Player Matchup

Discordia
Discordia
AuroraF1re
Discordia
Level 25
God Stats
13W - 10L
1,625 SR
Queue Stats
92W - 118L
1,415 Elo+
Party 1
Da Ji
Da Ji
Donpireso
Da Ji
Level 28
God Stats
7W - 4L
1,846 SR
Queue Stats
95W - 123L
1,415 Elo+
Party 1
Chernobog
Chernobog
FadeToGrey
Chernobog
Level 13
God Stats
15W - 8L
1,594 SR
Queue Stats
96W - 117L
1,457 Elo+
Party 1
Erlang Shen
Erlang Shen
GodKazius
Erlang Shen
Level 26
God Stats
6W - 8L
1,667 SR
Queue Stats
163W - 180L
1,410 Elo+
Party 1
Terra
Terra
freeupnames
Terra
Level 24
God Stats
28W - 15L
1,868 SR
Queue Stats
140W - 166L
1,401 Elo+
Party 1
Team Averages
Level 23
1,720 SR
1,420 Elo+

VS

Team Averages
Level 14
1,487 SR
1,538 Elo+
Artio
Artio
Can of brix
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,433 Elo+
Solo
Danzaburou
Danzaburou
DaddiesPuppy
Danzaburou
Level 6
God Stats
20W - 18L
1,396 SR
Queue Stats
32W - 28L
1,532 Elo+
Party 2
Hou Yi
Hou Yi
Davey175
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,688 Elo+
Solo
Aphrodite
Aphrodite
PuppyTrainer165
Aphrodite
Level 6
God Stats
8W - 7L
1,436 SR
Queue Stats
29W - 24L
1,532 Elo+
Party 2
Medusa
Medusa
jessesteggell
Medusa
Level 13
God Stats
12W - 8L
1,602 SR
Queue Stats
26W - 23L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AuroraF1re
Discordia
14
2 / 4 / 10
9,329
466
8,128
11,371
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Donpireso
Da Ji
16
12 / 6 / 3
10,935
547
12,729
16,030
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
FadeToGrey
Chernobog
15
4 / 3 / 5
9,332
467
7,639
12,024
3,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
GodKazius
Erlang Shen
17
10 / 5 / 5
11,212
561
24,898
16,278
8,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 11
8,504
425
4,092
21,611
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
8,429
421
3,634
15,501
15,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
DaddiesPuppy
Danzaburou
16
5 / 3 / 2
10,776
539
9,907
12,443
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
Davey175
Hou Yi
19
11 / 4 / 4
12,413
621
13,376
21,065
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
PuppyTrainer165
Aphrodite
16
3 / 6 / 13
10,218
511
11,532
18,975
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 10 / 2
9,205
460
10,768
13,480
3,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
28
Kills
21
23
Deaths
28
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
AuroraF1re
Discordia
2
4
10
1.75
L
1
5
4
0.6
L
Danzaburou
DaddiesPuppy
Danzaburou
5
3
2
2
L
Hou Yi
Davey175
Hou Yi
11
4
4
3.25
W
Da Ji
Donpireso
Da Ji
12
6
3
2.25
W
Chernobog
FadeToGrey
Chernobog
4
3
5
2.17
W
Erlang Shen
GodKazius
Erlang Shen
10
5
5
2.5
L
Aphrodite
PuppyTrainer165
Aphrodite
3
6
13
1.58
W
0
5
11
1.1
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,486
Damage
49,217
77,314
Taken
81,464
35,194
Mitigated
37,875
24,893
Healing
30,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AuroraF1re
Discordia
8,128
1,051
0
3,084
11,371
3,923
0
1,451
9,920
44,929
0
L
3,634
761
0
2,166
15,501
15,642
340
2,633
12,749
16,369
0
L
Danzaburou
DaddiesPuppy
Danzaburou
9,907
3,155
220
4,024
12,443
4,056
2,372
1,971
10,376
0
64,302
L
Hou Yi
Davey175
Hou Yi
13,376
7,663
111
8,091
21,065
6,955
1,377
875
20,150
0
83,366
W
Da Ji
Donpireso
Da Ji
12,729
2,614
0
3,398
16,030
6,517
1,322
3,038
12,992
0
55,973
W
Chernobog
FadeToGrey
Chernobog
7,639
3,906
0
3,250
12,024
3,874
0
2,585
9,439
0
55,767
W
Erlang Shen
GodKazius
Erlang Shen
24,898
11,975
53
5,416
16,278
8,478
0
4,690
11,588
0
82,014
L
Aphrodite
PuppyTrainer165
Aphrodite
11,532
370
4,715
10,354
18,975
7,371
881
3,112
15,585
55,938
0
W
4,092
1,028
1,900
7,792
21,611
12,402
12
4,513
17,098
15,464
0
L
10,768
4,944
0
1,037
13,480
3,851
3,962
2,900
10,384
0
51,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,312
Gold Earned
51,041
375
Minions Killed
440
0
Camps Cleared
0
1,838,009
Distance Traveled
1,787,177
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,329
466
85
4
0
361,418
0
L
Artio
8,429
421
33
2
0
344,156
1
L
Danzaburou
10,776
539
98
5
0
369,738
0
L
Hou Yi
12,413
621
133
7
0
354,401
3
W
Da Ji
10,935
547
85
4
0
349,173
3
W
Chernobog
9,332
467
85
4
0
377,280
2
W
Erlang Shen
11,212
561
107
5
0
381,546
3
L
Aphrodite
10,218
511
90
5
0
368,423
0
W
Terra
8,504
425
13
1
0
368,592
4
L
Medusa
9,205
460
86
4
0
350,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role