Player Matchup

Nemesis
Nemesis
DawnAbyss12
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,300 Elo+
Solo
Hercules
Hercules
MrDwaynest777
Hercules
Level 28
God Stats
4W - 4L
1,448 SR
Queue Stats
86W - 112L
1,348 Elo+
Solo
Neith
Neith
Nicolas111111
Neith
Level 27
God Stats
12W - 15L
1,324 SR
Queue Stats
126W - 156L
1,275 Elo+
Solo
Scylla
Scylla
ZenShadowsoul
Scylla
Level 17
God Stats
15W - 10L
1,517 SR
Queue Stats
90W - 79L
1,294 Elo+
Solo
Anubis
Anubis
n_norris3
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,344 Elo+

VS

Team Averages
Level 33
1,372 SR
1,306 Elo+
Serqet
Serqet
CrazyCade13
Serqet
Level 105
God Stats
8W - 8L
1,440 SR
Queue Stats
48W - 52L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
Relyk Nella
Guan Yu
Level 13
God Stats
3W - 10L
1,296 SR
Queue Stats
14W - 18L
1,363 Elo+
Solo
Chaac
Chaac
Zaxeious
Chaac
Level 15
God Stats
5W - 8L
1,500 SR
Queue Stats
47W - 61L
1,224 Elo+
Party 1
Hou Yi
Hou Yi
lolQuick26
Hou Yi
Level 15
God Stats
3W - 3L
1,512 SR
Queue Stats
24W - 29L
1,288 Elo+
Party 1
Kukulkan
Kukulkan
pandaghostking
Kukulkan
Level 17
God Stats
0W - 3L
1,111 SR
Queue Stats
65W - 97L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DawnAbyss12
Nemesis
16
6 / 1 / 2
10,431
549
5,673
10,892
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
MrDwaynest777
Hercules
14
0 / 4 / 7
8,999
474
8,268
16,405
7,805
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 1
9,765
514
9,205
11,936
4,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 3 / 1
10,136
533
6,326
7,785
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
n_norris3
Anubis
17
8 / 2 / 0
11,229
591
9,416
9,336
3,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
7 / 3 / 0
10,033
528
11,214
14,168
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Relyk Nella
Guan Yu
11
2 / 2 / 3
7,413
390
3,857
7,653
3,771
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Zaxeious
Chaac
12
2 / 7 / 3
7,536
397
11,812
17,098
13,264
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
lolQuick26
Hou Yi
12
1 / 5 / 2
7,826
412
5,219
11,909
3,001
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
13
0 / 4 / 3
7,808
411
2,429
8,947
2,405
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
21
Kills
12
12
Deaths
21
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
7
3
0
2.33
W
Nemesis
DawnAbyss12
Nemesis
6
1
2
7
W
Hercules
MrDwaynest777
Hercules
0
4
7
0.88
W
5
2
1
2.75
L
Guan Yu
Relyk Nella
Guan Yu
2
2
3
1.75
L
Chaac
Zaxeious
Chaac
2
7
3
0.5
W
2
3
1
0.83
L
Hou Yi
lolQuick26
Hou Yi
1
5
2
0.4
W
Anubis
n_norris3
Anubis
8
2
0
4
L
Kukulkan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,888
Damage
34,531
56,354
Taken
59,775
22,978
Mitigated
27,191
15,730
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
11,214
1,908
0
4,150
14,168
4,750
0
5,650
8,442
0
56,432
W
Nemesis
DawnAbyss12
Nemesis
5,673
2,676
0
3,044
10,892
5,366
199
315
10,485
0
58,034
W
Hercules
MrDwaynest777
Hercules
8,268
2,621
0
2,825
16,405
7,805
669
0
15,630
0
36,302
W
9,205
6,219
0
3,933
11,936
4,054
2,471
606
11,003
0
72,162
L
Guan Yu
Relyk Nella
Guan Yu
3,857
683
958
1,536
7,653
3,771
0
561
7,092
0
25,609
L
Chaac
Zaxeious
Chaac
11,812
3,596
0
4,619
17,098
13,264
0
240
16,858
0
34,962
W
6,326
173
0
989
7,785
2,280
1,147
1,567
5,713
55,823
0
L
Hou Yi
lolQuick26
Hou Yi
5,219
2,727
0
1,808
11,909
3,001
1,122
2,321
9,588
0
44,746
W
Anubis
n_norris3
Anubis
9,416
1,149
0
4,939
9,336
3,473
2,454
403
8,286
58,334
0
L
Kukulkan
2,429
248
74
500
8,947
2,405
0
6,593
1,992
34,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,560
Gold Earned
40,616
498
Minions Killed
334
0
Camps Cleared
0
1,710,506
Distance Traveled
1,691,080
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,033
528
97
5
0
401,158
3
W
Nemesis
10,431
549
85
4
0
413,100
0
W
Hercules
8,999
474
64
3
0
336,978
0
W
Neith
9,765
514
119
6
0
325,409
4
L
Guan Yu
7,413
390
38
2
0
366,973
0
L
Chaac
7,536
397
38
2
0
327,547
0
W
Scylla
10,136
533
113
6
0
326,721
2
L
Hou Yi
7,826
412
82
4
0
321,519
0
W
Anubis
11,229
591
117
6
0
308,298
1
L
Kukulkan
7,808
411
79
4
0
273,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role