Player Matchup

Loki
Loki
 
Loki
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JRobot64
Baron Samedi
Level 63
God Stats
5W - 4L
1,520 SR
Queue Stats
186W - 180L
1,527 Elo+
Party 1
Bacchus
Bacchus
Tosoco999
Bacchus
Level 46
God Stats
9W - 11L
1,376 SR
Queue Stats
218W - 239L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
dandaka
Danzaburou
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 111L
1,412 Elo+
Solo
Odin
Odin
fruitstripegum
Odin
Level 47
God Stats
19W - 13L
1,566 SR
Queue Stats
171W - 179L
1,478 Elo+
Party 1
Team Averages
Level 72
1,492 SR
1,488 Elo+

VS

Team Averages
Level 57
1,691 SR
1,498 Elo+
Nox
Nox
CimTurry
Nox
Level 29
God Stats
2W - 1L
1,705 SR
Queue Stats
66W - 53L
1,480 Elo+
Party 2
Eset
Eset
EnviousDonkey
Eset
Level 28
God Stats
1W - 1L
1,870 SR
Queue Stats
27W - 25L
1,481 Elo+
Party 2
Fenrir
Fenrir
SpeedyMcGee19
Fenrir
Level 62
God Stats
6W - 4L
1,557 SR
Queue Stats
86W - 76L
1,513 Elo+
Party 2
Geb
Geb
Suhduude
Geb
Level 106
God Stats
13W - 6L
1,616 SR
Queue Stats
58W - 57L
1,451 Elo+
Solo
Susano
Susano
Thatguymandude
Susano
Level 61
God Stats
2W - 0L
1,705 SR
Queue Stats
61W - 44L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 6 / 1
9,029
821
6,218
11,383
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
JRobot64
Baron Samedi
14
4 / 5 / 3
9,127
830
11,930
10,117
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Tosoco999
Bacchus
14
2 / 3 / 4
7,624
693
6,566
15,356
14,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
dandaka
Danzaburou
13
0 / 6 / 5
7,338
667
6,854
9,641
2,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 4
6,920
629
3,509
10,569
5,410
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
8,654
787
6,754
7,395
6,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 12
8,329
757
8,277
5,997
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
13 / 1 / 6
11,307
1,028
12,038
9,826
8,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 0 / 15
8,729
794
7,883
8,775
8,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 6 / 9
9,977
907
12,732
11,136
4,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
11
Kills
25
25
Deaths
11
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
6
1
0.92
W
2
1
12
8
W
1
3
12
2.33
L
Baron Samedi
JRobot64
Baron Samedi
4
5
3
1.1
W
13
1
6
16
W
2
0
15
9.5
W
7
6
9
1.92
L
Bacchus
Tosoco999
Bacchus
2
3
4
1.33
L
Danzaburou
dandaka
Danzaburou
0
6
5
0.42
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,077
Damage
47,684
57,066
Taken
43,129
30,338
Mitigated
29,425
10,898
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,218
2,019
0
1,276
11,383
3,657
179
2,975
7,860
0
22,135
W
6,754
637
0
269
7,395
6,348
0
3,206
3,655
22,766
0
W
8,277
370
270
562
5,997
1,813
0
1,875
3,767
22,883
0
L
Baron Samedi
JRobot64
Baron Samedi
11,930
1,258
2,253
1,562
10,117
4,152
0
2,943
6,720
28,194
0
W
12,038
1,321
0
796
9,826
8,405
0
3,076
6,452
0
23,205
W
7,883
618
0
2,236
8,775
8,433
0
4,509
3,944
23,638
0
W
12,732
1,665
0
120
11,136
4,426
0
4,516
6,290
0
30,656
L
Bacchus
Tosoco999
Bacchus
6,566
490
0
4,969
15,356
14,164
15
7,601
7,005
17,205
0
L
Danzaburou
dandaka
Danzaburou
6,854
1,765
0
838
9,641
2,955
0
2,906
6,307
0
31,306
L
3,509
251
0
0
10,569
5,410
0
5,031
5,102
511
9,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,038
Gold Earned
46,996
193
Minions Killed
221
7
Camps Cleared
3
1,019,422
Distance Traveled
1,122,132
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,029
821
38
3
2
211,005
2
W
Nox
8,654
787
45
4
0
233,867
0
W
Eset
8,329
757
50
5
2
191,611
2
L
Baron Samedi
9,127
830
42
4
3
198,488
0
W
Fenrir
11,307
1,028
42
4
0
233,581
1
W
Geb
8,729
794
32
3
1
246,851
5
W
Susano
9,977
907
52
5
0
216,222
0
L
Bacchus
7,624
693
22
2
1
217,251
0
L
Danzaburou
7,338
667
74
7
1
190,871
0
L
Odin
6,920
629
17
2
0
201,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role