Player Matchup

Merlin
Merlin
D0CT4 J
Merlin
Level 122
God Stats
1W - 3L
1,555 SR
Queue Stats
74W - 70L
1,552 Elo+
Solo
Jormungandr
Jormungandr
GåmesDean
Jormungandr
Level 129
God Stats
1W - 3L
1,415 SR
Queue Stats
170W - 173L
1,497 Elo+
Party 3
Camazotz
Camazotz
ItsFluffy21
Camazotz
Level 135
God Stats
0W - 1L
1,630 SR
Queue Stats
30W - 34L
1,458 Elo+
Party 2
Bellona
Bellona
RaguThePastaGod
Bellona
Level 146
God Stats
0W - 3L
1,492 SR
Queue Stats
99W - 99L
1,508 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
itzAlucard92
Morgan Le Fay
Level 58
God Stats
0W - 2L
1,470 SR
Queue Stats
10W - 19L
1,379 Elo+
Party 2
Team Averages
Level 118
1,512 SR
1,479 Elo+

VS

Team Averages
Level 76
1,629 SR
1,525 Elo+
Ah Muzen Cab
Ah Muzen Cab
Combatose
Ah Muzen Cab
Level 124
God Stats
1W - 1L
1,514 SR
Queue Stats
64W - 63L
1,487 Elo+
Party 1
Tiamat
Tiamat
FatherRopettv
Tiamat
Level 69
God Stats
1W - 0L
1,674 SR
Queue Stats
123W - 116L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LandotheRando
Cu Chulainn
Level 49
God Stats
3W - 2L
1,607 SR
Queue Stats
49W - 47L
1,521 Elo+
Party 1
Tyr
Tyr
MattJDDT
Tyr
Level 82
God Stats
2W - 1L
1,848 SR
Queue Stats
36W - 20L
1,632 Elo+
Party 1
Chiron
Chiron
Smubba
Chiron
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D0CT4 J
Merlin
19
6 / 4 / 6
10,910
727
19,216
14,690
7,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GåmesDean
Jormungandr
18
5 / 5 / 8
11,259
751
18,997
22,165
34,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
ItsFluffy21
Camazotz
15
4 / 8 / 9
9,489
633
11,456
20,059
16,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 6 / 7
8,446
563
8,660
22,917
23,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
itzAlucard92
Morgan Le Fay
15
0 / 7 / 9
8,842
589
11,253
15,971
8,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Combatose
Ah Muzen Cab
19
7 / 3 / 13
11,695
780
21,601
11,135
4,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 1 / 17
11,118
741
20,588
17,352
12,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
LandotheRando
Cu Chulainn
19
5 / 4 / 17
11,155
744
16,425
28,208
23,065
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 5 / 16
11,256
750
13,311
17,691
19,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Smubba
Chiron
18
10 / 4 / 13
11,780
785
14,391
13,449
5,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
16
Kills
30
30
Deaths
17
39
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Combatose
Ah Muzen Cab
7
3
13
4.5
L
Merlin
D0CT4 J
Merlin
6
4
6
2.25
W
4
1
17
12.5
L
Jormungandr
GåmesDean
Jormungandr
5
5
8
1.8
L
Camazotz
ItsFluffy21
Camazotz
4
8
9
1.06
W
Cu Chulainn
LandotheRando
Cu Chulainn
5
4
17
3.38
W
4
5
16
2.4
L
1
6
7
0.75
W
Chiron
Smubba
Chiron
10
4
13
4.13
L
Morgan Le Fay
itzAlucard92
Morgan Le Fay
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,582
Damage
86,316
95,802
Taken
87,835
90,400
Mitigated
65,045
26,108
Healing
46,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Combatose
Ah Muzen Cab
21,601
11,358
761
4,898
11,135
4,748
2,367
5,011
5,976
0
49,261
L
Merlin
D0CT4 J
Merlin
19,216
1,218
1,895
4,671
14,690
7,457
260
2,805
11,885
37,215
0
W
20,588
2,198
3,931
10,773
17,352
12,790
728
10,684
6,409
36,732
0
L
Jormungandr
GåmesDean
Jormungandr
18,997
3,379
1,406
4,072
22,165
34,899
0
5,119
17,046
39,252
0
L
Camazotz
ItsFluffy21
Camazotz
11,456
3,622
692
6,608
20,059
16,216
0
4,042
16,017
0
14,673
W
Cu Chulainn
LandotheRando
Cu Chulainn
16,425
3,614
1,717
11,204
28,208
23,065
656
17,266
10,482
0
25,988
W
13,311
1,188
467
4,998
17,691
19,199
409
8,371
9,042
0
24,556
L
8,660
1,899
157
3,821
22,917
23,605
0
5,093
17,824
0
12,776
W
Chiron
Smubba
Chiron
14,391
3,749
3,715
4,090
13,449
5,243
1,567
6,752
6,460
0
25,643
L
Morgan Le Fay
itzAlucard92
Morgan Le Fay
11,253
2,028
396
2,390
15,971
8,223
578
3,529
12,442
28,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,946
Gold Earned
57,004
163
Minions Killed
146
0
Camps Cleared
0
1,192,415
Distance Traveled
1,466,006
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,695
780
45
3
0
268,528
0
L
Merlin
10,910
727
56
4
0
268,499
1
W
Tiamat
11,118
741
40
3
0
316,767
1
L
Jormungandr
11,259
751
58
4
0
239,312
0
L
Camazotz
9,489
633
5
0
0
214,479
1
W
Cu Chulainn
11,155
744
20
1
0
305,717
3
W
Tyr
11,256
750
26
2
0
308,454
1
L
Bellona
8,446
563
7
0
0
246,619
0
W
Chiron
11,780
785
15
1
0
266,540
1
L
Morgan Le Fay
8,842
589
37
2
0
223,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role