Player Matchup

Chronos
Chronos
 
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DaddyZeus69
Awilix
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,660 Elo+
Party 1
Anhur
Anhur
ILikeLoosepuss
Anhur
Level 11
God Stats
3W - 1L
1,595 SR
Queue Stats
32W - 26L
1,499 Elo+
Solo
King Arthur
King Arthur
PuskyTheThird
King Arthur
Level 29
God Stats
18W - 18L
1,934 SR
Queue Stats
377W - 251L
1,693 Elo+
Solo
Nox
Nox
T1KTAC
Nox
Level 104
God Stats
4W - 5L
1,359 SR
Queue Stats
721W - 652L
1,554 Elo+
Party 1
Team Averages
Level 35
1,578 SR
1,581 Elo+

VS

Team Averages
Level 30
1,625 SR
1,511 Elo+
Tsukuyomi
Tsukuyomi
DaddyPoob69
Tsukuyomi
Level 24
God Stats
1W - 3L
1,731 SR
Queue Stats
10W - 12L
1,461 Elo+
Party 2
Tiamat
Tiamat
DungeonDabber420
Tiamat
Level 41
God Stats
6W - 8L
1,487 SR
Queue Stats
117W - 136L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
EvilMrRichtofen
Cthulhu
Level 4
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 3L
1,682 Elo+
Party 2
Hou Yi
Hou Yi
Lords-Of-Hollows
Hou Yi
Level 27
God Stats
23W - 22L
1,479 SR
Queue Stats
66W - 67L
1,445 Elo+
Party 2
Achilles
Achilles
crimdus
Achilles
Level 55
God Stats
7W - 8L
1,707 SR
Queue Stats
193W - 185L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
7 / 1 / 6
6,873
687
7,355
7,833
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Awilix
11
8 / 3 / 2
6,873
687
5,562
6,911
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
5 / 0 / 1
7,108
711
5,108
4,068
1,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
PuskyTheThird
King Arthur
11
2 / 1 / 2
6,575
658
6,769
7,646
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
T1KTAC
Nox
10
4 / 1 / 11
6,627
663
5,558
4,801
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaddyPoob69
Tsukuyomi
8
3 / 4 / 1
5,736
574
4,174
7,715
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 2
4,823
482
1,584
6,521
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 6 / 2
4,376
438
2,433
9,233
3,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 9 / 2
4,992
499
3,312
7,751
1,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
crimdus
Achilles
9
2 / 3 / 1
5,909
591
4,827
7,966
5,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
26
Kills
6
6
Deaths
26
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
1
6
10
L
Tsukuyomi
DaddyPoob69
Tsukuyomi
3
4
1
0.88
W
Awilix
8
3
2
3
L
0
4
2
0.25
L
0
6
2
0.17
W
5
0
1
5.5
L
1
9
2
0.22
W
King Arthur
PuskyTheThird
King Arthur
2
1
2
3
W
Nox
T1KTAC
Nox
4
1
11
9.5
L
Achilles
crimdus
Achilles
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,352
Damage
16,330
31,259
Taken
39,186
12,596
Mitigated
13,645
7,481
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,355
3,472
0
2,348
7,833
2,934
1,937
2,103
5,704
31,553
5,297
L
Tsukuyomi
DaddyPoob69
Tsukuyomi
4,174
1,440
0
2,516
7,715
1,835
0
510
7,022
0
20,469
W
Awilix
5,562
2,533
0
1,932
6,911
2,000
0
73
6,838
0
28,137
L
1,584
411
0
1,690
6,521
1,723
36
1,167
5,354
16,960
0
L
2,433
581
0
814
9,233
3,462
0
5,786
3,402
10,461
0
W
5,108
2,037
0
750
4,068
1,196
1,109
799
3,199
0
42,867
L
3,312
1,816
0
492
7,751
1,604
0
3,962
3,789
0
11,335
W
King Arthur
PuskyTheThird
King Arthur
6,769
1,377
0
1,771
7,646
4,785
0
26
7,620
199
33,712
W
Nox
T1KTAC
Nox
5,558
1,295
0
680
4,801
1,681
979
880
3,881
22,598
0
L
Achilles
crimdus
Achilles
4,827
1,657
0
2,584
7,966
5,021
0
359
6,973
0
24,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,056
Gold Earned
25,836
326
Minions Killed
161
0
Camps Cleared
0
1,000,130
Distance Traveled
999,707
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,873
687
57
6
0
189,667
1
L
Tsukuyomi
5,736
574
45
5
0
223,196
0
W
Awilix
6,873
687
56
6
0
211,868
1
L
Tiamat
4,823
482
38
4
0
184,747
2
L
Cthulhu
4,376
438
11
1
0
185,977
0
W
Anhur
7,108
711
81
8
0
202,613
3
L
Hou Yi
4,992
499
18
2
0
193,495
3
W
King Arthur
6,575
658
75
8
0
217,242
2
W
Nox
6,627
663
57
6
0
178,740
1
L
Achilles
5,909
591
49
5
0
212,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role