Player Matchup

Tiamat
Tiamat
Kingkeem97
Tiamat
Level 89
God Stats
28W - 29L
1,538 SR
Queue Stats
363W - 340L
1,599 Elo+
Party 2
Cliodhna
Cliodhna
SiscoIV
Cliodhna
Level 29
God Stats
2W - 1L
1,258 SR
Queue Stats
72W - 57L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
UnlimitedEntropy
Gilgamesh
Level 127
God Stats
12W - 11L
1,502 SR
Queue Stats
156W - 175L
1,553 Elo+
Party 2
Team Averages
Level 82
1,433 SR
1,568 Elo+

VS

Team Averages
Level 28
1,579 SR
1,406 Elo+
Morgan Le Fay
Morgan Le Fay
ChikkyNuggyz
Morgan Le Fay
Level 14
God Stats
1W - 3L
1,604 SR
Queue Stats
3W - 5L
1,483 Elo+
Party 1
Hachiman
Hachiman
geordy12123
Hachiman
Level 25
God Stats
1W - 2L
1,292 SR
Queue Stats
7W - 18L
1,335 Elo+
Solo
Geb
Geb
zonsly
Geb
Level 45
God Stats
1W - 1L
1,842 SR
Queue Stats
24W - 32L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kingkeem97
Tiamat
16
7 / 0 / 16
12,281
722
18,032
14,330
10,065
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
SiscoIV
Cliodhna
15
12 / 5 / 9
12,410
730
19,731
14,055
7,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
16
6 / 3 / 18
12,876
757
15,925
27,985
15,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChikkyNuggyz
Morgan Le Fay
16
6 / 5 / 2
12,065
710
14,989
23,045
25,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
geordy12123
Hachiman
12
2 / 10 / 2
9,999
588
7,947
15,951
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
zonsly
Geb
13
0 / 10 / 5
9,468
557
11,059
22,384
9,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
25
Kills
8
8
Deaths
25
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChikkyNuggyz
Morgan Le Fay
6
5
2
1.4
W
Tiamat
Kingkeem97
Tiamat
7
0
16
15
W
Cliodhna
SiscoIV
Cliodhna
12
5
9
3.3
W
Gilgamesh
6
3
18
5
L
Hachiman
geordy12123
Hachiman
2
10
2
0.3
L
Geb
zonsly
Geb
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,688
Damage
33,995
56,370
Taken
61,380
32,803
Mitigated
39,426
20,751
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChikkyNuggyz
Morgan Le Fay
14,989
608
416
5,741
23,045
25,504
125
7,128
15,917
41,790
0
W
Tiamat
Kingkeem97
Tiamat
18,032
1,529
206
6,364
14,330
10,065
944
7,151
7,179
46,851
0
W
Cliodhna
SiscoIV
Cliodhna
19,731
961
0
1,589
14,055
7,052
1,243
6,334
7,151
0
46,661
W
Gilgamesh
15,925
5,879
976
11,616
27,985
15,686
662
13,516
14,469
0
39,880
L
Hachiman
geordy12123
Hachiman
7,947
5,016
0
1,322
15,951
4,511
154
5,763
10,188
0
23,923
L
Geb
zonsly
Geb
11,059
1,547
119
2,702
22,384
9,411
0
5,695
16,689
34,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,567
Gold Earned
31,532
162
Minions Killed
125
8
Camps Cleared
4
950,488
Distance Traveled
729,190
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,065
710
53
3
2
281,804
0
W
Tiamat
12,281
722
58
3
3
343,343
0
W
Cliodhna
12,410
730
50
3
2
310,558
0
W
Gilgamesh
12,876
757
54
3
3
296,587
1
L
Hachiman
9,999
588
47
3
0
187,413
2
L
Geb
9,468
557
25
1
2
259,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role