Player Matchup

Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
 
Camazotz
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Earnanaes
Ra
Level 123
God Stats
4W - 4L
1,505 SR
Queue Stats
315W - 333L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
Humberto2894
Ao Kuang
Level 160
God Stats
0W - 1L
1,442 SR
Queue Stats
3W - 5L
1,503 Elo+
Party 2
Hun Batz
Hun Batz
HzrdsWarfare
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,441 Elo+
Party 1
Team Averages
Level 112
1,489 SR
1,496 Elo+

VS

Team Averages
Level 113
1,553 SR
1,497 Elo+
Geb
Geb
Lahnyer
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,472 Elo+
Party 3
Osiris
Osiris
Lamarosol
Osiris
Level 158
God Stats
1W - 0L
1,506 SR
Queue Stats
52W - 48L
1,580 Elo+
Party 3
Cernunnos
Cernunnos
MANGAKAIZER
Cernunnos
Level 149
God Stats
4W - 3L
1,518 SR
Queue Stats
540W - 575L
1,456 Elo+
Solo
Chang'e
Chang'e
Mellow_Doe
Chang'e
Level 105
God Stats
1W - 1L
1,617 SR
Queue Stats
208W - 209L
1,549 Elo+
Solo
Cabrakan
Cabrakan
khitar
Cabrakan
Level 127
God Stats
2W - 0L
1,624 SR
Queue Stats
51W - 47L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
3 / 4 / 20
10,511
809
14,303
15,076
16,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
 
Camazotz
15
3 / 9 / 11
9,637
741
8,581
22,344
24,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
12 / 2 / 11
11,822
909
26,471
15,428
8,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Humberto2894
Ao Kuang
17
5 / 7 / 13
10,184
783
15,180
22,616
20,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
HzrdsWarfare
Hun Batz
14
1 / 10 / 8
8,869
682
3,379
19,361
14,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
3 / 6 / 18
10,633
818
12,015
21,072
27,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
Lamarosol
Osiris
19
8 / 4 / 22
11,723
902
15,450
22,530
27,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
MANGAKAIZER
Cernunnos
18
6 / 2 / 18
11,364
874
21,401
10,175
6,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Mellow_Doe
Chang'e
20
12 / 5 / 10
13,353
1,027
26,278
19,254
10,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
khitar
Cabrakan
15
2 / 7 / 17
9,574
736
7,765
19,155
27,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
116
24
Kills
31
32
Deaths
24
63
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
20
3.25
L
Camazotz
 
Camazotz
3
9
11
0.94
L
12
2
11
8.75
L
Ao Kuang
Humberto2894
Ao Kuang
5
7
13
1.64
L
Hun Batz
HzrdsWarfare
Hun Batz
1
10
8
0.5
W
Geb
3
6
18
2
W
Osiris
Lamarosol
Osiris
8
4
22
4.75
W
Cernunnos
MANGAKAIZER
Cernunnos
6
2
18
7.5
W
Chang'e
Mellow_Doe
Chang'e
12
5
10
3.4
W
Cabrakan
khitar
Cabrakan
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,914
Damage
82,909
94,825
Taken
92,186
83,493
Mitigated
99,381
36,328
Healing
37,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,303
1,045
1,402
1,048
15,076
16,040
544
7,321
7,755
27,395
0
L
Camazotz
 
Camazotz
8,581
2,501
1,599
6,407
22,344
24,315
505
11,693
10,651
0
14,899
L
26,471
2,654
10,785
7,923
15,428
8,797
1,120
9,206
6,222
55,174
0
L
Ao Kuang
Humberto2894
Ao Kuang
15,180
2,800
1,148
4,493
22,616
20,283
579
11,928
10,688
23,459
0
L
Hun Batz
HzrdsWarfare
Hun Batz
3,379
1,473
943
580
19,361
14,058
865
5,910
13,451
0
6,090
W
Geb
12,015
1,257
1,218
2,024
21,072
27,120
648
13,863
7,209
22,648
0
W
Osiris
Lamarosol
Osiris
15,450
6,501
1,942
4,691
22,530
27,644
1,438
9,668
12,862
0
24,431
W
Cernunnos
MANGAKAIZER
Cernunnos
21,401
10,226
1,657
2,725
10,175
6,489
3,063
8,309
1,866
0
41,459
W
Chang'e
Mellow_Doe
Chang'e
26,278
2,958
11,709
8,412
19,254
10,452
1,400
14,643
4,611
55,473
0
W
Cabrakan
khitar
Cabrakan
7,765
1,375
838
2,578
19,155
27,676
491
9,471
9,684
13,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,023
Gold Earned
56,647
123
Minions Killed
147
0
Camps Cleared
0
1,079,138
Distance Traveled
1,187,878
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,511
809
23
2
0
233,352
0
L
Camazotz
9,637
741
11
1
0
230,362
1
L
Ra
11,822
909
63
5
0
235,095
2
L
Ao Kuang
10,184
783
16
1
0
211,092
1
L
Hun Batz
8,869
682
10
1
0
169,237
0
W
Geb
10,633
818
16
1
0
245,511
0
W
Osiris
11,723
902
12
1
0
251,992
0
W
Cernunnos
11,364
874
44
3
0
223,625
1
W
Chang'e
13,353
1,027
67
5
0
236,705
0
W
Cabrakan
9,574
736
8
1
0
230,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role