Player Matchup

Chang'e
Chang'e
Anzulbuddy
Chang'e
Level 128
God Stats
12W - 9L
1,592 SR
Queue Stats
65W - 82L
1,512 Elo+
Party 2
Artio
Artio
Gly-Xing
Artio
Level 143
God Stats
3W - 9L
1,312 SR
Queue Stats
275W - 262L
1,590 Elo+
Party 2
Ne Zha
Ne Zha
WTWXZ
Ne Zha
Level 78
God Stats
7W - 2L
1,757 SR
Queue Stats
155W - 116L
1,590 Elo+
Party 2
Ares
Ares
YagamiOmen
Ares
Level 42
God Stats
4W - 1L
1,741 SR
Queue Stats
57W - 46L
1,591 Elo+
Party 2
Izanami
Izanami
ltsGhidorah
Izanami
Level 160
God Stats
7W - 3L
1,691 SR
Queue Stats
325W - 293L
1,617 Elo+
Party 2
Team Averages
Level 110
1,618 SR
1,580 Elo+

VS

Team Averages
Level 105
1,457 SR
1,540 Elo+
Geb
Geb
ButtaY0Pancakes
Geb
Level 145
God Stats
7W - 13L
1,495 SR
Queue Stats
287W - 254L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
SUKitTR3B3C
Sylvanus
Level 149
God Stats
1W - 5L
1,293 SR
Queue Stats
247W - 226L
1,525 Elo+
Party 1
Hel
Hel
Sam4Hockey2
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 19L
1,650 Elo+
Party 1
Pele
Pele
TheFinesseKid56
Pele
Level 44
God Stats
4W - 4L
1,537 SR
Queue Stats
113W - 122L
1,378 Elo+
Solo
Charybdis
Charybdis
TheLastKage8
Charybdis
Level 157
God Stats
5W - 10L
1,458 SR
Queue Stats
208W - 193L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anzulbuddy
Chang'e
15
5 / 0 / 7
8,981
561
7,582
9,139
4,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artio
Gly-Xing
Artio
15
1 / 1 / 5
8,372
523
5,930
16,708
12,662
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
WTWXZ
Ne Zha
17
9 / 2 / 8
10,043
628
14,303
11,511
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
3 / 0 / 8
8,103
506
5,801
12,595
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ltsGhidorah
Izanami
18
9 / 0 / 3
10,499
656
11,232
9,718
3,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,131
446
5,826
14,251
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
SUKitTR3B3C
Sylvanus
15
1 / 2 / 0
8,712
545
7,128
13,041
12,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 8 / 0
6,813
426
6,317
12,013
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 7 / 1
7,440
465
5,816
13,797
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
TheLastKage8
Charybdis
12
1 / 6 / 0
7,625
477
6,872
11,874
4,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
27
Kills
3
3
Deaths
27
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Anzulbuddy
Chang'e
5
0
7
8.5
L
0
4
2
0.25
W
Artio
Gly-Xing
Artio
1
1
5
3.5
L
Sylvanus
SUKitTR3B3C
Sylvanus
1
2
0
0.5
L
0
8
0
0
L
1
7
1
0.21
L
Charybdis
TheLastKage8
Charybdis
1
6
0
0.17
W
Ne Zha
WTWXZ
Ne Zha
9
2
8
6.5
W
3
0
8
7
W
Izanami
ltsGhidorah
Izanami
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,848
Damage
31,959
59,671
Taken
64,976
37,823
Mitigated
35,040
28,646
Healing
20,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Anzulbuddy
Chang'e
7,582
166
2,325
5,288
9,139
4,999
1,746
2,150
6,989
56,007
0
L
5,826
738
0
1,999
14,251
11,992
0
5,665
8,586
23,735
0
W
Artio
Gly-Xing
Artio
5,930
926
1,145
6,693
16,708
12,662
0
4,890
11,818
49,532
0
L
Sylvanus
SUKitTR3B3C
Sylvanus
7,128
2,386
324
5,816
13,041
12,395
154
6,119
6,922
49,354
13,261
L
6,317
182
855
4,081
12,013
2,104
0
661
11,352
41,748
0
L
5,816
795
0
4,331
13,797
4,300
0
2,977
10,820
0
47,162
L
Charybdis
TheLastKage8
Charybdis
6,872
2,522
0
3,194
11,874
4,249
0
3,891
7,983
0
58,368
W
Ne Zha
WTWXZ
Ne Zha
14,303
3,365
0
5,736
11,511
4,895
0
2,541
8,888
0
70,491
W
5,801
270
0
3,133
12,595
11,707
546
2,834
9,675
30,390
0
W
Izanami
ltsGhidorah
Izanami
11,232
7,561
0
4,326
9,718
3,560
0
5,307
3,987
0
89,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,998
Gold Earned
37,721
543
Minions Killed
421
0
Camps Cleared
0
1,600,736
Distance Traveled
1,418,667
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,981
561
118
7
0
313,637
2
L
Geb
7,131
446
21
1
0
301,964
4
W
Artio
8,372
523
102
6
0
296,610
2
L
Sylvanus
8,712
545
121
8
0
240,010
0
L
Hel
6,813
426
87
5
0
299,774
4
L
Pele
7,440
465
82
5
0
288,725
0
L
Charybdis
7,625
477
110
7
0
288,194
8
W
Ne Zha
10,043
628
117
7
0
371,651
5
W
Ares
8,103
506
40
3
0
302,236
8
W
Izanami
10,499
656
166
10
0
316,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role