Player Matchup

Merlin
Merlin
Bledæ
Merlin
Level 18
God Stats
3W - 11L
1,301 SR
Queue Stats
71W - 55L
1,592 Elo+
Party 1
Ares
Ares
Margoping
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Solo
Hades
Hades
ThugLifees
Hades
Level 21
God Stats
6W - 3L
1,563 SR
Queue Stats
50W - 41L
1,631 Elo+
Party 1
Nemesis
Nemesis
loopsies
Nemesis
Level 23
God Stats
2W - 5L
1,552 SR
Queue Stats
81W - 68L
1,555 Elo+
Party 1
Artemis
Artemis
tempname42
Artemis
Level 23
God Stats
5W - 8L
1,286 SR
Queue Stats
30W - 24L
1,316 Elo+
Solo
Team Averages
Level 18
1,440 SR
1,450 Elo+

VS

Team Averages
Level 17
1,710 SR
1,590 Elo+
Nemesis
Nemesis
HumbleOpinion
Nemesis
Level 7
God Stats
8W - 0L
1,839 SR
Queue Stats
119W - 80L
1,768 Elo+
Solo
Ares
Ares
Leclochard
Ares
Level 25
God Stats
19W - 32L
1,700 SR
Queue Stats
53W - 74L
1,445 Elo+
Party 2
Olorun
Olorun
Unlucky28
Olorun
Level 18
God Stats
2W - 0L
1,782 SR
Queue Stats
13W - 8L
1,564 Elo+
Solo
Apollo
Apollo
manoking
Apollo
Level 9
God Stats
4W - 0L
1,680 SR
Queue Stats
21W - 15L
1,750 Elo+
Solo
Merlin
Merlin
mous-h
Merlin
Level 27
God Stats
8W - 5L
1,551 SR
Queue Stats
95W - 119L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bledæ
Merlin
14
4 / 10 / 4
8,846
466
13,839
13,571
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
1 / 13 / 2
8,167
430
4,903
21,186
17,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
15
3 / 10 / 5
9,951
524
14,371
26,795
14,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
loopsies
Nemesis
17
10 / 7 / 4
11,662
614
15,113
18,088
7,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
tempname42
Artemis
1
0 / 1 / 0
5,253
276
0
525
170

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
12 / 1 / 5
14,804
779
12,030
12,173
5,042
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 6 / 16
10,443
550
10,388
16,847
18,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Unlucky28
Olorun
18
9 / 4 / 6
12,565
661
17,582
17,013
6,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
manoking
Apollo
20
14 / 4 / 7
13,782
725
19,117
16,446
7,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
mous-h
Merlin
15
1 / 3 / 13
10,105
532
5,364
9,112
2,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
18
Kills
40
41
Deaths
18
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bledæ
Merlin
4
10
4
0.6
W
Nemesis
12
1
5
14.5
W
4
6
16
2
L
Ares
1
13
2
0.15
L
Hades
3
10
5
0.55
W
Olorun
Unlucky28
Olorun
9
4
6
3
L
Nemesis
loopsies
Nemesis
10
7
4
1.71
W
Apollo
manoking
Apollo
14
4
7
4.38
W
Merlin
mous-h
Merlin
1
3
13
2.5
L
Artemis
tempname42
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,226
Damage
64,481
80,165
Taken
71,591
43,295
Mitigated
38,935
16,813
Healing
28,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bledæ
Merlin
13,839
1,400
0
985
13,571
3,724
528
4,645
8,926
54,376
0
W
Nemesis
12,030
7,000
0
7,418
12,173
5,042
8,691
3,265
8,794
0
118,609
W
10,388
967
0
1,403
16,847
18,323
771
9,927
6,464
22,700
0
L
Ares
4,903
939
0
860
21,186
17,334
472
6,784
14,402
26,732
0
L
Hades
14,371
1,897
424
9,900
26,795
14,771
0
15,817
10,978
55,180
0
W
Olorun
Unlucky28
Olorun
17,582
12,346
726
9,038
17,013
6,184
6,688
10,136
6,747
77,944
0
L
Nemesis
loopsies
Nemesis
15,113
7,808
0
4,644
18,088
7,296
0
5,606
12,482
0
68,566
W
Apollo
manoking
Apollo
19,117
11,539
0
7,592
16,446
7,057
2,423
7,287
9,025
0
115,753
W
Merlin
mous-h
Merlin
5,364
573
255
1,967
9,112
2,329
1,126
2,496
6,516
38,598
0
L
Artemis
tempname42
Artemis
0
0
0
0
525
170
0
525
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,879
Gold Earned
61,699
346
Minions Killed
619
0
Camps Cleared
0
1,161,658
Distance Traveled
1,774,514
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,846
466
96
5
0
248,387
3
W
Nemesis
14,804
779
199
10
0
448,752
2
W
Ares
10,443
550
25
1
0
339,937
1
L
Ares
8,167
430
40
2
0
278,007
1
L
Hades
9,951
524
95
5
0
294,498
3
W
Olorun
12,565
661
131
7
0
327,637
3
L
Nemesis
11,662
614
115
6
0
340,766
2
W
Apollo
13,782
725
185
10
0
327,191
1
W
Merlin
10,105
532
79
4
0
330,997
0
L
Artemis
5,253
276
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role