Player Matchup

Cerberus
Cerberus
BojanglesIcedTea
Cerberus
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 5L
1,500 Elo+
Party 2
Susano
Susano
Gatesyx17
Susano
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,396 Elo+
Solo
Poseidon
Poseidon
TaylorSwiftsPewp
Poseidon
Level 11
God Stats
1W - 0L
1,868 SR
Queue Stats
13W - 0L
1,500 Elo+
Party 2
Neith
Neith
imjustausername
Neith
Level 15
God Stats
8W - 4L
1,556 SR
Queue Stats
19W - 19L
1,356 Elo+
Solo
Bellona
Bellona
skyWCCCC
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 8
1,585 SR
1,450 Elo+

VS

Team Averages
Level 9
1,525 SR
1,140 Elo+
Cthulhu
Cthulhu
CreamyNic
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 46L
1,128 Elo+
Party 1
Loki
Loki
GodOfYourMom96
Loki
Level 6
God Stats
3W - 6L
1,586 SR
Queue Stats
13W - 24L
1,313 Elo+
Party 1
Fenrir
Fenrir
MsNaan
Fenrir
Level 7
God Stats
17W - 11L
1,323 SR
Queue Stats
19W - 26L
1,047 Elo+
Party 1
Cabrakan
Cabrakan
Pendalul
Cabrakan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
969 Elo+
Party 1
Hades
Hades
funkyfresco
Hades
Level 18
God Stats
0W - 1L
1,714 SR
Queue Stats
12W - 29L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 12
9,903
583
7,918
11,832
10,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
Gatesyx17
Susano
13
4 / 3 / 5
8,720
513
2,212
11,083
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
15 / 3 / 4
10,429
613
16,967
7,932
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 1 / 16
9,740
573
11,873
9,078
3,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
skyWCCCC
Bellona
11
3 / 5 / 16
8,093
476
8,588
10,589
9,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CreamyNic
Cthulhu
11
4 / 5 / 1
7,095
417
5,327
12,551
8,671
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 10 / 6
6,918
407
3,182
9,728
2,594
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
MsNaan
Fenrir
10
6 / 7 / 2
8,020
472
7,065
12,494
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Pendalul
Cabrakan
10
0 / 7 / 2
6,513
383
2,993
15,374
10,354
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 7 / 0
7,232
425
7,461
14,911
6,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
34
Kills
13
13
Deaths
36
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Cthulhu
CreamyNic
Cthulhu
4
5
1
0.9
W
Susano
Gatesyx17
Susano
4
3
5
2.17
L
0
10
6
0.3
L
Fenrir
MsNaan
Fenrir
6
7
2
1
L
Cabrakan
Pendalul
Cabrakan
0
7
2
0.14
W
15
3
4
5.67
L
3
7
0
0.43
W
6
1
16
14
W
Bellona
skyWCCCC
Bellona
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,558
Damage
26,028
50,514
Taken
65,058
29,503
Mitigated
33,325
14,876
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,918
875
0
2,203
11,832
10,961
100
3,475
8,357
44,312
0
L
Cthulhu
CreamyNic
Cthulhu
5,327
863
0
750
12,551
8,671
77
5,569
6,982
22,320
0
W
Susano
Gatesyx17
Susano
2,212
845
0
5,372
11,083
3,517
0
2,647
8,436
0
42,015
L
3,182
1,035
0
597
9,728
2,594
662
2,668
7,060
0
20,501
L
Fenrir
MsNaan
Fenrir
7,065
1,989
0
864
12,494
4,741
0
3,642
8,852
0
23,665
L
Cabrakan
Pendalul
Cabrakan
2,993
338
0
796
15,374
10,354
131
6,192
9,182
23,633
0
W
16,967
3,408
198
1,470
7,932
2,633
799
4,040
3,892
67,585
0
L
7,461
160
181
4,079
14,911
6,965
315
8,854
6,057
31,913
0
W
11,873
6,834
0
5,103
9,078
3,325
2,779
2,277
6,801
0
73,694
W
Bellona
skyWCCCC
Bellona
8,588
1,801
0
530
10,589
9,067
140
3,412
7,177
7,368
18,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,885
Gold Earned
35,778
387
Minions Killed
211
0
Camps Cleared
0
1,696,466
Distance Traveled
1,444,122
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,903
583
88
5
0
337,700
2
L
Cthulhu
7,095
417
27
2
0
294,146
2
W
Susano
8,720
513
66
4
0
379,934
1
L
Loki
6,918
407
50
3
0
302,256
2
L
Fenrir
8,020
472
42
2
0
323,817
0
L
Cabrakan
6,513
383
45
3
0
277,553
3
W
Poseidon
10,429
613
102
6
0
336,645
1
L
Hades
7,232
425
47
3
0
246,350
0
W
Neith
9,740
573
98
6
0
305,701
4
W
Bellona
8,093
476
33
2
0
336,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role