Player Matchup

Xbalanque
Xbalanque
Eurythmiks
Xbalanque
Level 18
God Stats
5W - 1L
1,303 SR
Queue Stats
39W - 22L
1,356 Elo+
Solo
Cthulhu
Cthulhu
HUGO193912
Cthulhu
Level 29
God Stats
7W - 9L
1,466 SR
Queue Stats
145W - 161L
1,428 Elo+
Solo
Nemesis
Nemesis
SNSG D Ace
Nemesis
Level 26
God Stats
4W - 9L
1,177 SR
Queue Stats
38W - 33L
1,369 Elo+
Solo
Vamana
Vamana
TwoPlates
Vamana
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
c4v3m4n
Kukulkan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,351 Elo+
Party 1
Team Averages
Level 19
1,389 SR
1,386 Elo+

VS

Team Averages
Level 21
1,501 SR
1,341 Elo+
Izanami
Izanami
Axin9
Izanami
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 103L
1,404 Elo+
Party 2
Bellona
Bellona
Fer_sweater510
Bellona
Level 28
God Stats
12W - 16L
1,383 SR
Queue Stats
43W - 50L
1,383 Elo+
Solo
Eset
Eset
Francoda23
Eset
Level 28
God Stats
0W - 1L
1,796 SR
Queue Stats
7W - 10L
1,297 Elo+
Solo
Loki
Loki
Odyssey900
Loki
Level 16
God Stats
1W - 2L
1,558 SR
Queue Stats
11W - 19L
1,449 Elo+
Solo
Ymir
Ymir
SevenDeadJr
Ymir
Level 3
God Stats
23W - 18L
1,268 SR
Queue Stats
95W - 114L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Eurythmiks
Xbalanque
10
1 / 0 / 3
6,275
448
1,951
5,018
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
HUGO193912
Cthulhu
11
4 / 1 / 6
6,852
489
6,932
6,618
5,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
SNSG D Ace
Nemesis
12
5 / 0 / 2
7,391
528
4,077
6,651
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
TwoPlates
Vamana
10
1 / 1 / 8
6,376
455
4,019
6,133
4,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
c4v3m4n
Kukulkan
10
4 / 1 / 2
6,718
480
3,542
2,767
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axin9
Izanami
6
0 / 6 / 0
4,910
351
864
6,557
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,562
183
0
0
0
10
1 / 4 / 0
5,922
423
4,102
7,835
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 6 / 1
4,942
353
827
7,613
1,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 1 / 0
6,009
429
1,439
6,809
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
15
Kills
2
3
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Axin9
Izanami
0
6
0
0
W
Xbalanque
Eurythmiks
Xbalanque
1
0
3
2.5
L
0
0
0
0
L
1
4
0
0.25
W
Cthulhu
HUGO193912
Cthulhu
4
1
6
7
L
0
6
1
0.08
W
Nemesis
SNSG D Ace
Nemesis
5
0
2
6
L
1
1
0
1
W
Vamana
TwoPlates
Vamana
1
1
8
5
W
Kukulkan
c4v3m4n
Kukulkan
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,521
Damage
7,232
27,187
Taken
28,814
14,810
Mitigated
10,626
11,138
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Axin9
Izanami
864
779
0
1,000
6,557
1,624
0
2,645
3,699
0
17,271
W
Xbalanque
Eurythmiks
Xbalanque
1,951
524
74
2,360
5,018
1,380
552
67
4,951
0
36,017
L
0
0
0
0
0
0
0
0
0
0
0
L
4,102
415
0
617
7,835
2,022
0
2,894
4,475
28,503
0
W
Cthulhu
HUGO193912
Cthulhu
6,932
567
441
1,886
6,618
5,028
394
1,851
4,613
28,080
0
L
827
147
0
659
7,613
1,578
0
1,568
5,977
0
16,869
W
Nemesis
SNSG D Ace
Nemesis
4,077
1,707
0
3,055
6,651
2,750
336
1,000
5,533
0
50,742
L
1,439
361
0
744
6,809
5,402
0
3,024
3,448
9,688
0
W
Vamana
TwoPlates
Vamana
4,019
504
0
3,322
6,133
4,848
398
1,660
4,307
0
18,729
W
Kukulkan
c4v3m4n
Kukulkan
3,542
524
0
0
2,767
804
1,325
417
2,242
23,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
24,345
293
Minions Killed
151
0
Camps Cleared
0
1,304,550
Distance Traveled
913,445
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,910
351
46
3
0
187,359
0
W
Xbalanque
6,275
448
53
4
0
206,753
0
L
Bellona
2,562
183
0
0
0
0
0
L
Eset
5,922
423
58
4
0
223,707
1
W
Cthulhu
6,852
489
48
3
0
289,226
0
L
Loki
4,942
353
26
2
0
242,486
0
W
Nemesis
7,391
528
97
7
0
302,070
1
L
Ymir
6,009
429
21
2
0
259,893
1
W
Vamana
6,376
455
28
2
0
282,855
0
W
Kukulkan
6,718
480
67
5
0
223,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role