Player Matchup

King Arthur
King Arthur
Kerboink
King Arthur
Level 55
God Stats
10W - 20L
1,361 SR
Queue Stats
134W - 168L
1,468 Elo+
Party 3
Ymir
Ymir
Nunuzungis
Ymir
Level 52
God Stats
12W - 8L
1,603 SR
Queue Stats
70W - 60L
1,532 Elo+
Party 2
Kuzenbo
Kuzenbo
TheFunkyFuzz
Kuzenbo
Level 97
God Stats
4W - 2L
1,694 SR
Queue Stats
337W - 336L
1,483 Elo+
Party 3
Mercury
Mercury
lifeisunlimted
Mercury
Level 29
God Stats
37W - 34L
1,557 SR
Queue Stats
194W - 217L
1,420 Elo+
Party 3
Chronos
Chronos
xWolfHound
Chronos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 58L
1,579 Elo+
Party 2
Team Averages
Level 56
1,543 SR
1,496 Elo+

VS

Team Averages
Level 89
1,667 SR
1,537 Elo+
Cliodhna
Cliodhna
BeckoningMouse2
Cliodhna
Level 109
God Stats
4W - 3L
1,755 SR
Queue Stats
439W - 357L
1,623 Elo+
Party 1
Mulan
Mulan
BundleOfJam
Mulan
Level 49
God Stats
7W - 2L
1,803 SR
Queue Stats
158W - 154L
1,577 Elo+
Solo
Charybdis
Charybdis
Killmonger307
Charybdis
Level 47
God Stats
22W - 32L
1,494 SR
Queue Stats
148W - 154L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
Mrivvy
Sylvanus
Level 85
God Stats
13W - 4L
1,731 SR
Queue Stats
491W - 400L
1,545 Elo+
Party 1
Hera
Hera
vVStr33tLegalVv
Hera
Level 154
God Stats
13W - 3L
1,552 SR
Queue Stats
315W - 310L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kerboink
King Arthur
9
1 / 4 / 0
5,659
514
2,287
9,125
3,173
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 2 / 1
5,091
463
3,090
11,102
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
TheFunkyFuzz
Kuzenbo
9
0 / 4 / 0
4,911
446
4,517
8,158
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 1
5,578
507
2,459
11,070
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
xWolfHound
Chronos
9
1 / 4 / 1
5,615
510
4,634
10,008
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
9 / 0 / 2
7,197
654
7,899
7,330
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 1 / 0
7,465
679
8,299
7,145
3,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Killmonger307
Charybdis
11
3 / 1 / 0
6,547
595
6,798
6,787
2,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Mrivvy
Sylvanus
10
1 / 1 / 7
6,158
560
4,991
7,550
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 7
6,749
614
6,865
4,461
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
20
20
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
9
0
2
10
W
6
1
0
6
L
King Arthur
Kerboink
King Arthur
1
4
0
0.25
W
Charybdis
Killmonger307
Charybdis
3
1
0
3
W
Sylvanus
Mrivvy
Sylvanus
1
1
7
4.5
L
1
2
1
0.75
L
Kuzenbo
TheFunkyFuzz
Kuzenbo
0
4
0
0
L
1
6
1
0.25
W
1
1
7
4.5
L
Chronos
xWolfHound
Chronos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,987
Damage
34,852
49,463
Taken
33,273
20,075
Mitigated
14,239
13,945
Healing
17,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
7,899
682
0
3,801
7,330
2,354
0
1,937
5,393
0
42,208
W
8,299
1,602
0
3,906
7,145
3,235
126
0
7,145
0
45,796
L
King Arthur
Kerboink
King Arthur
2,287
335
0
2,155
9,125
3,173
0
0
9,125
0
23,437
W
Charybdis
Killmonger307
Charybdis
6,798
4,798
0
2,126
6,787
2,225
792
3,252
3,535
0
43,790
W
Sylvanus
Mrivvy
Sylvanus
4,991
1,479
1,876
4,728
7,550
5,138
130
4,517
3,033
15,328
0
L
3,090
348
0
3,873
11,102
6,837
0
4,122
6,912
15,235
0
L
Kuzenbo
TheFunkyFuzz
Kuzenbo
4,517
1,632
0
1,460
8,158
3,989
0
4,489
3,400
25,060
0
L
2,459
611
0
3,836
11,070
2,896
0
1,668
9,338
0
23,727
W
6,865
1,853
0
1,391
4,461
1,287
1,760
1,986
2,475
37,687
0
L
Chronos
xWolfHound
Chronos
4,634
1,610
0
2,621
10,008
3,180
0
1,176
8,832
28,670
4,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
34,116
239
Minions Killed
376
0
Camps Cleared
0
1,040,945
Distance Traveled
1,084,259
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,197
654
73
7
0
264,628
4
W
Mulan
7,465
679
101
9
0
213,156
4
L
King Arthur
5,659
514
50
5
0
221,701
1
W
Charybdis
6,547
595
92
8
0
203,320
0
W
Sylvanus
6,158
560
12
1
0
199,448
0
L
Ymir
5,091
463
23
2
0
196,069
3
L
Kuzenbo
4,911
446
33
3
0
209,313
4
L
Mercury
5,578
507
62
6
0
220,964
0
W
Hera
6,749
614
98
9
0
203,707
1
L
Chronos
5,615
510
71
6
0
192,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role