Player Matchup

Kukulkan
Kukulkan
Himidar
Kukulkan
Level 18
God Stats
5W - 3L
1,599 SR
Queue Stats
24W - 22L
1,510 Elo+
Solo
Anubis
Anubis
ScaredWeevil447
Anubis
Level 21
God Stats
3W - 4L
1,358 SR
Queue Stats
17W - 26L
1,234 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoloNoe
Tsukuyomi
Level 14
God Stats
7W - 10L
1,641 SR
Queue Stats
69W - 68L
1,426 Elo+
Solo
Ymir
Ymir
TastyPigShark
Ymir
Level 26
God Stats
31W - 17L
1,676 SR
Queue Stats
159W - 128L
1,559 Elo+
Solo
Hachiman
Hachiman
geordy12123
Hachiman
Level 25
God Stats
1W - 1L
1,156 SR
Queue Stats
5W - 15L
1,310 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,408 Elo+

VS

Team Averages
Level 14
1,659 SR
1,395 Elo+
Hachiman
Hachiman
DenjiGod
Hachiman
Level 7
God Stats
1W - 2L
1,519 SR
Queue Stats
2W - 5L
1,333 Elo+
Solo
Bellona
Bellona
GeneralCorainder
Bellona
Level 16
God Stats
2W - 2L
1,601 SR
Queue Stats
39W - 36L
1,533 Elo+
Solo
Athena
Athena
ItsAllFluffy
Athena
Level 18
God Stats
14W - 11L
1,679 SR
Queue Stats
128W - 129L
1,422 Elo+
Party 1
Tiamat
Tiamat
Morgonaa
Tiamat
Level 15
God Stats
7W - 3L
1,829 SR
Queue Stats
48W - 59L
1,390 Elo+
Party 1
Ao Kuang
Ao Kuang
Sharkkyboi
Ao Kuang
Level 16
God Stats
7W - 8L
1,665 SR
Queue Stats
19W - 26L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Himidar
Kukulkan
20
6 / 6 / 15
12,665
528
18,399
15,735
7,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

2
0 / 0 / 0
5,003
208
0
0
0
Tsukuyomi
SoloNoe
Tsukuyomi
20
20 / 0 / 8
13,565
565
35,704
15,567
6,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 1 / 13
12,601
525
15,871
16,151
21,723
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
geordy12123
Hachiman
11
2 / 2 / 5
8,658
361
3,383
8,647
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DenjiGod
Hachiman
12
0 / 9 / 2
8,128
339
4,383
14,856
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 4 / 0
12,471
520
10,135
22,051
19,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
14
2 / 3 / 3
9,880
412
5,377
22,453
16,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Morgonaa
Tiamat
13
2 / 10 / 4
9,361
390
6,902
19,214
10,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Sharkkyboi
Ao Kuang
13
1 / 11 / 2
9,088
379
8,015
19,485
6,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
37
Kills
9
9
Deaths
37
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DenjiGod
Hachiman
0
9
2
0.11
L
4
4
0
1
W
Kukulkan
Himidar
Kukulkan
6
6
15
2.25
L
Athena
2
3
3
1.17
L
Tiamat
Morgonaa
Tiamat
2
10
4
0.4
W
0
0
0
0
L
Ao Kuang
Sharkkyboi
Ao Kuang
1
11
2
0.18
W
Tsukuyomi
SoloNoe
Tsukuyomi
20
0
8
24
W
9
1
13
15.5
W
Hachiman
geordy12123
Hachiman
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,357
Damage
34,812
56,100
Taken
98,059
38,436
Mitigated
57,850
15,809
Healing
21,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DenjiGod
Hachiman
4,383
2,649
0
2,024
14,856
4,289
614
7,100
7,756
0
32,568
L
10,135
2,455
0
6,485
22,051
19,776
2,406
6,904
15,147
0
86,832
W
Kukulkan
Himidar
Kukulkan
18,399
1,612
491
3,315
15,735
7,071
2,776
5,805
9,694
104,927
0
L
Athena
5,377
1,202
2,759
4,311
22,453
16,886
0
7,463
14,990
29,505
0
L
Tiamat
Morgonaa
Tiamat
6,902
665
69
2,946
19,214
10,479
0
5,221
13,993
37,681
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Sharkkyboi
Ao Kuang
8,015
1,619
0
2,705
19,485
6,420
0
7,582
11,903
43,555
0
W
Tsukuyomi
SoloNoe
Tsukuyomi
35,704
9,420
0
8,180
15,567
6,877
1,770
4,710
10,530
0
104,561
W
15,871
3,621
0
2,824
16,151
21,723
1,174
4,529
11,504
86,174
0
W
Hachiman
geordy12123
Hachiman
3,383
2,328
0
999
8,647
2,765
1,123
4,509
4,078
0
12,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,492
Gold Earned
48,928
463
Minions Killed
405
0
Camps Cleared
0
1,599,408
Distance Traveled
2,143,893
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,128
339
57
2
0
389,691
0
L
Bellona
12,471
520
174
7
0
435,310
1
W
Kukulkan
12,665
528
170
7
0
420,121
5
L
Athena
9,880
412
42
2
0
492,290
8
L
Tiamat
9,361
390
71
3
0
395,084
2
W
Anubis
5,003
208
0
0
0
0
0
L
Ao Kuang
9,088
379
61
3
0
431,518
0
W
Tsukuyomi
13,565
565
124
5
0
551,609
1
W
Ymir
12,601
525
142
6
0
360,209
10
W
Hachiman
8,658
361
27
1
0
267,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role