Player Matchup

Fenrir
Fenrir
Jayrunit
Fenrir
Level 7
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 2L
1,141 Elo+
Party 2
Nu Wa
Nu Wa
Mielfy
Nu Wa
Level 100
God Stats
2W - 6L
1,425 SR
Queue Stats
10W - 12L
1,141 Elo+
Party 2
Hera
Hera
dyedog
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 85L
1,338 Elo+
Solo
Susano
Susano
twabeee
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
v-Revy
Bellona
Level 23
God Stats
10W - 7L
1,516 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
Team Averages
Level 32
1,538 SR
1,324 Elo+

VS

Team Averages
Level 43
1,436 SR
1,403 Elo+
Kali
Kali
Aidanator920
Kali
Level 24
God Stats
6W - 7L
1,178 SR
Queue Stats
257W - 228L
1,461 Elo+
Party 1
Chaac
Chaac
BackshotNC
Chaac
Level 11
God Stats
8W - 9L
1,465 SR
Queue Stats
23W - 34L
1,515 Elo+
Party 1
Neith
Neith
Bob Schuch
Neith
Level 16
God Stats
24W - 30L
1,372 SR
Queue Stats
46W - 63L
1,258 Elo+
Party 3
Ymir
Ymir
Miranha9219
Ymir
Level 45
God Stats
41W - 49L
1,448 SR
Queue Stats
78W - 99L
1,265 Elo+
Party 3
Hades
Hades
Stark Magic
Hades
Level 120
God Stats
8W - 4L
1,717 SR
Queue Stats
204W - 191L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jayrunit
Fenrir
6
1 / 6 / 1
4,404
400
2,030
6,295
1,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mace

Mace

+10
Physical Power

Nu Wa
Mielfy
Nu Wa
9
1 / 4 / 1
5,731
521
4,518
5,444
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
dyedog
Hera
8
0 / 2 / 1
4,825
439
2,753
3,852
1,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
twabeee
Susano
3
0 / 5 / 0
3,799
345
315
3,491
910
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
v-Revy
Bellona
6
1 / 0 / 0
4,515
410
1,822
3,703
2,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,316
574
2,745
5,162
1,928
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
10
1 / 2 / 3
6,034
549
2,585
5,658
3,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
9
0 / 0 / 2
5,432
494
1,332
2,702
765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 0 / 1
5,812
528
1,119
6,196
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
9 / 1 / 0
7,506
682
7,257
8,237
4,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
15
17
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Chaac
1
2
3
1.25
W
Neith
0
0
2
1
L
Fenrir
Jayrunit
Fenrir
1
6
1
0.25
L
Nu Wa
Mielfy
Nu Wa
1
4
1
0.38
W
1
0
1
1.5
W
9
1
0
9
L
Hera
dyedog
Hera
0
2
1
0.25
L
Susano
twabeee
Susano
0
5
0
0
L
Bellona
v-Revy
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,438
Damage
15,038
22,785
Taken
27,955
7,673
Mitigated
15,725
4,412
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,745
998
0
1,345
5,162
1,928
932
931
4,046
0
29,173
W
Chaac
2,585
586
0
1,517
5,658
3,699
1,448
571
4,768
972
22,465
W
Neith
1,332
211
0
1,063
2,702
765
1,068
1,399
1,196
0
22,884
L
Fenrir
Jayrunit
Fenrir
2,030
686
211
242
6,295
1,946
0
1,315
4,898
0
8,618
L
Nu Wa
Mielfy
Nu Wa
4,518
1,169
218
1,402
5,444
1,655
0
2,996
2,408
19,931
0
W
1,119
119
0
2,288
6,196
4,803
160
2,415
3,671
19,993
0
W
7,257
825
0
5,619
8,237
4,530
1,136
1,429
6,581
46,906
0
L
Hera
dyedog
Hera
2,753
721
0
407
3,852
1,090
0
1,579
2,273
14,456
0
L
Susano
twabeee
Susano
315
28
0
38
3,491
910
0
1,506
1,943
0
3,568
L
Bellona
v-Revy
Bellona
1,822
466
0
1,894
3,703
2,072
70
980
2,463
0
11,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,274
Gold Earned
31,100
114
Minions Killed
307
0
Camps Cleared
0
864,485
Distance Traveled
990,357
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,316
574
66
6
0
212,072
0
W
Chaac
6,034
549
51
5
0
188,726
1
W
Neith
5,432
494
41
4
0
195,927
0
L
Fenrir
4,404
400
14
1
0
189,561
0
L
Nu Wa
5,731
521
39
4
0
195,507
0
W
Ymir
5,812
528
44
4
0
197,077
1
W
Hades
7,506
682
105
10
0
196,555
1
L
Hera
4,825
439
25
2
0
153,325
1
L
Susano
3,799
345
9
1
0
146,699
2
L
Bellona
4,515
410
27
2
0
179,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role