Player Matchup

Thanatos
Thanatos
Begggles
Thanatos
Level 117
God Stats
12W - 13L
1,589 SR
Queue Stats
239W - 204L
1,591 Elo+
Party 2
Loki
Loki
CaptnPayload
Loki
Level 127
God Stats
8W - 7L
1,532 SR
Queue Stats
556W - 503L
1,643 Elo+
Party 2
Cernunnos
Cernunnos
KindaMonster
Cernunnos
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,708 Elo+
Party 2
Baron Samedi
Baron Samedi
MayhemBerhaps
Baron Samedi
Level 17
God Stats
5W - 0L
2,034 SR
Queue Stats
25W - 18L
1,692 Elo+
Party 2
Kuzenbo
Kuzenbo
minister_matrix
Kuzenbo
Level 153
God Stats
3W - 3L
1,567 SR
Queue Stats
60W - 50L
1,633 Elo+
Party 2
Team Averages
Level 85
1,644 SR
1,653 Elo+

VS

Team Averages
Level 91
1,484 SR
1,536 Elo+
Ymir
Ymir
D5RKBL5DE100
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,441 Elo+
Party 1
Ganesha
Ganesha
Davier2315
Ganesha
Level 159
God Stats
0W - 1L
1,844 SR
Queue Stats
12W - 12L
1,621 Elo+
Party 1
King Arthur
King Arthur
KakashiHatake003
King Arthur
Level 92
God Stats
1W - 3L
1,272 SR
Queue Stats
185W - 185L
1,495 Elo+
Solo
Arachne
Arachne
KarlFranz016
Arachne
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,630 Elo+
Solo
Artemis
Artemis
THEDEMORIST
Artemis
Level 47
God Stats
0W - 3L
1,305 SR
Queue Stats
300W - 304L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Begggles
Thanatos
20
13 / 5 / 9
13,920
605
14,827
18,454
8,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 12
12,448
541
11,059
13,998
9,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
KindaMonster
Cernunnos
20
14 / 4 / 12
13,780
599
31,183
15,092
7,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
MayhemBerhaps
Baron Samedi
20
11 / 5 / 16
13,758
598
26,171
18,130
9,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 32
12,482
543
13,958
27,572
44,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 12 / 5
10,651
463
9,080
32,550
37,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
Davier2315
Ganesha
17
1 / 8 / 10
11,293
491
14,330
19,472
9,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
KakashiHatake003
King Arthur
17
4 / 6 / 2
11,486
499
12,697
22,091
22,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
KarlFranz016
Arachne
19
10 / 8 / 3
12,169
529
13,652
25,740
11,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
THEDEMORIST
Artemis
14
2 / 13 / 4
9,623
418
12,324
20,334
7,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
44
47
Kills
20
20
Deaths
47
81
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Begggles
Thanatos
13
5
9
3.5
W
4
3
12
3.33
L
3
12
5
0.46
L
Ganesha
Davier2315
Ganesha
1
8
10
0.75
L
King Arthur
KakashiHatake003
King Arthur
4
6
2
0.83
L
Arachne
KarlFranz016
Arachne
10
8
3
1.44
W
Cernunnos
KindaMonster
Cernunnos
14
4
12
5
W
Baron Samedi
MayhemBerhaps
Baron Samedi
11
5
16
3.8
L
Artemis
THEDEMORIST
Artemis
2
13
4
0.31
W
5
3
32
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,198
Damage
62,083
93,246
Taken
120,187
80,096
Mitigated
89,392
40,473
Healing
17,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Begggles
Thanatos
14,827
4,366
0
14,865
18,454
8,951
884
4,260
14,054
0
95,134
W
11,059
1,388
0
3,670
13,998
9,098
1,190
2,123
11,865
0
82,177
L
9,080
1,389
442
2,494
32,550
37,918
0
10,323
22,227
35,684
0
L
Ganesha
Davier2315
Ganesha
14,330
337
225
2,354
19,472
9,449
332
9,427
10,045
72,611
0
L
King Arthur
KakashiHatake003
King Arthur
12,697
1,229
0
3,838
22,091
22,558
357
6,008
16,083
13,467
60,487
L
Arachne
KarlFranz016
Arachne
13,652
7,158
0
7,736
25,740
11,634
0
7,165
18,575
0
86,087
W
Cernunnos
KindaMonster
Cernunnos
31,183
20,465
0
3,944
15,092
7,132
4,890
6,357
8,509
0
110,823
W
Baron Samedi
MayhemBerhaps
Baron Samedi
26,171
2,350
5,658
6,593
18,130
9,936
1,096
5,094
12,855
95,557
0
L
Artemis
THEDEMORIST
Artemis
12,324
6,252
0
846
20,334
7,833
0
7,951
12,383
0
48,810
W
13,958
5,219
408
5,335
27,572
44,979
522
9,894
17,307
33,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,388
Gold Earned
55,222
581
Minions Killed
539
0
Camps Cleared
0
2,103,087
Distance Traveled
2,016,675
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,920
605
128
6
0
467,507
2
W
Loki
12,448
541
145
6
0
378,244
5
L
Ymir
10,651
463
61
3
0
356,812
4
L
Ganesha
11,293
491
105
5
0
437,257
6
L
King Arthur
11,486
499
147
6
0
439,302
7
L
Arachne
12,169
529
144
6
0
429,817
2
W
Cernunnos
13,780
599
142
6
0
410,194
2
W
Baron Samedi
13,758
598
142
6
0
407,306
4
L
Artemis
9,623
418
82
4
0
353,487
1
W
Kuzenbo
12,482
543
24
1
0
439,836
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role