Player Matchup

Kali
Kali
BarbaricJ
Kali
Level 23
God Stats
3W - 0L
1,511 SR
Queue Stats
119W - 146L
1,393 Elo+
Party 1
Thoth
Thoth
CrystalQuinn
Thoth
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 71L
1,342 Elo+
Solo
Cerberus
Cerberus
Darkoure
Cerberus
Level 10
God Stats
12W - 9L
1,462 SR
Queue Stats
36W - 38L
1,342 Elo+
Party 1
Tyr
Tyr
WolfPeeSipper
Tyr
Level 23
God Stats
14W - 19L
1,331 SR
Queue Stats
202W - 220L
1,383 Elo+
Party 1
Hou Yi
Hou Yi
Yaosuke
Hou Yi
Level 13
God Stats
4W - 1L
1,720 SR
Queue Stats
48W - 70L
1,381 Elo+
Party 1
Team Averages
Level 16
1,505 SR
1,368 Elo+

VS

Team Averages
Level 21
1,495 SR
1,427 Elo+
Mercury
Mercury
BLACK00001
Mercury
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 37L
1,386 Elo+
Solo
Hou Yi
Hou Yi
Bign84Slayer
Hou Yi
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 66L
1,325 Elo+
Party 2
Fenrir
Fenrir
Korgus
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
TraudRaid
Ares
Level 28
God Stats
4W - 6L
1,475 SR
Queue Stats
176W - 176L
1,423 Elo+
Party 2
Olorun
Olorun
doshgangit
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
20 / 3 / 10
13,632
593
16,571
16,520
10,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 3 / 13
11,085
482
9,144
9,480
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Darkoure
Cerberus
15
1 / 5 / 17
9,203
400
8,375
18,020
13,768
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 2 / 11
11,883
517
8,972
10,640
12,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
Yaosuke
Hou Yi
15
4 / 2 / 9
10,251
446
13,466
11,654
4,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BLACK00001
Mercury
1
0 / 0 / 0
5,885
256
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
15
1 / 6 / 6
9,405
409
9,844
12,916
4,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Korgus
Fenrir
12
3 / 14 / 6
8,734
380
7,281
17,431
5,706
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
19
10 / 4 / 0
12,724
553
16,696
23,218
23,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
doshgangit
Olorun
13
1 / 13 / 7
8,969
390
6,314
19,390
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
34
36
Kills
15
15
Deaths
37
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
BLACK00001
Mercury
0
0
0
0
W
Kali
20
3
10
8.33
L
Hou Yi
1
6
6
0.67
W
6
3
13
4.17
W
Cerberus
Darkoure
Cerberus
1
5
17
1.9
L
Fenrir
Korgus
Fenrir
3
14
6
0.43
L
Ares
10
4
0
2.5
W
5
2
11
5.25
W
Hou Yi
Yaosuke
Hou Yi
4
2
9
4.25
L
Olorun
doshgangit
Olorun
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,528
Damage
40,135
66,314
Taken
72,955
44,690
Mitigated
40,441
16,184
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BLACK00001
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Kali
16,571
8,395
0
6,490
16,520
10,887
3,640
3,222
13,298
0
84,960
L
Hou Yi
9,844
3,509
0
2,035
12,916
4,761
713
2,769
10,069
0
62,595
W
9,144
785
0
1,905
9,480
3,270
2,166
2,446
7,034
47,924
0
W
Cerberus
Darkoure
Cerberus
8,375
498
0
2,342
18,020
13,768
585
8,005
10,015
37,061
0
L
Fenrir
Korgus
Fenrir
7,281
1,982
152
970
17,431
5,706
1,073
4,320
12,794
0
14,069
L
Ares
16,696
1,541
0
5,404
23,218
23,884
201
4,934
18,066
65,218
0
W
8,972
1,002
0
1,622
10,640
12,441
2,548
3,446
7,194
0
75,781
W
Hou Yi
Yaosuke
Hou Yi
13,466
7,997
0
3,825
11,654
4,324
2,521
5,891
5,763
0
72,709
L
Olorun
doshgangit
Olorun
6,314
3,920
240
4,421
19,390
6,090
287
4,427
14,507
36,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,054
Gold Earned
45,717
534
Minions Killed
276
0
Camps Cleared
0
2,100,268
Distance Traveled
1,400,696
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,885
256
0
0
0
0
0
W
Kali
13,632
593
110
5
0
487,370
2
L
Hou Yi
9,405
409
121
5
0
321,611
0
W
Thoth
11,085
482
76
3
0
403,387
0
W
Cerberus
9,203
400
74
3
0
395,957
1
L
Fenrir
8,734
380
19
1
0
366,901
2
L
Ares
12,724
553
74
3
0
395,633
8
W
Tyr
11,883
517
139
6
0
426,279
1
W
Hou Yi
10,251
446
135
6
0
387,275
0
L
Olorun
8,969
390
62
3
0
316,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role