Player Matchup

Bellona
Bellona
GamesSeri0us
Bellona
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 6L
1,364 Elo+
Solo
Hades
Hades
Nathazin LT
Hades
Level 24
God Stats
7W - 12L
1,233 SR
Queue Stats
30W - 35L
1,354 Elo+
Party 2
Ymir
Ymir
brenooc06
Ymir
Level 13
God Stats
5W - 4L
1,355 SR
Queue Stats
24W - 26L
1,363 Elo+
Party 2
Loki
Loki
cugaymer
Loki
Level 24
God Stats
4W - 5L
1,125 SR
Queue Stats
31W - 36L
1,334 Elo+
Party 2
Ares
Ares
senhorsol
Ares
Level 17
God Stats
3W - 1L
1,592 SR
Queue Stats
4W - 5L
1,295 Elo+
Solo
Team Averages
Level 18
1,361 SR
1,342 Elo+

VS

Team Averages
Level 11
1,317 SR
1,299 Elo+
Bakasura
Bakasura
Bruno_depe6
Bakasura
Level 17
God Stats
10W - 39L
1,142 SR
Queue Stats
18W - 48L
1,203 Elo+
Party 3
Mulan
Mulan
GMR-Chiva324
Mulan
Level 18
God Stats
2W - 4L
1,290 SR
Queue Stats
21W - 49L
1,236 Elo+
Party 3
Merlin
Merlin
MtsGamer18
Merlin
Level 7
God Stats
0W - 7L
1,152 SR
Queue Stats
10W - 14L
1,180 Elo+
Party 1
Neith
Neith
Teucano
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,503 Elo+
Solo
Serqet
Serqet
veioroludo
Serqet
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GamesSeri0us
Bellona
17
14 / 1 / 1
10,829
602
14,213
16,917
16,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
12 / 4 / 3
9,975
554
12,148
13,130
6,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
3 / 7 / 18
9,364
520
6,775
17,444
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
15
13 / 7 / 9
10,529
585
13,509
14,282
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ares
12
0 / 3 / 6
7,506
417
1,499
11,406
9,214
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bruno_depe6
Bakasura
15
1 / 6 / 0
8,860
492
4,505
13,316
5,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 10 / 7
8,812
490
10,255
17,788
8,001
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
MtsGamer18
Merlin
15
7 / 10 / 5
10,421
579
14,424
13,512
4,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Teucano
Neith
14
3 / 7 / 2
8,694
483
9,255
10,920
3,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
veioroludo
Serqet
14
10 / 10 / 5
10,306
573
13,659
15,422
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
42
Kills
22
22
Deaths
43
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bruno_depe6
Bakasura
1
6
0
0.17
L
1
10
7
0.45
W
Bellona
GamesSeri0us
Bellona
14
1
1
14.5
L
Merlin
MtsGamer18
Merlin
7
10
5
0.95
W
12
4
3
3.38
L
Neith
Teucano
Neith
3
7
2
0.57
W
Ymir
3
7
18
1.71
W
Loki
13
7
9
2.5
W
Ares
0
3
6
1
L
Serqet
veioroludo
Serqet
10
10
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,144
Damage
52,098
73,179
Taken
70,958
53,095
Mitigated
26,499
15,674
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bruno_depe6
Bakasura
4,505
3,329
0
5,259
13,316
5,404
1,790
1,449
11,867
0
48,593
L
10,255
3,101
0
2,005
17,788
8,001
0
5,603
12,185
0
42,232
W
Bellona
GamesSeri0us
Bellona
14,213
4,076
0
5,134
16,917
16,206
1,198
1,753
13,518
18,162
54,510
L
Merlin
MtsGamer18
Merlin
14,424
2,082
405
1,573
13,512
4,430
707
4,285
9,227
37,285
0
W
12,148
1,434
566
4,186
13,130
6,123
980
3,611
9,241
31,649
0
L
Neith
Teucano
Neith
9,255
5,331
0
2,025
10,920
3,726
613
4,703
6,217
0
44,557
W
Ymir
6,775
1,774
0
874
17,444
15,927
99
3,882
12,880
20,597
0
W
Loki
13,509
4,727
0
2,402
14,282
5,625
410
4,389
9,792
0
60,463
W
Ares
1,499
93
0
2,512
11,406
9,214
133
789
10,407
24,058
0
L
Serqet
veioroludo
Serqet
13,659
3,929
0
1,842
15,422
4,938
0
7,014
8,408
0
35,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,203
Gold Earned
47,093
343
Minions Killed
386
0
Camps Cleared
0
1,543,855
Distance Traveled
1,552,387
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,860
492
133
7
0
348,584
3
L
Mulan
8,812
490
74
4
0
312,405
1
W
Bellona
10,829
602
140
8
0
371,639
6
L
Merlin
10,421
579
51
3
0
279,245
1
W
Hades
9,975
554
50
3
0
264,383
3
L
Neith
8,694
483
81
5
0
280,582
3
W
Ymir
9,364
520
35
2
0
311,482
2
W
Loki
10,529
585
80
4
0
282,926
5
W
Ares
7,506
417
38
2
0
313,425
0
L
Serqet
10,306
573
47
3
0
331,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role