Player Matchup

Gilgamesh
Gilgamesh
JebronLames545
Gilgamesh
Level 17
God Stats
7W - 2L
1,799 SR
Queue Stats
36W - 20L
1,651 Elo+
Party 1
Khepri
Khepri
MazHivcoc
Khepri
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 39L
1,712 Elo+
Party 1
Thanatos
Thanatos
sippindatwock
Thanatos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,297 Elo+
Party 1
Team Averages
Level 34
1,600 SR
1,553 Elo+

VS

Team Averages
Level 68
1,585 SR
1,509 Elo+
Heimdallr
Heimdallr
DarthWeeniePie01
Heimdallr
Level 29
God Stats
6W - 8L
1,405 SR
Queue Stats
7W - 8L
1,318 Elo+
Party 2
Kuzenbo
Kuzenbo
Inkidu
Kuzenbo
Level 28
God Stats
3W - 3L
1,850 SR
Queue Stats
54W - 18L
1,721 Elo+
Solo
Hera
Hera
JVJ01
Hera
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JebronLames545
Gilgamesh
17
5 / 0 / 19
12,514
695
19,644
18,521
18,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
MazHivcoc
Khepri
17
6 / 2 / 20
12,620
701
14,781
20,778
12,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
sippindatwock
Thanatos
18
18 / 5 / 8
14,132
785
21,732
15,571
7,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
5 / 8 / 1
13,001
722
12,257
13,943
6,028
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Inkidu
Kuzenbo
15
2 / 8 / 5
11,347
630
11,699
29,955
39,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
JVJ01
Hera
12
0 / 13 / 5
10,001
556
10,749
16,632
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
29
Kills
7
7
Deaths
29
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
5
8
1
0.69
L
Kuzenbo
Inkidu
Kuzenbo
2
8
5
0.56
L
Hera
JVJ01
Hera
0
13
5
0.19
W
Gilgamesh
JebronLames545
Gilgamesh
5
0
19
14.5
W
Khepri
MazHivcoc
Khepri
6
2
20
8
W
Thanatos
sippindatwock
Thanatos
18
5
8
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,157
Damage
34,705
54,870
Taken
60,530
38,408
Mitigated
52,178
21,654
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
12,257
6,321
0
0
13,943
6,028
0
4,055
9,080
0
24,107
L
Kuzenbo
Inkidu
Kuzenbo
11,699
2,979
487
5,212
29,955
39,937
0
9,488
18,588
39,210
0
L
Hera
JVJ01
Hera
10,749
3,409
84
578
16,632
6,213
0
3,524
12,876
29,586
0
W
Gilgamesh
JebronLames545
Gilgamesh
19,644
4,305
0
4,546
18,521
18,189
580
7,257
10,693
12,449
44,110
W
Khepri
MazHivcoc
Khepri
14,781
5,156
0
5,412
20,778
12,392
256
9,157
11,080
62,349
0
W
Thanatos
sippindatwock
Thanatos
21,732
8,032
0
11,696
15,571
7,827
235
5,622
9,603
0
49,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,266
Gold Earned
34,349
220
Minions Killed
139
16
Camps Cleared
1
1,078,792
Distance Traveled
751,707
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,001
722
38
2
0
236,383
3
L
Kuzenbo
11,347
630
57
3
1
276,240
3
L
Hera
10,001
556
44
2
0
239,084
1
W
Gilgamesh
12,514
695
65
4
5
424,544
0
W
Khepri
12,620
701
82
5
8
326,826
0
W
Thanatos
14,132
785
73
4
3
327,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role