Player Matchup

Jormungandr
Jormungandr
DinoDundee
Jormungandr
Level 27
God Stats
5W - 8L
1,300 SR
Queue Stats
5W - 8L
1,314 Elo+
Party 4
Skadi
Skadi
Mervilles
Skadi
Level 8
God Stats
19W - 12L
1,666 SR
Queue Stats
21W - 17L
1,584 Elo+
Party 3
Tiamat
Tiamat
Phylosophias
Tiamat
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,326 Elo+
Party 4
Thanatos
Thanatos
RadiantXyz
Thanatos
Level 20
God Stats
19W - 17L
1,351 SR
Queue Stats
100W - 68L
1,480 Elo+
Solo
Aphrodite
Aphrodite
YusukeAkari
Aphrodite
Level 17
God Stats
3W - 1L
1,607 SR
Queue Stats
13W - 10L
1,429 Elo+
Party 3
Team Averages
Level 16
1,485 SR
1,427 Elo+

VS

Team Averages
Level 21
1,402 SR
1,396 Elo+
Poseidon
Poseidon
KONTEX
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,512 Elo+
Party 2
Yemoja
Yemoja
Licey3224
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,512 Elo+
Party 2
Mulan
Mulan
cola22---
Mulan
Level 27
God Stats
0W - 2L
1,446 SR
Queue Stats
56W - 113L
1,259 Elo+
Party 1
Anubis
Anubis
rastapimp
Anubis
Level 29
God Stats
35W - 52L
1,407 SR
Queue Stats
57W - 72L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
slayersgods
Cu Chulainn
Level 27
God Stats
6W - 5L
1,156 SR
Queue Stats
72W - 128L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DinoDundee
Jormungandr
20
4 / 3 / 34
14,815
1,058
18,389
18,883
21,893
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Mervilles
Skadi
20
10 / 2 / 24
15,646
1,118
33,833
19,288
7,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
8 / 7 / 23
15,080
1,077
23,850
22,574
13,582
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
RadiantXyz
Thanatos
20
19 / 5 / 14
16,729
1,195
31,396
22,915
9,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
YusukeAkari
Aphrodite
20
2 / 2 / 31
14,869
1,062
12,529
15,147
19,517
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KONTEX
Poseidon
20
7 / 10 / 11
15,515
1,108
25,506
20,734
6,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Licey3224
Yemoja
20
1 / 4 / 10
14,269
1,019
9,738
15,772
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Mulan
cola22---
Mulan
20
1 / 10 / 11
12,563
897
11,020
29,642
27,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
rastapimp
Anubis
20
4 / 9 / 9
13,712
979
27,406
25,182
10,244
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
slayersgods
Cu Chulainn
20
6 / 10 / 9
13,971
998
19,955
35,438
32,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
69
43
Kills
19
19
Deaths
43
126
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DinoDundee
Jormungandr
4
3
34
7
L
Poseidon
KONTEX
Poseidon
7
10
11
1.25
L
Yemoja
Licey3224
Yemoja
1
4
10
1.5
W
Skadi
Mervilles
Skadi
10
2
24
11
W
Tiamat
8
7
23
2.79
W
Thanatos
RadiantXyz
Thanatos
19
5
14
5.2
W
Aphrodite
YusukeAkari
Aphrodite
2
2
31
8.75
L
Mulan
cola22---
Mulan
1
10
11
0.65
L
Anubis
rastapimp
Anubis
4
9
9
0.94
L
Cu Chulainn
slayersgods
Cu Chulainn
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,997
Damage
93,625
98,807
Taken
126,768
72,177
Mitigated
86,659
33,995
Healing
16,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DinoDundee
Jormungandr
18,389
1,912
0
0
18,883
21,893
0
12,731
6,152
56,341
0
L
Poseidon
KONTEX
Poseidon
25,506
2,748
0
1,216
20,734
6,745
0
9,697
11,037
66,743
0
L
Yemoja
Licey3224
Yemoja
9,738
868
2,095
2,082
15,772
9,725
0
5,792
9,980
30,842
0
W
Skadi
Mervilles
Skadi
33,833
14,846
0
0
19,288
7,755
0
12,407
6,881
0
68,932
W
Tiamat
23,850
3,050
0
4,691
22,574
13,582
0
15,695
6,879
41,336
0
W
Thanatos
RadiantXyz
Thanatos
31,396
9,733
0
12,817
22,915
9,430
0
15,485
7,430
0
38,342
W
Aphrodite
YusukeAkari
Aphrodite
12,529
1,263
9,153
7,334
15,147
19,517
0
10,658
4,489
23,273
0
L
Mulan
cola22---
Mulan
11,020
1,282
0
571
29,642
27,255
0
13,295
16,347
0
22,005
L
Anubis
rastapimp
Anubis
27,406
2,357
719
7,028
25,182
10,244
0
10,282
14,900
63,229
0
L
Cu Chulainn
slayersgods
Cu Chulainn
19,955
2,286
0
2,494
35,438
32,690
0
15,702
19,736
9,139
26,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,139
Gold Earned
70,030
263
Minions Killed
296
6
Camps Cleared
2
1,367,374
Distance Traveled
1,270,799
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,815
1,058
70
5
1
268,272
0
L
Poseidon
15,515
1,108
107
8
1
269,791
1
L
Yemoja
14,269
1,019
40
3
0
271,058
1
W
Skadi
15,646
1,118
91
7
2
260,438
0
W
Tiamat
15,080
1,077
45
3
0
247,153
1
W
Thanatos
16,729
1,195
28
2
1
286,831
2
W
Aphrodite
14,869
1,062
29
2
2
304,680
1
L
Mulan
12,563
897
14
1
0
264,327
0
L
Anubis
13,712
979
90
6
0
213,549
2
L
Cu Chulainn
13,971
998
45
3
1
252,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role