Player Matchup

Bellona
Bellona
BallenitaDeHanny
Bellona
Level 8
God Stats
0W - 2L
1,290 SR
Queue Stats
4W - 3L
1,740 Elo+
Party 2
Artemis
Artemis
CaptainCrush0
Artemis
Level 15
God Stats
0W - 1L
1,627 SR
Queue Stats
6W - 7L
1,575 Elo+
Party 1
Ares
Ares
Dwhale30
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,667 Elo+
Party 1
Discordia
Discordia
OsitadeDiego
Discordia
Level 8
God Stats
1W - 2L
1,670 SR
Queue Stats
6W - 5L
1,783 Elo+
Party 2
Da Ji
Da Ji
xXgunexpertxX
Da Ji
Level 145
God Stats
0W - 1L
1,518 SR
Queue Stats
33W - 31L
1,480 Elo+
Party 1
Team Averages
Level 38
1,521 SR
1,649 Elo+

VS

Team Averages
Level 36
1,543 SR
1,585 Elo+
He Bo
He Bo
Jaggernut
He Bo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,602 Elo+
Solo
Gilgamesh
Gilgamesh
NotDarkPandaKing
Gilgamesh
Level 28
God Stats
2W - 3L
1,258 SR
Queue Stats
242W - 174L
1,647 Elo+
Party 3
Neith
Neith
RetracV
Neith
Level 6
God Stats
10W - 10L
1,511 SR
Queue Stats
15W - 12L
1,568 Elo+
Party 4
Chaac
Chaac
UnholyGladiator
Chaac
Level 28
God Stats
11W - 3L
2,067 SR
Queue Stats
254W - 175L
1,605 Elo+
Party 3
Scylla
Scylla
coldaddyy
Scylla
Level 108
God Stats
3W - 5L
1,379 SR
Queue Stats
126W - 88L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,817
489
8,535
15,449
12,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
12
6 / 4 / 0
7,697
481
5,947
8,588
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
0 / 2 / 2
6,813
426
1,508
8,367
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
OsitadeDiego
Discordia
12
0 / 5 / 1
7,431
464
2,621
8,872
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 5 / 2
7,714
482
7,980
11,973
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jaggernut
He Bo
13
1 / 3 / 4
7,502
469
6,085
8,714
2,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
14
2 / 3 / 6
8,414
526
8,708
11,583
9,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
RetracV
Neith
14
1 / 3 / 2
7,916
495
3,478
6,748
1,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
13 / 0 / 2
10,714
670
11,422
10,441
6,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
coldaddyy
Scylla
16
2 / 1 / 2
9,081
568
4,573
6,195
1,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
10
Kills
19
19
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Artemis
6
4
0
1.5
L
Ares
0
2
2
0.5
W
He Bo
Jaggernut
He Bo
1
3
4
1
W
Gilgamesh
2
3
6
1.67
L
Discordia
OsitadeDiego
Discordia
0
5
1
0.1
W
Neith
RetracV
Neith
1
3
2
0.67
W
13
0
2
14
W
Scylla
coldaddyy
Scylla
2
1
2
3
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,591
Damage
34,266
53,249
Taken
43,681
28,161
Mitigated
21,873
11,599
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,535
4,653
0
5,358
15,449
12,555
46
1,103
14,306
0
45,365
L
Artemis
5,947
2,851
0
895
8,588
2,886
746
1,804
6,784
0
36,247
L
Ares
1,508
123
0
1,424
8,367
6,009
170
1,194
7,173
21,821
0
W
He Bo
Jaggernut
He Bo
6,085
35
0
1,952
8,714
2,069
89
233
8,440
41,777
0
W
Gilgamesh
8,708
2,453
0
2,989
11,583
9,429
329
80
11,463
2,166
43,468
L
Discordia
OsitadeDiego
Discordia
2,621
263
0
410
8,872
2,526
0
2,783
5,927
41,225
0
W
Neith
RetracV
Neith
3,478
1,543
0
1,542
6,748
1,941
914
967
5,733
0
43,348
W
11,422
4,089
0
7,952
10,441
6,646
1,045
419
9,884
0
84,836
W
Scylla
coldaddyy
Scylla
4,573
613
0
1,173
6,195
1,788
227
1,855
4,032
67,546
0
L
7,980
1,771
0
3,512
11,973
4,185
0
3,928
7,963
0
40,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,472
Gold Earned
43,627
359
Minions Killed
524
0
Camps Cleared
0
1,461,171
Distance Traveled
1,546,188
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,817
489
97
6
0
339,216
7
L
Artemis
7,697
481
55
3
0
280,200
0
L
Ares
6,813
426
43
3
0
312,401
4
W
He Bo
7,502
469
65
4
0
300,511
5
W
Gilgamesh
8,414
526
93
6
0
296,476
0
L
Discordia
7,431
464
91
6
0
243,305
2
W
Neith
7,916
495
88
6
0
280,867
2
W
Chaac
10,714
670
139
9
0
360,572
7
W
Scylla
9,081
568
139
9
0
307,762
7
L
Da Ji
7,714
482
73
5
0
286,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role