Player Matchup

Olorun
Olorun
Down_Da_Bay_LJ
Olorun
Level 27
God Stats
13W - 7L
1,305 SR
Queue Stats
16W - 13L
1,154 Elo+
Solo
Odin
Odin
DrAlienDude
Odin
Level 22
God Stats
13W - 4L
1,697 SR
Queue Stats
19W - 10L
1,254 Elo+
Party 2
Rama
Rama
Madmanmarius
Rama
Level 22
God Stats
15W - 12L
1,496 SR
Queue Stats
59W - 73L
1,329 Elo+
Solo
Ymir
Ymir
reyning10
Ymir
Level 5
God Stats
26W - 17L
1,676 SR
Queue Stats
49W - 46L
1,703 Elo+
Solo
Heimdallr
Heimdallr
zermqie
Heimdallr
Level 5
God Stats
31W - 23L
1,500 SR
Queue Stats
35W - 27L
1,351 Elo+
Party 2
Team Averages
Level 16
1,535 SR
1,358 Elo+

VS

Team Averages
Level 16
1,304 SR
1,171 Elo+
Thor
Thor
BreakBread_617
Thor
Level 28
God Stats
25W - 35L
1,399 SR
Queue Stats
52W - 65L
1,366 Elo+
Solo
Eset
Eset
Freckles1923
Eset
Level 10
God Stats
0W - 3L
1,277 SR
Queue Stats
8W - 27L
1,171 Elo+
Solo
Kali
Kali
GREENCOM3T17
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
958 Elo+
Party 1
Cthulhu
Cthulhu
Knightmar3XP
Cthulhu
Level 6
God Stats
3W - 11L
1,046 SR
Queue Stats
5W - 23L
976 Elo+
Party 1
Sylvanus
Sylvanus
xN3F4RI0U5x
Sylvanus
Level 28
God Stats
0W - 2L
1,299 SR
Queue Stats
192W - 203L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 12
10,407
946
8,625
6,715
2,540
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
4 / 0 / 21
10,891
990
7,473
5,117
2,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
11 / 0 / 20
12,107
1,101
26,482
6,247
2,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
18
6 / 0 / 22
11,499
1,045
9,558
9,100
9,550
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
zermqie
Heimdallr
18
7 / 0 / 20
11,152
1,014
14,038
6,979
2,766
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

344

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 0
9,507
864
9,405
18,041
7,719
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 7 / 0
8,942
813
6,011
14,729
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 12 / 1
8,749
795
5,069
16,017
7,479
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Knightmar3XP
Cthulhu
14
0 / 5 / 0
8,520
775
1,808
15,342
16,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
xN3F4RI0U5x
Sylvanus
15
0 / 3 / 0
9,042
822
4,294
11,555
5,953
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
2
34
Kills
1
1
Deaths
34
95
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
6
1
12
12
W
4
0
21
14.5
L
0
7
0
0
L
0
12
1
0.04
L
Cthulhu
Knightmar3XP
Cthulhu
0
5
0
0
W
11
0
20
21
W
Ymir
6
0
22
17
L
Sylvanus
xN3F4RI0U5x
Sylvanus
0
3
0
0
W
Heimdallr
zermqie
Heimdallr
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,176
Damage
26,587
34,158
Taken
75,684
19,239
Mitigated
42,858
10,762
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,405
2,093
184
475
18,041
7,719
0
3,715
14,178
0
36,818
W
8,625
4,726
1,568
3,049
6,715
2,540
0
2,917
3,798
19,630
0
W
7,473
706
0
424
5,117
2,230
0
877
1,692
7,902
10,922
L
6,011
734
84
537
14,729
5,418
0
3,482
11,001
20,309
0
L
5,069
2,047
0
854
16,017
7,479
0
4,587
11,093
0
8,973
L
Cthulhu
Knightmar3XP
Cthulhu
1,808
166
0
0
15,342
16,289
0
4,028
11,171
6,552
0
W
26,482
17,115
0
1,847
6,247
2,153
0
2,183
4,064
0
59,103
W
Ymir
9,558
1,784
1,612
1,912
9,100
9,550
0
2,877
6,223
23,158
0
L
Sylvanus
xN3F4RI0U5x
Sylvanus
4,294
2,485
1,737
1,279
11,555
5,953
0
4,234
7,224
16,591
0
W
Heimdallr
zermqie
Heimdallr
14,038
9,690
0
350
6,979
2,766
0
3,259
3,720
0
17,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,056
Gold Earned
44,760
193
Minions Killed
124
4
Camps Cleared
2
945,506
Distance Traveled
729,710
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,507
864
56
5
1
189,125
3
W
Olorun
10,407
946
37
3
1
153,655
0
W
Odin
10,891
990
32
3
0
219,812
0
L
Eset
8,942
813
33
3
1
135,905
0
L
Kali
8,749
795
3
0
0
130,872
2
L
Cthulhu
8,520
775
8
1
0
129,019
0
W
Rama
12,107
1,101
88
8
2
178,714
0
W
Ymir
11,499
1,045
24
2
1
194,405
0
L
Sylvanus
9,042
822
24
2
0
144,789
0
W
Heimdallr
11,152
1,014
12
1
0
198,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role