
Scylla
10,317
607
29
2
1
260,317
0
L
Charybdis
12,111
712
84
5
1
311,817
0
W
Sol
12,357
727
79
5
2
287,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role