Player Matchup

Fenrir
Fenrir
DrewX25
Fenrir
Level 130
God Stats
4W - 4L
1,638 SR
Queue Stats
460W - 443L
1,527 Elo+
Party 2
Chiron
Chiron
Milu19
Chiron
Level 61
God Stats
1W - 2L
1,680 SR
Queue Stats
59W - 72L
1,493 Elo+
Party 3
Sun Wukong
Sun Wukong
RomanA29
Sun Wukong
Level 146
God Stats
61W - 66L
1,508 SR
Queue Stats
622W - 596L
1,536 Elo+
Party 2
Olorun
Olorun
UnlivedLeech01
Olorun
Level 157
God Stats
8W - 5L
1,568 SR
Queue Stats
514W - 468L
1,572 Elo+
Party 3
Ganesha
Ganesha
chavmauel
Ganesha
Level 154
God Stats
1W - 2L
1,766 SR
Queue Stats
371W - 362L
1,578 Elo+
Party 3
Team Averages
Level 130
1,632 SR
1,541 Elo+

VS

Team Averages
Level 129
1,456 SR
1,534 Elo+
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
F3AREDWARR10R
Discordia
Level 107
God Stats
22W - 18L
1,506 SR
Queue Stats
553W - 496L
1,561 Elo+
Party 1
Xbalanque
Xbalanque
JacobDindilo221
Xbalanque
Level 109
God Stats
3W - 4L
1,252 SR
Queue Stats
118W - 112L
1,533 Elo+
Solo
Bastet
Bastet
LeedIeLeeLee
Bastet
Level 158
God Stats
4W - 2L
1,451 SR
Queue Stats
447W - 438L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
The_Fire_Wizard_
Gilgamesh
Level 122
God Stats
38W - 24L
1,569 SR
Queue Stats
339W - 332L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrewX25
Fenrir
14
3 / 7 / 3
8,972
472
8,421
18,721
6,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Milu19
Chiron
14
1 / 6 / 1
8,870
467
4,299
14,263
4,586
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
RomanA29
Sun Wukong
15
3 / 6 / 1
10,010
527
8,275
18,740
10,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 8 / 2
10,692
563
8,975
18,124
7,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
chavmauel
Ganesha
13
0 / 6 / 4
8,779
462
8,395
22,257
19,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
6 / 0 / 15
10,263
540
6,498
17,335
15,490
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
F3AREDWARR10R
Discordia
17
6 / 2 / 17
10,761
566
21,298
10,582
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
JacobDindilo221
Xbalanque
18
7 / 1 / 6
11,322
596
14,129
15,879
5,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
19
11 / 3 / 10
11,468
604
18,916
17,161
6,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
17
3 / 5 / 5
10,491
552
11,144
12,941
9,110
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
11
Kills
33
33
Deaths
11
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
0
15
13.5
L
Fenrir
DrewX25
Fenrir
3
7
3
0.64
W
Discordia
F3AREDWARR10R
Discordia
6
2
17
7.25
W
Xbalanque
JacobDindilo221
Xbalanque
7
1
6
10
W
Bastet
11
3
10
5.33
L
Chiron
Milu19
Chiron
1
6
1
0.25
L
Sun Wukong
RomanA29
Sun Wukong
3
6
1
0.58
W
Gilgamesh
3
5
5
1.1
L
4
8
2
0.63
L
Ganesha
chavmauel
Ganesha
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,365
Damage
71,985
92,105
Taken
73,898
48,268
Mitigated
40,923
26,210
Healing
27,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,498
1,018
1,466
6,528
17,335
15,490
188
4,604
12,731
47,695
0
L
Fenrir
DrewX25
Fenrir
8,421
1,063
0
5,539
18,721
6,787
0
5,016
13,485
0
47,566
W
Discordia
F3AREDWARR10R
Discordia
21,298
1,475
198
2,595
10,582
3,892
448
5,465
5,117
70,562
0
W
Xbalanque
JacobDindilo221
Xbalanque
14,129
7,115
0
9,110
15,879
5,919
1,943
3,826
12,053
0
88,724
W
Bastet
18,916
5,196
0
6,541
17,161
6,512
1,077
3,527
13,634
0
86,077
L
Chiron
Milu19
Chiron
4,299
2,898
800
3,202
14,263
4,586
396
2,061
12,101
0
48,917
L
Sun Wukong
RomanA29
Sun Wukong
8,275
723
0
6,679
18,740
10,521
1,336
2,209
16,457
1,776
62,647
W
Gilgamesh
11,144
2,831
0
624
12,941
9,110
256
791
12,150
0
63,454
L
8,975
3,422
204
4,750
18,124
7,232
350
8,981
8,597
77,959
0
L
Ganesha
chavmauel
Ganesha
8,395
902
2,122
2,914
22,257
19,142
0
8,289
13,668
33,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,323
Gold Earned
54,305
520
Minions Killed
571
0
Camps Cleared
0
1,711,458
Distance Traveled
1,914,574
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,263
540
71
4
0
411,493
2
L
Fenrir
8,972
472
86
5
0
371,500
3
W
Discordia
10,761
566
109
6
0
398,530
3
W
Xbalanque
11,322
596
154
8
0
356,094
0
W
Bastet
11,468
604
112
6
0
427,367
7
L
Chiron
8,870
467
125
7
0
341,081
0
L
Sun Wukong
10,010
527
145
8
0
331,785
6
W
Gilgamesh
10,491
552
125
7
0
321,090
3
L
Olorun
10,692
563
138
7
0
305,964
3
L
Ganesha
8,779
462
26
1
0
361,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role