Player Matchup

Fenrir
Fenrir
BloomingRaptor
Fenrir
Level 28
God Stats
102W - 82L
1,552 SR
Queue Stats
180W - 191L
1,498 Elo+
Party 1
Skadi
Skadi
JakeDaSnakeM8
Skadi
Level 142
God Stats
1W - 1L
1,471 SR
Queue Stats
77W - 62L
1,514 Elo+
Party 1
Merlin
Merlin
caaatttttt__
Merlin
Level 125
God Stats
9W - 7L
1,613 SR
Queue Stats
549W - 486L
1,597 Elo+
Party 3
Erlang Shen
Erlang Shen
omgsickkool
Erlang Shen
Level 25
God Stats
11W - 8L
1,713 SR
Queue Stats
73W - 75L
1,473 Elo+
Party 1
Ao Kuang
Ao Kuang
thetruedaltino
Ao Kuang
Level 29
God Stats
1W - 1L
1,738 SR
Queue Stats
201W - 97L
1,668 Elo+
Party 3
Team Averages
Level 70
1,618 SR
1,550 Elo+

VS

Team Averages
Level 38
1,536 SR
1,564 Elo+
Geb
Geb
Jay Paddle
Geb
Level 48
God Stats
1W - 3L
1,276 SR
Queue Stats
345W - 239L
1,590 Elo+
Party 2
Set
Set
LifelongOwl2570
Set
Level 47
God Stats
4W - 5L
1,413 SR
Queue Stats
563W - 435L
1,589 Elo+
Solo
Hera
Hera
MadMaxRoss
Hera
Level 32
God Stats
6W - 3L
1,559 SR
Queue Stats
35W - 47L
1,389 Elo+
Solo
Guan Yu
Guan Yu
SamsGandalf
Guan Yu
Level 26
God Stats
11W - 3L
1,780 SR
Queue Stats
154W - 93L
1,626 Elo+
Party 2
Rama
Rama
skadarsh
Rama
Level 37
God Stats
153W - 98L
1,651 SR
Queue Stats
417W - 286L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
5,945
1,189
2,921
5,193
1,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 3
5,868
1,174
5,682
7,103
2,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
11
0 / 1 / 3
5,839
1,168
7,199
4,276
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
omgsickkool
Erlang Shen
10
0 / 2 / 0
5,224
1,045
273
2,100
788
Ao Kuang
11
2 / 0 / 1
6,432
1,286
5,144
3,025
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

345

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
6,728
1,346
4,028
6,259
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 3
7,010
1,402
5,069
4,521
1,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 4
6,018
1,204
4,588
2,878
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
SamsGandalf
Guan Yu
11
1 / 1 / 2
5,758
1,152
2,097
6,563
3,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
11
1 / 0 / 4
6,258
1,252
2,903
3,814
1,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
3
Kills
8
8
Deaths
3
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
0
3
3
0.5
W
1
1
7
4.5
W
4
0
3
5.5
W
1
1
4
3
W
Guan Yu
SamsGandalf
Guan Yu
1
1
2
2
L
Merlin
0
1
3
1.5
L
Erlang Shen
omgsickkool
Erlang Shen
0
2
0
0
W
Rama
1
0
4
3
L
Ao Kuang
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,219
Damage
18,685
21,697
Taken
24,035
7,389
Mitigated
12,678
3,288
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,921
488
0
264
5,193
1,604
0
1,841
3,262
0
7,470
L
5,682
2,539
0
1,267
7,103
2,143
0
2,642
4,359
0
21,274
W
4,028
445
0
778
6,259
5,223
0
2,295
3,804
8,877
0
W
5,069
1,315
0
132
4,521
1,733
0
2,625
1,788
0
23,825
W
4,588
944
0
296
2,878
993
0
1,811
967
10,854
0
W
Guan Yu
SamsGandalf
Guan Yu
2,097
39
620
1,428
6,563
3,617
0
4,060
2,277
0
5,581
L
Merlin
7,199
113
0
250
4,276
1,194
0
1,879
2,213
20,089
0
L
Erlang Shen
omgsickkool
Erlang Shen
273
39
0
0
2,100
788
0
750
1,340
0
1,388
W
Rama
2,903
2,156
0
622
3,814
1,112
0
649
3,125
0
13,897
L
Ao Kuang
5,144
1,034
0
1,507
3,025
1,660
0
1,078
1,907
13,599
1,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,308
Gold Earned
31,772
103
Minions Killed
101
6
Camps Cleared
6
519,172
Distance Traveled
621,833
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,945
1,189
11
2
1
123,814
0
L
Skadi
5,868
1,174
34
7
0
103,151
0
W
Geb
6,728
1,346
3
1
0
130,090
0
W
Set
7,010
1,402
35
7
0
129,636
1
W
Hera
6,018
1,204
30
6
2
112,832
1
W
Guan Yu
5,758
1,152
9
2
0
136,570
0
L
Merlin
5,839
1,168
32
6
1
113,137
1
L
Erlang Shen
5,224
1,045
2
0
0
51,064
0
W
Rama
6,258
1,252
24
5
4
112,705
1
L
Ao Kuang
6,432
1,286
24
5
4
128,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role