Player Matchup

Fenrir
Fenrir
AsTaCiO2435
Fenrir
Level 128
God Stats
7W - 7L
1,507 SR
Queue Stats
311W - 308L
1,454 Elo+
Party 4
Jormungandr
Jormungandr
DeathStroke521
Jormungandr
Level 87
God Stats
5W - 4L
1,619 SR
Queue Stats
210W - 219L
1,451 Elo+
Party 2
Hades
Hades
Falcon1210
Hades
Level 147
God Stats
157W - 99L
1,645 SR
Queue Stats
316W - 322L
1,491 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Inquisitor_11
Cu Chulainn
Level 68
God Stats
20W - 12L
1,627 SR
Queue Stats
158W - 146L
1,473 Elo+
Party 2
Cernunnos
Cernunnos
Knalidge_El
Cernunnos
Level 160
God Stats
1W - 3L
1,269 SR
Queue Stats
332W - 345L
1,444 Elo+
Solo
Team Averages
Level 118
1,533 SR
1,463 Elo+

VS

Team Averages
Level 123
1,558 SR
1,447 Elo+
Zhong Kui
Zhong Kui
LashedPegasus21
Zhong Kui
Level 126
God Stats
3W - 1L
1,782 SR
Queue Stats
19W - 27L
1,389 Elo+
Party 3
Athena
Athena
Yung-Gush
Athena
Level 120
God Stats
57W - 42L
1,626 SR
Queue Stats
248W - 261L
1,426 Elo+
Party 1
Ao Kuang
Ao Kuang
masonh731
Ao Kuang
Level 100
God Stats
2W - 3L
1,555 SR
Queue Stats
229W - 237L
1,514 Elo+
Party 1
Neith
Neith
mondoo111
Neith
Level 134
God Stats
4W - 4L
1,489 SR
Queue Stats
361W - 338L
1,491 Elo+
Solo
Skadi
Skadi
xbulbasaur001
Skadi
Level 134
God Stats
4W - 10L
1,337 SR
Queue Stats
141W - 153L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 3 / 2
7,165
551
5,753
8,974
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
DeathStroke521
Jormungandr
9
0 / 3 / 1
5,352
412
4,928
8,430
5,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
12
1 / 4 / 3
7,102
546
8,463
10,142
4,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Inquisitor_11
Cu Chulainn
11
1 / 3 / 1
6,643
511
4,594
9,874
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Knalidge_El
Cernunnos
11
1 / 3 / 0
6,184
476
3,265
6,320
1,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LashedPegasus21
Zhong Kui
12
4 / 2 / 0
7,167
551
9,982
8,070
5,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
Yung-Gush
Athena
11
1 / 0 / 9
6,676
514
3,917
9,628
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
masonh731
Ao Kuang
11
4 / 2 / 3
6,571
505
6,926
10,841
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
mondoo111
Neith
12
3 / 2 / 5
7,076
544
4,828
7,100
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 5
6,934
533
5,134
5,273
1,863
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
16
16
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
3
2
1.33
L
Jormungandr
DeathStroke521
Jormungandr
0
3
1
0.17
L
Hades
1
4
3
0.63
L
Cu Chulainn
Inquisitor_11
Cu Chulainn
1
3
1
0.5
L
Cernunnos
Knalidge_El
Cernunnos
1
3
0
0.33
W
Zhong Kui
LashedPegasus21
Zhong Kui
4
2
0
2
W
Athena
Yung-Gush
Athena
1
0
9
5.5
W
Ao Kuang
masonh731
Ao Kuang
4
2
3
2.75
W
Neith
mondoo111
Neith
3
2
5
2.75
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,003
Damage
30,787
43,740
Taken
40,912
19,525
Mitigated
23,001
13,137
Healing
16,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,753
836
0
3,153
8,974
3,010
0
2,172
6,802
0
32,516
L
Jormungandr
DeathStroke521
Jormungandr
4,928
1,062
86
1,027
8,430
5,363
0
3,567
4,863
24,707
0
L
Hades
8,463
1,318
556
4,514
10,142
4,964
766
4,287
5,855
46,377
0
L
Cu Chulainn
Inquisitor_11
Cu Chulainn
4,594
314
0
2,801
9,874
4,647
140
6,469
3,405
3,484
31,075
L
Cernunnos
Knalidge_El
Cernunnos
3,265
1,733
0
1,000
6,320
1,541
2,206
2,312
4,008
0
31,746
W
Zhong Kui
LashedPegasus21
Zhong Kui
9,982
2,842
0
2,881
8,070
5,930
0
990
7,080
39,377
7,742
W
Athena
Yung-Gush
Athena
3,917
1,091
0
3,287
9,628
7,652
0
4,878
4,750
16,602
0
W
Ao Kuang
masonh731
Ao Kuang
6,926
2,462
0
5,531
10,841
4,661
0
2,440
8,401
29,855
10,185
W
Neith
mondoo111
Neith
4,828
1,206
0
2,446
7,100
2,895
504
4,009
3,091
0
42,321
W
5,134
2,029
0
1,955
5,273
1,863
2,164
1,647
3,626
0
42,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,446
Gold Earned
34,424
332
Minions Killed
351
0
Camps Cleared
0
1,168,851
Distance Traveled
1,175,007
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,165
551
61
5
0
268,534
3
L
Jormungandr
5,352
412
43
3
0
208,476
1
L
Hades
7,102
546
96
7
0
229,676
4
L
Cu Chulainn
6,643
511
75
6
0
255,884
0
L
Cernunnos
6,184
476
57
4
0
206,281
2
W
Zhong Kui
7,167
551
83
6
0
182,354
7
W
Athena
6,676
514
30
2
0
262,919
4
W
Ao Kuang
6,571
505
63
5
0
244,486
1
W
Neith
7,076
544
93
7
0
233,321
0
W
Skadi
6,934
533
82
6
0
251,927
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role