Player Matchup

Guan Yu
Guan Yu
F4k3-Pr00
Guan Yu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 237L
1,383 Elo+
Party 1
Skadi
Skadi
GENESIS0735
Skadi
Level 27
God Stats
6W - 7L
1,282 SR
Queue Stats
145W - 153L
1,536 Elo+
Solo
Anubis
Anubis
GhostPredatorXD
Anubis
Level 28
God Stats
1W - 4L
1,240 SR
Queue Stats
45W - 41L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Taddy-GRAXA
Gilgamesh
Level 27
God Stats
15W - 24L
1,233 SR
Queue Stats
124W - 184L
1,317 Elo+
Party 1
Anhur
Anhur
emanueljere
Anhur
Level 28
God Stats
8W - 2L
1,691 SR
Queue Stats
106W - 81L
1,515 Elo+
Solo
Team Averages
Level 29
1,389 SR
1,450 Elo+

VS

Team Averages
Level 16
1,552 SR
1,523 Elo+
Yemoja
Yemoja
Arannha02
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,655 Elo+
Solo
Izanami
Izanami
Gabolei1
Izanami
Level 18
God Stats
11W - 7L
1,766 SR
Queue Stats
91W - 83L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
Teucano
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Twitch_Cachinhos
Morgan Le Fay
Level 24
God Stats
11W - 14L
1,404 SR
Queue Stats
75W - 65L
1,545 Elo+
Solo
Ullr
Ullr
yKERMILION-SEP
Ullr
Level 26
God Stats
2W - 3L
1,590 SR
Queue Stats
108W - 106L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
F4k3-Pr00
Guan Yu
16
4 / 4 / 13
11,022
525
7,993
14,119
7,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 1 / 11
14,461
689
25,438
18,460
6,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 2 / 7
13,222
630
11,285
11,777
4,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Taddy-GRAXA
Gilgamesh
18
8 / 3 / 6
12,388
590
9,292
17,169
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 1 / 4
13,327
635
16,287
12,774
6,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arannha02
Yemoja
11
0 / 6 / 4
8,154
388
5,260
19,155
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Gabolei1
Izanami
18
8 / 6 / 1
12,136
578
18,882
18,881
5,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Teucano
Tsukuyomi
13
1 / 11 / 4
8,618
410
8,227
17,108
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Twitch_Cachinhos
Morgan Le Fay
16
1 / 6 / 1
10,205
486
7,605
13,809
7,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 11 / 3
7,303
348
7,173
15,402
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
40
Kills
11
11
Deaths
40
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Arannha02
Yemoja
0
6
4
0.33
W
Guan Yu
F4k3-Pr00
Guan Yu
4
4
13
2.63
W
12
1
11
17.5
L
Izanami
Gabolei1
Izanami
8
6
1
1.42
W
6
2
7
4.75
W
Gilgamesh
Taddy-GRAXA
Gilgamesh
8
3
6
3.67
L
Tsukuyomi
Teucano
Tsukuyomi
1
11
4
0.27
L
Morgan Le Fay
Twitch_Cachinhos
Morgan Le Fay
1
6
1
0.25
W
10
1
4
12
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,295
Damage
47,147
74,299
Taken
84,355
32,531
Mitigated
38,030
33,512
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Arannha02
Yemoja
5,260
1,361
1,149
1,184
19,155
16,610
0
2,539
16,616
25,627
0
W
Guan Yu
F4k3-Pr00
Guan Yu
7,993
1,405
426
4,754
14,119
7,197
819
2,774
11,345
0
41,947
W
25,438
14,128
0
11,513
18,460
6,776
5,628
3,826
14,634
0
141,430
L
Izanami
Gabolei1
Izanami
18,882
13,353
0
5,447
18,881
5,096
1,083
6,108
12,773
0
98,573
W
11,285
429
0
8,756
11,777
4,667
2,487
916
10,861
92,648
0
W
Gilgamesh
Taddy-GRAXA
Gilgamesh
9,292
2,403
0
3,311
17,169
7,118
387
3,644
12,961
0
63,102
L
Tsukuyomi
Teucano
Tsukuyomi
8,227
1,799
0
1,659
17,108
6,327
33
1,458
15,650
0
42,150
L
Morgan Le Fay
Twitch_Cachinhos
Morgan Le Fay
7,605
308
0
1,560
13,809
7,219
0
466
13,343
71,506
0
W
16,287
6,154
0
4,752
12,774
6,773
4,728
3,583
9,191
0
103,957
L
7,173
2,497
0
613
15,402
2,778
0
714
14,688
0
26,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,420
Gold Earned
46,416
658
Minions Killed
469
0
Camps Cleared
0
1,939,848
Distance Traveled
1,695,879
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,154
388
38
2
0
317,922
2
W
Guan Yu
11,022
525
57
3
0
428,668
0
W
Skadi
14,461
689
199
9
0
347,667
3
L
Izanami
12,136
578
179
9
0
341,899
2
W
Anubis
13,222
630
154
7
0
363,022
2
W
Gilgamesh
12,388
590
87
4
0
420,448
1
L
Tsukuyomi
8,618
410
64
3
0
379,034
3
L
Morgan Le Fay
10,205
486
156
7
0
361,770
4
W
Anhur
13,327
635
161
8
0
380,043
4
L
Ullr
7,303
348
32
2
0
295,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role