Player Matchup

Pele
Pele
Bebe Faker
Pele
Level 156
God Stats
6W - 4L
1,664 SR
Queue Stats
439W - 375L
1,550 Elo+
Party 2
Zhong Kui
Zhong Kui
Bebe Glizzy
Zhong Kui
Level 85
God Stats
3W - 0L
1,880 SR
Queue Stats
67W - 65L
1,529 Elo+
Party 2
Ganesha
Ganesha
Bebe Kony 2012
Ganesha
Level 127
God Stats
6W - 6L
1,589 SR
Queue Stats
384W - 366L
1,536 Elo+
Party 2
Hou Yi
Hou Yi
BebeCorgi
Hou Yi
Level 103
God Stats
71W - 50L
1,657 SR
Queue Stats
587W - 474L
1,577 Elo+
Party 2
Anubis
Anubis
P0pp1nChampagnee
Anubis
Level 79
God Stats
8W - 11L
1,374 SR
Queue Stats
134W - 151L
1,399 Elo+
Party 2
Team Averages
Level 110
1,633 SR
1,518 Elo+

VS

Team Averages
Level 98
1,510 SR
1,557 Elo+
Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
DarkJVr
Danzaburou
Level 109
God Stats
0W - 8L
1,212 SR
Queue Stats
395W - 362L
1,501 Elo+
Solo
Set
Set
Frañklin
Set
Level 67
God Stats
8W - 5L
1,726 SR
Queue Stats
38W - 25L
1,654 Elo+
Party 3
Achilles
Achilles
Gathering_Weed
Achilles
Level 106
God Stats
8W - 11L
1,542 SR
Queue Stats
379W - 295L
1,592 Elo+
Party 1
Janus
Janus
MedicalMist7504
Janus
Level 106
God Stats
0W - 1L
1,568 SR
Queue Stats
235W - 197L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 1
6,276
628
5,271
6,481
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Bebe Glizzy
Zhong Kui
10
0 / 0 / 3
5,698
570
1,602
4,794
3,080
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 6
5,776
578
2,350
8,427
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
BebeCorgi
Hou Yi
10
6 / 1 / 1
6,373
637
4,785
4,777
1,384
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
4,980
498
1,687
5,311
2,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 4 / 1
4,512
451
3,516
4,486
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DarkJVr
Danzaburou
6
0 / 2 / 1
4,303
430
2,563
4,207
767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 3 / 0
6,010
601
2,513
7,258
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
12
4 / 0 / 1
6,647
665
4,174
5,649
2,636
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 4 / 0
5,467
547
3,225
4,510
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
7
7
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
W
6
2
1
3.25
W
Zhong Kui
Bebe Glizzy
Zhong Kui
0
0
3
1.5
W
1
1
6
4
W
Hou Yi
BebeCorgi
Hou Yi
6
1
1
6.5
L
Danzaburou
DarkJVr
Danzaburou
0
2
1
0.25
L
2
3
0
0.67
L
Achilles
4
0
1
4.5
L
1
4
0
0.25
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,695
Damage
15,991
29,790
Taken
26,110
13,507
Mitigated
7,125
11,432
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,516
70
0
270
4,486
749
0
1,092
3,394
14,230
0
W
5,271
1,850
0
2,524
6,481
1,899
0
462
6,001
0
32,009
W
Zhong Kui
Bebe Glizzy
Zhong Kui
1,602
199
0
2,844
4,794
3,080
0
1,798
2,828
30,990
0
W
2,350
300
0
3,184
8,427
5,001
0
2,248
5,773
11,658
0
W
Hou Yi
BebeCorgi
Hou Yi
4,785
2,277
0
1,236
4,777
1,384
24
1,353
3,136
0
34,733
L
Danzaburou
DarkJVr
Danzaburou
2,563
1,105
0
764
4,207
767
0
857
3,350
0
12,781
L
2,513
933
0
2,761
7,258
1,879
0
1,281
5,977
0
35,469
L
Achilles
4,174
1,188
0
2,095
5,649
2,636
0
1,031
4,618
560
33,433
L
3,225
316
0
10
4,510
1,094
0
1,378
3,132
31,712
0
W
1,687
201
0
1,644
5,311
2,143
0
26
5,285
20,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,103
Gold Earned
26,939
291
Minions Killed
282
0
Camps Cleared
0
997,445
Distance Traveled
953,214
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,512
451
22
2
0
192,733
3
W
Pele
6,276
628
67
7
0
223,175
4
W
Zhong Kui
5,698
570
79
8
0
197,464
3
W
Ganesha
5,776
578
2
0
0
195,906
0
W
Hou Yi
6,373
637
96
10
0
199,556
2
L
Danzaburou
4,303
430
23
2
0
133,510
1
L
Set
6,010
601
81
8
0
216,851
3
L
Achilles
6,647
665
86
9
0
212,885
2
L
Janus
5,467
547
70
7
0
197,235
2
W
Anubis
4,980
498
47
5
0
181,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role