Player Matchup

Sol
Sol
Anubis4869
Sol
Level 19
God Stats
8W - 5L
1,421 SR
Queue Stats
89W - 109L
1,259 Elo+
Party 1
Thor
Thor
Chaotic ZB
Thor
Level 86
God Stats
0W - 2L
1,313 SR
Queue Stats
281W - 305L
1,278 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yahrzit
Ah Muzen Cab
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 276L
1,283 Elo+
Party 1
Team Averages
Level 48
1,411 SR
1,273 Elo+

VS

Team Averages
Level 46
1,447 SR
1,119 Elo+
Medusa
Medusa
ERay7532
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,151 Elo+
Party 2
Ao Kuang
Ao Kuang
KING_OF_DEATH552
Ao Kuang
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,120 Elo+
Party 2
Merlin
Merlin
Teh_Bum
Merlin
Level 87
God Stats
9W - 9L
1,341 SR
Queue Stats
52W - 67L
1,087 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,895
575
5,541
9,289
2,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 0
6,707
559
2,888
9,417
2,342
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Yahrzit
Ah Muzen Cab
9
0 / 6 / 0
6,668
556
2,679
9,405
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ERay7532
Medusa
12
2 / 0 / 10
8,253
688
5,097
6,136
2,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 7
8,661
722
3,450
5,752
2,136
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Teh_Bum
Merlin
14
9 / 0 / 2
9,458
788
14,835
3,392
1,280
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
15
15
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
3
0
0
W
Medusa
ERay7532
Medusa
2
0
10
7
W
4
0
7
7.5
W
Merlin
Teh_Bum
Merlin
9
0
2
10
L
Ah Muzen Cab
Yahrzit
Ah Muzen Cab
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,108
Damage
23,382
28,111
Taken
15,280
7,285
Mitigated
5,564
2,515
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,541
1,547
0
362
9,289
2,299
0
6,784
2,505
21,991
0
L
2,888
212
0
190
9,417
2,342
0
4,752
4,665
0
14,309
W
Medusa
ERay7532
Medusa
5,097
1,787
372
1,709
6,136
2,148
854
2,186
3,950
0
17,866
W
3,450
609
200
1,886
5,752
2,136
654
2,621
3,131
22,595
0
W
Merlin
Teh_Bum
Merlin
14,835
514
348
571
3,392
1,280
412
1,528
1,864
42,636
0
L
Ah Muzen Cab
Yahrzit
Ah Muzen Cab
2,679
494
0
1,963
9,405
2,644
0
6,965
2,440
0
9,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,270
Gold Earned
26,372
82
Minions Killed
159
0
Camps Cleared
10
559,833
Distance Traveled
661,299
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,895
575
36
3
0
178,399
0
L
Thor
6,707
559
23
2
0
180,158
1
W
Medusa
8,253
688
40
3
1
191,711
2
W
Ao Kuang
8,661
722
46
4
8
236,857
2
W
Merlin
9,458
788
73
6
1
232,731
5
L
Ah Muzen Cab
6,668
556
23
2
0
201,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role