Player Matchup

Cliodhna
Cliodhna
Alek9521
Cliodhna
Level 96
God Stats
6W - 7L
1,590 SR
Queue Stats
50W - 76L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
BREADy or not
Cthulhu
Level 64
God Stats
20W - 23L
1,489 SR
Queue Stats
77W - 85L
1,429 Elo+
Party 1
Hachiman
Hachiman
OrbThulu
Hachiman
Level 18
God Stats
2W - 2L
1,813 SR
Queue Stats
10W - 13L
1,357 Elo+
Party 1
Team Averages
Level 59
1,631 SR
1,392 Elo+

VS

Team Averages
Level 70
1,416 SR
1,348 Elo+
Chang'e
Chang'e
Colosus25
Chang'e
Level 66
God Stats
11W - 14L
1,474 SR
Queue Stats
203W - 249L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
EDM1269
Gilgamesh
Level 17
God Stats
6W - 5L
1,168 SR
Queue Stats
11W - 19L
1,120 Elo+
Solo
Chiron
Chiron
xXUnleashed12Xx
Chiron
Level 127
God Stats
17W - 12L
1,605 SR
Queue Stats
202W - 244L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alek9521
Cliodhna
18
17 / 6 / 7
14,690
816
21,033
14,992
9,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
18
7 / 4 / 16
13,488
749
21,787
28,889
31,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
OrbThulu
Hachiman
14
2 / 7 / 12
11,416
634
9,438
14,673
5,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Colosus25
Chang'e
16
5 / 6 / 8
13,112
728
12,692
17,397
5,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
EDM1269
Gilgamesh
14
5 / 11 / 5
11,539
641
9,867
24,913
12,371
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
7 / 9 / 7
13,136
730
20,534
20,077
6,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
26
Kills
17
17
Deaths
26
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Alek9521
Cliodhna
17
6
7
3.42
W
Cthulhu
7
4
16
3.75
L
Chang'e
Colosus25
Chang'e
5
6
8
1.5
L
Gilgamesh
EDM1269
Gilgamesh
5
11
5
0.68
W
Hachiman
OrbThulu
Hachiman
2
7
12
1.14
L
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,258
Damage
43,093
58,554
Taken
62,387
46,147
Mitigated
24,428
15,411
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Alek9521
Cliodhna
21,033
1,888
0
2,290
14,992
9,424
1,437
3,384
11,608
0
56,003
W
Cthulhu
21,787
2,169
173
12,194
28,889
31,362
369
6,066
22,823
44,734
0
L
Chang'e
Colosus25
Chang'e
12,692
1,869
1,873
5,191
17,397
5,472
434
7,572
9,086
40,489
0
L
Gilgamesh
EDM1269
Gilgamesh
9,867
2,371
167
3,843
24,913
12,371
186
5,772
18,179
0
25,285
W
Hachiman
OrbThulu
Hachiman
9,438
6,550
0
754
14,673
5,361
974
3,980
10,693
0
32,908
L
20,534
6,910
561
3,558
20,077
6,585
878
6,363
13,014
0
58,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,594
Gold Earned
37,787
157
Minions Killed
176
8
Camps Cleared
5
951,283
Distance Traveled
858,684
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,690
816
60
3
8
351,047
2
W
Cthulhu
13,488
749
42
2
0
347,562
1
L
Chang'e
13,112
728
61
3
3
309,292
3
L
Gilgamesh
11,539
641
27
2
0
299,335
6
W
Hachiman
11,416
634
55
3
0
252,674
0
L
Chiron
13,136
730
88
5
2
250,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role