Player Matchup

Ares
Ares
Blazeboidid711v3
Ares
Level 141
God Stats
1W - 0L
1,635 SR
Queue Stats
58W - 38L
1,591 Elo+
Party 2
Thanatos
Thanatos
ClaytonBigsbyy
Thanatos
Level 144
God Stats
4W - 1L
1,664 SR
Queue Stats
40W - 20L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
Decheeks23
Danzaburou
Level 6
God Stats
2W - 0L
1,736 SR
Queue Stats
19W - 3L
1,824 Elo+
Party 2
Discordia
Discordia
EskiM0f0
Discordia
Level 137
God Stats
2W - 3L
1,633 SR
Queue Stats
45W - 39L
1,579 Elo+
Party 2
Loki
Loki
Freenyy
Loki
Level 135
God Stats
2W - 1L
1,663 SR
Queue Stats
34W - 19L
1,529 Elo+
Party 2
Team Averages
Level 113
1,666 SR
1,614 Elo+

VS

Team Averages
Level 75
1,563 SR
1,490 Elo+
Guan Yu
Guan Yu
IxHATExNEUTELLA
Guan Yu
Level 154
God Stats
1W - 1L
1,611 SR
Queue Stats
10W - 14L
1,491 Elo+
Party 1
Izanami
Izanami
MKKingK
Izanami
Level 38
God Stats
5W - 8L
1,489 SR
Queue Stats
8W - 24L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YoungSnoopp
Morgan Le Fay
Level 44
God Stats
4W - 7L
1,461 SR
Queue Stats
147W - 149L
1,570 Elo+
Solo
Cthulhu
Cthulhu
conkgaming
Cthulhu
Level 9
God Stats
1W - 2L
1,751 SR
Queue Stats
12W - 13L
1,543 Elo+
Party 1
Discordia
Discordia
weazal321
Discordia
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 88L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 25
9,908
1,239
14,212
13,710
15,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
16
12 / 3 / 18
10,023
1,253
19,860
12,791
5,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Decheeks23
Danzaburou
15
4 / 1 / 15
9,191
1,149
7,620
5,245
2,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
EskiM0f0
Discordia
17
12 / 1 / 21
10,600
1,325
26,263
5,465
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Freenyy
Loki
16
8 / 1 / 18
10,793
1,349
12,844
8,819
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

386

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
9,216
1,152
5,042
18,431
15,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
MKKingK
Izanami
13
0 / 7 / 1
7,225
903
1,468
8,701
2,764
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
YoungSnoopp
Morgan Le Fay
14
0 / 15 / 5
7,772
972
8,979
21,209
6,258
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
conkgaming
Cthulhu
13
2 / 8 / 4
8,531
1,066
11,067
18,411
14,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
weazal321
Discordia
14
2 / 9 / 5
8,626
1,078
8,515
18,116
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
25
42
Kills
7
7
Deaths
42
97
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
1
25
18.5
W
Thanatos
12
3
18
7
W
Danzaburou
Decheeks23
Danzaburou
4
1
15
11.5
W
Discordia
EskiM0f0
Discordia
12
1
21
22.5
W
Loki
Freenyy
Loki
8
1
18
17
L
3
3
3
1.5
L
Izanami
MKKingK
Izanami
0
7
1
0.07
L
Morgan Le Fay
YoungSnoopp
Morgan Le Fay
0
15
5
0.17
L
Cthulhu
conkgaming
Cthulhu
2
8
4
0.5
L
Discordia
weazal321
Discordia
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,799
Damage
35,071
46,030
Taken
84,868
29,015
Mitigated
44,521
17,741
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,212
467
0
2,709
13,710
15,371
0
8,336
4,609
22,102
0
W
Thanatos
19,860
6,695
0
9,906
12,791
5,831
0
6,936
5,522
0
26,111
W
Danzaburou
Decheeks23
Danzaburou
7,620
3,952
0
1,574
5,245
2,240
0
3,902
1,068
0
29,768
W
Discordia
EskiM0f0
Discordia
26,263
779
0
2,363
5,465
2,042
0
2,973
2,197
33,779
0
W
Loki
Freenyy
Loki
12,844
7,935
0
1,189
8,819
3,531
0
5,478
3,059
0
30,877
L
5,042
592
402
2,300
18,431
15,156
0
7,209
10,990
2,727
11,462
L
Izanami
MKKingK
Izanami
1,468
1,254
0
0
8,701
2,764
0
4,740
3,795
0
7,163
L
Morgan Le Fay
YoungSnoopp
Morgan Le Fay
8,979
1,346
0
581
21,209
6,258
0
9,347
11,581
13,490
0
L
Cthulhu
conkgaming
Cthulhu
11,067
1,207
226
901
18,411
14,883
0
8,745
9,390
15,617
0
L
Discordia
weazal321
Discordia
8,515
357
0
262
18,116
5,460
0
9,261
8,637
13,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,515
Gold Earned
41,370
141
Minions Killed
70
9
Camps Cleared
3
825,949
Distance Traveled
648,451
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,908
1,239
18
2
1
165,623
0
W
Thanatos
10,023
1,253
14
2
0
174,783
0
W
Danzaburou
9,191
1,149
55
7
0
132,935
0
W
Discordia
10,600
1,325
21
3
0
172,074
0
W
Loki
10,793
1,349
33
4
8
180,534
2
L
Guan Yu
9,216
1,152
18
2
0
168,487
0
L
Izanami
7,225
903
20
3
0
64,617
0
L
Morgan Le Fay
7,772
972
5
1
0
106,699
0
L
Cthulhu
8,531
1,066
13
2
1
157,390
1
L
Discordia
8,626
1,078
14
2
2
151,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role