Player Matchup

Neith
Neith
ACskater22
Neith
Level 127
God Stats
4W - 2L
1,625 SR
Queue Stats
51W - 41L
1,490 Elo+
Party 1
Zeus
Zeus
DEMON_ANDOLAR
Zeus
Level 24
God Stats
1W - 0L
1,717 SR
Queue Stats
12W - 14L
1,291 Elo+
Party 1
Cthulhu
Cthulhu
Damelasnalgitas
Cthulhu
Level 17
God Stats
5W - 6L
1,496 SR
Queue Stats
6W - 10L
1,261 Elo+
Party 1
Nemesis
Nemesis
LiLpeaNUT1367
Nemesis
Level 20
God Stats
9W - 11L
1,340 SR
Queue Stats
47W - 42L
1,246 Elo+
Party 1
Chaac
Chaac
jbomedy1
Chaac
Level 29
God Stats
3W - 3L
1,336 SR
Queue Stats
101W - 112L
1,457 Elo+
Solo
Team Averages
Level 43
1,503 SR
1,349 Elo+

VS

Team Averages
Level 18
1,476 SR
1,282 Elo+
Artio
Artio
 
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SilkAnt6191
Sobek
Level 27
God Stats
17W - 20L
1,379 SR
Queue Stats
189W - 231L
1,365 Elo+
Solo
Odin
Odin
iFearlessHD z
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,368 Elo+
Solo
Rama
Rama
joedidilly
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,165 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lumine13375
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,014 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
3 / 0 / 0
4,116
686
1,891
2,476
559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 2
4,274
712
2,106
2,002
472
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 1
3,548
591
533
2,212
640
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
6
2 / 0 / 0
4,368
728
947
2,670
639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
jbomedy1
Chaac
7
0 / 1 / 0
4,252
709
1,985
2,580
1,091
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
1 / 1 / 0
3,501
584
506
3,926
1,472
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 2 / 0
3,519
587
674
3,306
1,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

5
0 / 1 / 0
3,196
533
625
2,633
648
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 2 / 0
3,232
539
675
1,971
392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
lumine13375
Morgan Le Fay
1
0 / 0 / 0
1,155
193
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
2
2
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
1
0
1
W
Neith
3
0
0
3
W
1
1
2
2
W
0
0
1
0.5
W
Nemesis
2
0
0
2
L
1
2
0
0.5
L
0
1
0
0
W
Chaac
jbomedy1
Chaac
0
1
0
0
L
0
2
0
0
L
Morgan Le Fay
lumine13375
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,462
Damage
2,480
11,940
Taken
11,836
3,401
Mitigated
4,090
2,856
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
506
49
0
1,455
3,926
1,472
0
0
3,926
6,568
0
W
Neith
1,891
415
0
1,954
2,476
559
663
0
2,476
0
18,241
W
2,106
354
0
0
2,002
472
0
596
1,406
13,088
0
W
533
0
0
0
2,212
640
0
0
2,212
5,651
0
W
Nemesis
947
538
0
0
2,670
639
114
109
2,561
0
14,066
L
674
167
0
958
3,306
1,578
0
1,779
1,527
6,107
2,141
L
625
30
0
603
2,633
648
0
441
2,192
0
5,484
W
Chaac
jbomedy1
Chaac
1,985
137
0
902
2,580
1,091
152
397
2,183
0
18,127
L
675
385
0
0
1,971
392
0
419
1,552
0
9,201
L
Morgan Le Fay
lumine13375
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,558
Gold Earned
14,603
152
Minions Killed
72
0
Camps Cleared
0
584,824
Distance Traveled
413,973
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,501
584
20
3
0
102,380
1
W
Neith
4,116
686
36
6
0
106,166
0
W
Zeus
4,274
712
30
5
0
105,067
0
W
Cthulhu
3,548
591
12
2
0
115,427
0
W
Nemesis
4,368
728
38
6
0
132,390
0
L
Sobek
3,519
587
21
4
0
98,268
0
L
Odin
3,196
533
12
2
0
116,992
0
W
Chaac
4,252
709
36
6
0
125,774
3
L
Rama
3,232
539
19
3
0
96,333
0
L
Morgan Le Fay
1,155
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role