Player Matchup

Baron Samedi
Baron Samedi
BurgerAddCheese
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,067 Elo+
Solo
Cupid
Cupid
Teriyaki_San1
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,201 Elo+
Solo
Yemoja
Yemoja
apetoman1
Yemoja
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 56L
1,143 Elo+
Solo
Fenrir
Fenrir
devildude34
Fenrir
Level 28
God Stats
16W - 17L
1,371 SR
Queue Stats
107W - 120L
1,313 Elo+
Solo
Hou Yi
Hou Yi
leothefox12
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 93L
1,366 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,218 Elo+

VS

Team Averages
Level 12
1,502 SR
1,395 Elo+
Freya
Freya
Jayoung0420
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,288 Elo+
Party 1
Bellona
Bellona
Naruto xx8408
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
SpyTheDarkFox
Jing Wei
Level 27
God Stats
2W - 1L
1,512 SR
Queue Stats
24W - 35L
1,296 Elo+
Party 1
Pele
Pele
TakudaySempai
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
reptarr11
Baron Samedi
Level 21
God Stats
27W - 22L
1,500 SR
Queue Stats
34W - 32L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BurgerAddCheese
Baron Samedi
20
1 / 3 / 21
12,027
925
9,094
8,455
3,830
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
31 / 6 / 17
18,706
1,439
46,849
20,839
8,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
apetoman1
Yemoja
20
1 / 5 / 26
13,564
1,043
4,789
15,784
11,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
20
12 / 0 / 15
13,933
1,072
8,788
7,393
4,430
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
20
6 / 3 / 28
14,133
1,087
20,575
16,703
6,327
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 6
10,676
821
4,090
18,594
7,309
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
18
3 / 7 / 3
11,835
910
11,214
19,324
19,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
SpyTheDarkFox
Jing Wei
18
8 / 13 / 5
13,451
1,035
19,587
25,994
10,558
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 15 / 7
12,905
993
18,689
25,631
11,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
reptarr11
Baron Samedi
19
1 / 5 / 8
11,881
914
11,385
11,468
7,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
46
51
Kills
17
17
Deaths
51
107
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BurgerAddCheese
Baron Samedi
1
3
21
3.83
L
0
11
6
0.27
L
Bellona
3
7
3
0.64
L
Jing Wei
SpyTheDarkFox
Jing Wei
8
13
5
0.81
L
5
15
7
0.57
W
31
6
17
6.58
W
Yemoja
apetoman1
Yemoja
1
5
26
2.8
W
Fenrir
12
0
15
19.5
W
Hou Yi
6
3
28
6.67
L
Baron Samedi
reptarr11
Baron Samedi
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,095
Damage
64,965
69,174
Taken
101,011
34,956
Mitigated
55,311
18,115
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BurgerAddCheese
Baron Samedi
9,094
2,093
636
1,304
8,455
3,830
0
1,571
6,884
19,235
0
L
4,090
1,211
0
1,005
18,594
7,309
0
1,895
16,699
14,080
0
L
Bellona
11,214
4,123
1,432
1,466
19,324
19,217
0
3,898
15,426
24
22,068
L
Jing Wei
SpyTheDarkFox
Jing Wei
19,587
17,592
0
974
25,994
10,558
0
2,522
23,472
0
40,029
L
18,689
4,875
0
1,324
25,631
11,192
0
4,913
20,718
0
36,439
W
46,849
37,545
201
8,180
20,839
8,729
0
6,884
13,955
0
82,638
W
Yemoja
apetoman1
Yemoja
4,789
2,222
2,965
1,865
15,784
11,640
0
2,361
13,423
23,246
0
W
Fenrir
8,788
1,475
0
606
7,393
4,430
0
1,662
5,731
0
11,874
W
Hou Yi
20,575
13,323
0
2,358
16,703
6,327
0
3,021
13,682
0
30,414
L
Baron Samedi
reptarr11
Baron Samedi
11,385
1,336
684
254
11,468
7,035
0
655
10,813
30,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,363
Gold Earned
60,748
180
Minions Killed
161
4
Camps Cleared
1
1,047,182
Distance Traveled
1,150,033
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,027
925
32
2
0
120,352
0
L
Freya
10,676
821
8
1
1
200,240
16
L
Bellona
11,835
910
23
2
0
263,340
0
L
Jing Wei
13,451
1,035
49
4
0
241,997
2
L
Pele
12,905
993
48
4
0
233,644
0
W
Cupid
18,706
1,439
78
6
4
215,943
0
W
Yemoja
13,564
1,043
32
2
0
176,170
1
W
Fenrir
13,933
1,072
8
1
0
314,286
0
W
Hou Yi
14,133
1,087
30
2
0
220,431
0
L
Baron Samedi
11,881
914
33
3
0
210,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role