Player Matchup

Morgan Le Fay
Morgan Le Fay
A_OLD_MAN_22
Morgan Le Fay
Level 102
God Stats
3W - 5L
1,254 SR
Queue Stats
48W - 59L
1,471 Elo+
Party 3
Izanami
Izanami
JoshThePanda
Izanami
Level 36
God Stats
95W - 72L
1,597 SR
Queue Stats
129W - 105L
1,552 Elo+
Party 1
Cliodhna
Cliodhna
SaltySmiter
Cliodhna
Level 66
God Stats
12W - 19L
1,370 SR
Queue Stats
186W - 201L
1,513 Elo+
Party 3
Ares
Ares
Tacolover48
Ares
Level 66
God Stats
3W - 2L
1,574 SR
Queue Stats
69W - 53L
1,553 Elo+
Party 1
Nike
Nike
YoungLibertarian
Nike
Level 101
God Stats
10W - 7L
1,683 SR
Queue Stats
330W - 306L
1,531 Elo+
Party 1
Team Averages
Level 74
1,496 SR
1,524 Elo+

VS

Team Averages
Level 60
1,500 SR
1,457 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
ArosTheGreat
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A_OLD_MAN_22
Morgan Le Fay
14
6 / 0 / 5
8,100
623
8,861
8,893
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
JoshThePanda
Izanami
13
2 / 1 / 6
7,741
595
5,942
5,490
1,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
SaltySmiter
Cliodhna
13
8 / 0 / 6
7,848
604
8,817
5,295
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
8 / 0 / 5
7,867
605
7,004
7,410
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 0 / 2
8,205
631
5,888
5,542
3,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 2 / 0
6,109
470
2,133
11,961
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
 
Morgan Le Fay
10
1 / 5 / 0
5,926
456
4,419
9,991
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
 
Izanami
7
0 / 7 / 1
5,240
403
2,350
10,127
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
 
Geb
6
0 / 5 / 1
5,009
385
3,277
11,122
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
ArosTheGreat
Bakasura
6
0 / 6 / 0
5,019
386
897
8,487
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
24
Kills
1
1
Deaths
25
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
Morgan Le Fay
 
Morgan Le Fay
1
5
0
0.2
L
Izanami
 
Izanami
0
7
1
0.07
L
Geb
 
Geb
0
5
1
0.1
W
Morgan Le Fay
A_OLD_MAN_22
Morgan Le Fay
6
0
5
8.5
L
Bakasura
ArosTheGreat
Bakasura
0
6
0
0
W
Izanami
JoshThePanda
Izanami
2
1
6
5
W
Cliodhna
SaltySmiter
Cliodhna
8
0
6
11
W
8
0
5
10.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,512
Damage
13,076
32,630
Taken
51,688
17,783
Mitigated
17,979
10,035
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,133
337
0
3,780
11,961
6,089
0
1,455
10,490
0
29,671
L
Morgan Le Fay
 
Morgan Le Fay
4,419
413
0
2,279
9,991
3,212
268
5,255
4,486
28,117
0
L
Izanami
 
Izanami
2,350
1,193
222
1,842
10,127
2,569
330
4,211
5,870
0
25,825
L
Geb
 
Geb
3,277
234
0
2,802
11,122
3,917
216
2,040
9,082
12,923
0
W
Morgan Le Fay
A_OLD_MAN_22
Morgan Le Fay
8,861
840
0
3,683
8,893
3,586
892
3,478
5,286
52,934
0
L
Bakasura
ArosTheGreat
Bakasura
897
655
0
815
8,487
2,192
0
2,765
5,626
0
14,628
W
Izanami
JoshThePanda
Izanami
5,942
3,459
0
1,516
5,490
1,892
2,043
1,687
3,803
0
65,822
W
Cliodhna
SaltySmiter
Cliodhna
8,817
954
0
1,863
5,295
2,138
369
922
4,373
0
44,849
W
7,004
193
0
1,317
7,410
6,962
58
1,465
5,866
13,075
0
W
5,888
591
0
1,656
5,542
3,205
226
144
5,147
2,433
48,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,761
Gold Earned
27,303
424
Minions Killed
231
0
Camps Cleared
0
1,336,559
Distance Traveled
1,200,743
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,109
470
78
6
0
238,719
4
L
Morgan Le Fay
5,926
456
44
3
0
231,344
2
L
Izanami
5,240
403
52
4
0
229,604
3
L
Geb
5,009
385
18
1
0
268,485
2
W
Morgan Le Fay
8,100
623
95
7
0
263,306
0
L
Bakasura
5,019
386
39
3
0
232,591
0
W
Izanami
7,741
595
118
9
0
240,497
1
W
Cliodhna
7,848
604
75
6
0
310,284
5
W
Ares
7,867
605
15
1
0
281,672
4
W
Nike
8,205
631
121
9
0
240,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role