Player Matchup

Thor
Thor
 
Thor
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Mauriciostyf
Olorun
Level 21
God Stats
1W - 1L
1,359 SR
Queue Stats
3W - 11L
1,252 Elo+
Party 1
Tiamat
Tiamat
Shahkulu19
Tiamat
Level 97
God Stats
0W - 1L
1,398 SR
Queue Stats
11W - 16L
1,382 Elo+
Party 1
Guan Yu
Guan Yu
SnowKnox
Guan Yu
Level 20
God Stats
1W - 1L
1,238 SR
Queue Stats
6W - 11L
1,358 Elo+
Party 1
Ares
Ares
champy1025
Ares
Level 18
God Stats
3W - 5L
1,205 SR
Queue Stats
4W - 9L
1,334 Elo+
Party 1
Team Averages
Level 36
1,340 SR
1,365 Elo+

VS

Team Averages
Level 38
1,524 SR
1,492 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Aishiio
Sol
Level 14
God Stats
14W - 9L
1,560 SR
Queue Stats
23W - 11L
1,564 Elo+
Party 2
Amaterasu
Amaterasu
Bouloche
Amaterasu
Level 20
God Stats
27W - 24L
1,471 SR
Queue Stats
57W - 60L
1,308 Elo+
Solo
Ullr
Ullr
Malachy2010
Ullr
Level 101
God Stats
6W - 3L
1,591 SR
Queue Stats
436W - 396L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
3 / 1 / 0
8,399
560
5,216
9,988
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
10
1 / 5 / 1
6,519
435
1,398
6,583
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Shahkulu19
Tiamat
8
0 / 6 / 0
5,665
378
839
6,862
2,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
SnowKnox
Guan Yu
13
0 / 2 / 0
6,677
445
2,554
8,433
7,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 5 / 1
5,702
380
1,839
12,139
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
6 / 1 / 2
9,293
620
8,803
5,860
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
 
Jormungandr
12
5 / 0 / 2
7,420
495
4,483
4,336
2,041
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
1
0 / 0 / 0
4,477
298
0
0
0
Amaterasu
Bouloche
Amaterasu
15
2 / 0 / 2
8,962
597
4,459
5,674
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 3 / 4
8,213
548
12,065
9,645
3,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
19
19
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
1
0
3
W
Cliodhna
 
Cliodhna
6
1
2
7
W
Jormungandr
 
Jormungandr
5
0
2
6
W
Sol
0
0
0
0
W
Amaterasu
Bouloche
Amaterasu
2
0
2
3
W
6
3
4
2.67
L
Olorun
1
5
1
0.3
L
Tiamat
Shahkulu19
Tiamat
0
6
0
0
L
Guan Yu
SnowKnox
Guan Yu
0
2
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,846
Damage
29,810
44,005
Taken
25,515
24,313
Mitigated
11,365
10,463
Healing
6,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,216
256
0
5,245
9,988
3,429
0
342
9,646
0
61,966
W
Cliodhna
 
Cliodhna
8,803
1,491
0
3,623
5,860
2,095
0
456
5,404
0
81,288
W
Jormungandr
 
Jormungandr
4,483
1,435
0
0
4,336
2,041
472
1,533
2,803
29,607
0
W
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
Bouloche
Amaterasu
4,459
2,407
0
1,974
5,674
3,991
630
390
5,284
0
46,262
W
12,065
4,684
0
521
9,645
3,238
1,486
1,541
8,104
0
51,553
L
Olorun
1,398
505
148
826
6,583
2,472
560
433
6,150
17,231
3,161
L
Tiamat
Shahkulu19
Tiamat
839
83
0
753
6,862
2,403
580
0
6,862
23,427
0
L
Guan Yu
SnowKnox
Guan Yu
2,554
328
52
3,100
8,433
7,164
0
0
8,433
0
35,656
L
1,839
80
0
339
12,139
8,845
0
3,708
8,431
16,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,962
Gold Earned
38,365
317
Minions Killed
401
0
Camps Cleared
0
1,287,823
Distance Traveled
1,152,942
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,399
560
116
8
0
323,210
4
W
Cliodhna
9,293
620
144
10
0
349,454
11
W
Jormungandr
7,420
495
53
4
0
249,961
0
W
Sol
4,477
298
0
0
0
16,784
0
W
Amaterasu
8,962
597
122
8
0
257,299
1
W
Ullr
8,213
548
82
5
0
279,444
1
L
Olorun
6,519
435
54
4
0
225,541
2
L
Tiamat
5,665
378
43
3
0
182,811
0
L
Guan Yu
6,677
445
88
6
0
308,986
0
L
Ares
5,702
380
16
1
0
247,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role