Player Matchup

Kuzenbo
Kuzenbo
Chiefs_1_Fanboy
Kuzenbo
Level 15
God Stats
19W - 12L
1,500 SR
Queue Stats
171W - 167L
1,431 Elo+
Solo
Chaac
Chaac
DeGOAT1234
Chaac
Level 18
God Stats
41W - 35L
1,598 SR
Queue Stats
56W - 62L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
MereDesignation
Gilgamesh
Level 27
God Stats
4W - 5L
1,379 SR
Queue Stats
133W - 125L
1,443 Elo+
Solo
Danzaburou
Danzaburou
iGoT StaRzz2399
Danzaburou
Level 26
God Stats
12W - 12L
1,519 SR
Queue Stats
29W - 32L
1,430 Elo+
Solo
Izanami
Izanami
iMissPushing-
Izanami
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
155W - 160L
1,560 Elo+
Party 1
Team Averages
Level 22
1,499 SR
1,483 Elo+

VS

Team Averages
Level 18
1,464 SR
1,491 Elo+
Artemis
Artemis
Anatak III
Artemis
Level 13
God Stats
4W - 6L
1,695 SR
Queue Stats
5W - 8L
1,555 Elo+
Party 2
Aphrodite
Aphrodite
MaelOtaku
Aphrodite
Level 26
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 4L
1,553 Elo+
Solo
Ymir
Ymir
Mito_4565
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
StacheDaddy
Neith
Level 12
God Stats
0W - 2L
1,255 SR
Queue Stats
2W - 6L
1,378 Elo+
Party 2
Freya
Freya
jbomedy1
Freya
Level 29
God Stats
23W - 20L
1,544 SR
Queue Stats
101W - 112L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
7,444
496
5,234
13,870
16,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
11
6 / 1 / 4
7,481
499
7,144
9,139
7,245
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
MereDesignation
Gilgamesh
15
4 / 0 / 1
8,483
566
3,094
5,806
4,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
iGoT StaRzz2399
Danzaburou
15
5 / 0 / 4
8,931
595
5,565
5,488
2,142
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
11
1 / 2 / 4
7,090
473
6,162
8,642
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anatak III
Artemis
12
0 / 3 / 2
6,881
459
2,908
7,826
2,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
MaelOtaku
Aphrodite
9
1 / 3 / 1
6,160
411
4,384
8,065
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
4
0 / 3 / 0
4,769
318
873
3,581
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 5 / 2
5,500
367
4,644
9,455
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
jbomedy1
Freya
13
4 / 4 / 0
7,864
524
5,971
11,346
4,783
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
5
5
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
Anatak III
Artemis
0
3
2
0.33
W
1
2
6
2
W
Chaac
6
1
4
8
L
Aphrodite
MaelOtaku
Aphrodite
1
3
1
0.5
W
Gilgamesh
MereDesignation
Gilgamesh
4
0
1
4.5
L
Ymir
0
3
0
0
L
0
5
2
0.2
W
Danzaburou
iGoT StaRzz2399
Danzaburou
5
0
4
7
W
Izanami
1
2
4
1.5
L
Freya
jbomedy1
Freya
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,199
Damage
18,780
42,945
Taken
40,273
33,069
Mitigated
15,757
11,012
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Anatak III
Artemis
2,908
762
0
982
7,826
2,653
802
321
7,505
0
38,100
W
5,234
2,449
412
4,190
13,870
16,433
692
3,558
10,312
17,513
0
W
Chaac
7,144
675
0
1,923
9,139
7,245
0
3,293
5,846
7,122
18,095
L
Aphrodite
MaelOtaku
Aphrodite
4,384
1,059
1,851
3,535
8,065
3,516
0
2,745
5,192
13,398
0
W
Gilgamesh
MereDesignation
Gilgamesh
3,094
744
0
2,078
5,806
4,169
650
619
5,187
7,987
38,179
L
Ymir
873
612
0
111
3,581
1,429
135
264
3,317
3,820
1,340
L
4,644
2,389
0
1,638
9,455
3,376
0
2,683
6,559
0
23,764
W
Danzaburou
iGoT StaRzz2399
Danzaburou
5,565
1,894
0
503
5,488
2,142
1,753
1,661
3,827
0
49,395
W
Izanami
6,162
4,572
0
1,906
8,642
3,080
1,647
1,941
6,701
0
47,998
L
Freya
jbomedy1
Freya
5,971
2,737
0
3,957
11,346
4,783
845
985
10,141
43,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,429
Gold Earned
31,174
361
Minions Killed
215
0
Camps Cleared
0
1,345,961
Distance Traveled
1,142,333
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,881
459
82
5
0
273,656
0
W
Kuzenbo
7,444
496
25
2
0
261,989
2
W
Chaac
7,481
499
40
3
0
287,128
5
L
Aphrodite
6,160
411
16
1
0
262,550
6
W
Gilgamesh
8,483
566
106
7
0
279,640
3
L
Ymir
4,769
318
12
1
0
137,021
1
L
Neith
5,500
367
32
2
0
224,494
3
W
Danzaburou
8,931
595
95
6
0
267,775
0
W
Izanami
7,090
473
95
6
0
249,429
0
L
Freya
7,864
524
73
5
0
244,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role