Player Matchup

Bellona
Bellona
OrangeJuice1356
Bellona
Level 18
God Stats
2W - 4L
1,545 SR
Queue Stats
35W - 38L
1,336 Elo+
Solo
Tyr
Tyr
SERVANTEZ21
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,319 Elo+
Party 2
Loki
Loki
XxJayTrevino09x
Loki
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
42W - 56L
1,418 Elo+
Solo
Xbalanque
Xbalanque
ZaySkii303
Xbalanque
Level 3
God Stats
1W - 2L
1,485 SR
Queue Stats
4W - 8L
1,367 Elo+
Party 2
Hou Yi
Hou Yi
lSEBSl140297l
Hou Yi
Level 19
God Stats
1W - 1L
1,743 SR
Queue Stats
15W - 12L
1,498 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,387 Elo+

VS

Team Averages
Level 17
1,400 SR
1,364 Elo+
Cerberus
Cerberus
Daily Shadows
Cerberus
Level 16
God Stats
1W - 2L
1,329 SR
Queue Stats
4W - 8L
1,271 Elo+
Party 1
Agni
Agni
ItsDailyKarma
Agni
Level 7
God Stats
1W - 3L
1,176 SR
Queue Stats
4W - 7L
1,293 Elo+
Party 1
Horus
Horus
MarkedQuasar913
Horus
Level 29
God Stats
7W - 11L
1,314 SR
Queue Stats
76W - 77L
1,462 Elo+
Solo
Bakasura
Bakasura
Otpisani
Bakasura
Level 12
God Stats
5W - 1L
1,683 SR
Queue Stats
61W - 77L
1,333 Elo+
Solo
Sylvanus
Sylvanus
ZombieShotgun12
Sylvanus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 4
7,226
401
5,404
17,588
13,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 8 / 1
6,789
377
4,359
17,189
10,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 6 / 3
7,462
415
5,219
13,280
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
ZaySkii303
Xbalanque
10
1 / 12 / 2
6,844
380
4,365
13,124
3,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 3 / 1
8,695
483
12,248
14,904
4,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Daily Shadows
Cerberus
14
1 / 3 / 16
8,696
483
6,253
11,346
11,949
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
17 / 0 / 6
10,620
590
21,578
6,290
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 0 / 11
10,348
575
12,196
12,165
15,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Otpisani
Bakasura
15
8 / 4 / 6
9,706
539
10,148
12,655
6,704
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
14
3 / 4 / 11
9,103
506
6,535
12,381
15,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
9
Kills
36
36
Deaths
11
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Daily Shadows
Cerberus
1
3
16
3
W
17
0
6
20
W
7
0
11
12.5
L
2
7
4
0.57
W
Bakasura
Otpisani
Bakasura
8
4
6
2.75
L
0
8
1
0.06
L
1
6
3
0.42
L
Xbalanque
ZaySkii303
Xbalanque
1
12
2
0.17
W
Sylvanus
3
4
11
2.13
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,595
Damage
56,710
76,085
Taken
54,837
35,384
Mitigated
51,937
12,249
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Daily Shadows
Cerberus
6,253
818
0
2,016
11,346
11,949
1,260
0
11,346
30,843
0
W
21,578
1,636
354
1,487
6,290
2,302
655
0
6,290
61,187
0
W
12,196
3,885
1,627
4,056
12,165
15,119
274
324
11,841
6,362
46,625
L
5,404
1,252
0
2,240
17,588
13,772
91
11,761
5,134
0
23,932
W
Bakasura
Otpisani
Bakasura
10,148
6,480
0
3,528
12,655
6,704
812
0
12,655
0
42,458
L
4,359
1,077
0
3,344
17,189
10,776
0
7,664
7,982
0
27,665
L
5,219
664
321
2,516
13,280
3,502
0
4,018
8,645
0
39,380
L
Xbalanque
ZaySkii303
Xbalanque
4,365
1,450
0
823
13,124
3,087
0
3,914
8,572
0
25,264
W
Sylvanus
6,535
1,813
362
3,422
12,381
15,863
2,109
0
12,381
33,212
9,471
L
12,248
5,594
0
3,005
14,904
4,247
0
7,732
6,581
0
58,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,016
Gold Earned
48,473
296
Minions Killed
417
0
Camps Cleared
0
1,657,277
Distance Traveled
1,788,249
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,696
483
67
4
0
334,997
1
W
Agni
10,620
590
111
6
0
386,043
3
W
Horus
10,348
575
75
4
0
368,083
4
L
Bellona
7,226
401
31
2
0
349,002
3
W
Bakasura
9,706
539
95
5
0
397,653
1
L
Tyr
6,789
377
45
3
0
343,596
3
L
Loki
7,462
415
64
4
0
299,106
0
L
Xbalanque
6,844
380
46
3
0
318,980
0
W
Sylvanus
9,103
506
69
4
0
301,473
0
L
Hou Yi
8,695
483
110
6
0
346,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role