Player Matchup

Pele
Pele
CrenshawMafia
Pele
Level 28
God Stats
3W - 2L
1,535 SR
Queue Stats
143W - 122L
1,636 Elo+
Solo
Tsukuyomi
Tsukuyomi
Killer54
Tsukuyomi
Level 6
God Stats
1W - 1L
1,328 SR
Queue Stats
4W - 3L
1,590 Elo+
Solo
Xing Tian
Xing Tian
ShyleeStarFire
Xing Tian
Level 19
God Stats
1W - 0L
1,546 SR
Queue Stats
2W - 1L
1,651 Elo+
Solo
Nox
Nox
SilverKronos
Nox
Level 28
God Stats
1W - 1L
1,304 SR
Queue Stats
132W - 130L
1,566 Elo+
Solo
Heimdallr
Heimdallr
direbelief
Heimdallr
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
279W - 264L
1,608 Elo+
Solo
Team Averages
Level 21
1,443 SR
1,610 Elo+

VS

Team Averages
Level 20
1,476 SR
1,661 Elo+
Mulan
Mulan
EpicPants69
Mulan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,731 Elo+
Party 1
Ullr
Ullr
GooodNews
Ullr
Level 25
God Stats
7W - 3L
1,567 SR
Queue Stats
34W - 31L
1,627 Elo+
Solo
Loki
Loki
StrawHatAlek
Loki
Level 24
God Stats
7W - 15L
1,496 SR
Queue Stats
93W - 116L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XYSoje
Morgan Le Fay
Level 24
God Stats
2W - 5L
1,319 SR
Queue Stats
14W - 10L
1,711 Elo+
Party 1
Achilles
Achilles
thisISaSMURFone
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 7
12,383
563
16,702
20,938
9,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Killer54
Tsukuyomi
19
11 / 3 / 6
12,417
564
19,937
19,237
16,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
ShyleeStarFire
Xing Tian
17
3 / 2 / 8
10,689
486
5,774
16,961
17,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 6 / 12
11,006
500
10,048
13,638
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
direbelief
Heimdallr
17
3 / 8 / 8
10,415
473
11,369
14,488
5,690
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 4
10,287
468
6,199
17,938
14,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
18
4 / 3 / 7
11,303
514
13,502
13,624
5,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 7 / 5
10,907
496
10,705
17,044
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
XYSoje
Morgan Le Fay
17
3 / 6 / 4
10,405
473
11,529
18,631
7,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
17
7 / 5 / 4
10,959
498
14,665
20,835
18,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
47
29
Kills
23
23
Deaths
29
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
4
7
3.13
L
2
8
4
0.5
L
Ullr
4
3
7
2.5
W
Tsukuyomi
Killer54
Tsukuyomi
11
3
6
4.67
W
Xing Tian
ShyleeStarFire
Xing Tian
3
2
8
3.5
W
3
6
12
1.5
L
7
7
5
1.36
L
Morgan Le Fay
XYSoje
Morgan Le Fay
3
6
4
0.83
W
Heimdallr
direbelief
Heimdallr
3
8
8
0.88
L
Achilles
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,830
Damage
56,600
85,262
Taken
88,072
54,109
Mitigated
51,322
17,086
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,702
4,004
0
6,854
20,938
9,072
1,257
5,251
15,687
0
107,589
L
6,199
1,226
0
3,239
17,938
14,583
1,162
1,407
16,399
0
42,586
L
Ullr
13,502
4,663
0
3,917
13,624
5,337
830
4,136
9,371
0
83,850
W
Tsukuyomi
Killer54
Tsukuyomi
19,937
4,348
0
4,228
19,237
16,434
220
3,334
15,903
0
69,062
W
Xing Tian
ShyleeStarFire
Xing Tian
5,774
871
0
789
16,961
17,275
688
5,248
11,713
34,124
0
W
10,048
547
569
2,678
13,638
5,638
1,413
2,931
10,707
70,564
0
L
10,705
2,742
0
1,378
17,044
5,232
162
2,856
14,079
0
65,862
L
Morgan Le Fay
XYSoje
Morgan Le Fay
11,529
912
318
4,746
18,631
7,962
78
3,328
15,187
75,044
0
W
Heimdallr
direbelief
Heimdallr
11,369
5,837
0
1,968
14,488
5,690
424
1,309
13,179
0
56,388
L
Achilles
14,665
3,094
0
1,843
20,835
18,208
546
3,499
17,026
10,147
48,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,910
Gold Earned
53,861
536
Minions Killed
540
0
Camps Cleared
0
2,095,968
Distance Traveled
2,045,487
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,383
563
150
7
0
464,284
11
L
Mulan
10,287
468
101
5
0
358,871
0
L
Ullr
11,303
514
148
7
0
401,379
4
W
Tsukuyomi
12,417
564
108
5
0
439,105
3
W
Xing Tian
10,689
486
38
2
0
398,406
2
W
Nox
11,006
500
140
6
0
380,513
3
L
Loki
10,907
496
92
4
0
429,894
1
L
Morgan Le Fay
10,405
473
115
5
0
396,961
4
W
Heimdallr
10,415
473
100
5
0
413,660
3
L
Achilles
10,959
498
84
4
0
458,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role