Player Matchup

Danzaburou
Danzaburou
GamaL1amaa
Danzaburou
Level 29
God Stats
3W - 1L
1,736 SR
Queue Stats
70W - 55L
1,554 Elo+
Party 2
Gilgamesh
Gilgamesh
Opc_Jacob
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 146L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
PcPig
Baron Samedi
Level 27
God Stats
3W - 0L
1,901 SR
Queue Stats
62W - 46L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
ghostblxde
Erlang Shen
Level 27
God Stats
5W - 0L
1,947 SR
Queue Stats
47W - 32L
1,560 Elo+
Party 2
Zeus
Zeus
unforgivingking
Zeus
Level 28
God Stats
3W - 1L
1,437 SR
Queue Stats
41W - 36L
1,375 Elo+
Solo
Team Averages
Level 28
1,704 SR
1,490 Elo+

VS

Team Averages
Level 23
1,591 SR
1,344 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Huntervince
Gilgamesh
Level 29
God Stats
0W - 1L
1,654 SR
Queue Stats
12W - 12L
1,433 Elo+
Solo
Fenrir
Fenrir
jboy9k
Fenrir
Level 22
God Stats
0W - 1L
1,795 SR
Queue Stats
1W - 10L
1,114 Elo+
Party 1
Horus
Horus
oz_Awkward
Horus
Level 19
God Stats
0W - 2L
1,214 SR
Queue Stats
1W - 8L
1,128 Elo+
Party 1
Nu Wa
Nu Wa
sliptl
Nu Wa
Level 29
God Stats
3W - 1L
1,792 SR
Queue Stats
71W - 69L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GamaL1amaa
Danzaburou
18
13 / 0 / 3
11,322
809
10,135
9,296
3,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Opc_Jacob
Gilgamesh
14
4 / 1 / 5
8,334
595
7,175
9,085
6,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
PcPig
Baron Samedi
13
8 / 3 / 10
8,585
613
11,559
13,617
7,850
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
ghostblxde
Erlang Shen
14
9 / 0 / 3
8,955
640
9,769
11,054
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 5 / 2
6,028
431
2,656
4,946
1,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 4 / 1
5,299
379
2,449
5,491
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Huntervince
Gilgamesh
10
2 / 8 / 2
6,178
441
4,117
10,846
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
jboy9k
Fenrir
10
3 / 10 / 0
6,154
440
6,774
14,188
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
8
0 / 5 / 3
5,563
397
2,168
13,087
7,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
sliptl
Nu Wa
11
3 / 7 / 2
7,154
511
10,481
9,582
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
34
Kills
8
9
Deaths
34
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
1
0.13
W
Danzaburou
GamaL1amaa
Danzaburou
13
0
3
14.5
L
Gilgamesh
Huntervince
Gilgamesh
2
8
2
0.38
W
Gilgamesh
Opc_Jacob
Gilgamesh
4
1
5
6.5
W
Baron Samedi
PcPig
Baron Samedi
8
3
10
4.33
W
Erlang Shen
ghostblxde
Erlang Shen
9
0
3
10.5
L
Fenrir
jboy9k
Fenrir
3
10
0
0.3
L
Horus
0
5
3
0.3
L
Nu Wa
sliptl
Nu Wa
3
7
2
0.57
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,294
Damage
25,989
47,998
Taken
53,194
24,193
Mitigated
21,906
21,899
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,449
2,036
0
605
5,491
1,690
0
1,359
4,132
0
12,784
W
Danzaburou
GamaL1amaa
Danzaburou
10,135
3,353
433
4,876
9,296
3,656
5,719
2,145
6,949
0
90,703
L
Gilgamesh
Huntervince
Gilgamesh
4,117
1,349
0
286
10,846
4,909
126
3,614
7,232
0
20,516
W
Gilgamesh
Opc_Jacob
Gilgamesh
7,175
1,555
0
3,110
9,085
6,296
615
1,144
7,848
0
37,424
W
Baron Samedi
PcPig
Baron Samedi
11,559
1,251
823
7,508
13,617
7,850
675
3,020
10,379
33,634
0
W
Erlang Shen
ghostblxde
Erlang Shen
9,769
5,438
115
5,034
11,054
5,310
233
1,901
8,963
0
55,952
L
Fenrir
jboy9k
Fenrir
6,774
1,277
0
2,056
14,188
4,726
0
3,184
11,004
0
27,523
L
Horus
2,168
1,146
1,233
2,127
13,087
7,983
0
2,667
10,420
0
12,176
L
Nu Wa
sliptl
Nu Wa
10,481
1,781
0
1,723
9,582
2,598
789
3,391
6,191
38,155
0
W
2,656
268
0
0
4,946
1,081
318
1,349
3,378
21,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,224
Gold Earned
30,348
442
Minions Killed
187
0
Camps Cleared
0
1,249,725
Distance Traveled
1,218,790
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,299
379
21
2
0
171,303
0
W
Danzaburou
11,322
809
176
13
0
265,487
0
L
Gilgamesh
6,178
441
34
2
0
259,966
0
W
Gilgamesh
8,334
595
82
6
0
280,950
1
W
Baron Samedi
8,585
613
47
3
0
270,686
0
W
Erlang Shen
8,955
640
96
7
0
296,660
0
L
Fenrir
6,154
440
47
3
0
263,607
0
L
Horus
5,563
397
18
1
0
284,944
4
L
Nu Wa
7,154
511
67
5
0
238,970
0
W
Zeus
6,028
431
41
3
0
135,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role