Player Matchup

Thanatos
Thanatos
Faus787878
Thanatos
Level 105
God Stats
4W - 11L
1,329 SR
Queue Stats
243W - 240L
1,531 Elo+
Party 2
Terra
Terra
FrogiozZ_YT
Terra
Level 107
God Stats
3W - 1L
1,735 SR
Queue Stats
357W - 344L
1,474 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PietroBatalha
Morgan Le Fay
Level 5
God Stats
4W - 2L
1,763 SR
Queue Stats
5W - 5L
1,361 Elo+
Party 2
Neith
Neith
Unmade-_-
Neith
Level 28
God Stats
56W - 39L
1,671 SR
Queue Stats
164W - 180L
1,512 Elo+
Party 3
Vamana
Vamana
sconic99
Vamana
Level 71
God Stats
104W - 79L
1,581 SR
Queue Stats
107W - 85L
1,552 Elo+
Party 2
Team Averages
Level 63
1,616 SR
1,486 Elo+

VS

Team Averages
Level 88
1,591 SR
1,581 Elo+
Loki
Loki
DragonHunterEX
Loki
Level 125
God Stats
2W - 4L
1,442 SR
Queue Stats
142W - 139L
1,496 Elo+
Party 1
Anhur
Anhur
JaypeaceOnPC
Anhur
Level 49
God Stats
4W - 1L
1,859 SR
Queue Stats
157W - 78L
1,739 Elo+
Party 1
Jing Wei
Jing Wei
TheOldWolfMAster
Jing Wei
Level 123
God Stats
4W - 6L
1,529 SR
Queue Stats
444W - 524L
1,409 Elo+
Solo
Sol
Sol
keelokane
Sol
Level 54
God Stats
11W - 4L
1,590 SR
Queue Stats
158W - 109L
1,614 Elo+
Party 1
Olorun
Olorun
nelsonmundella
Olorun
Level 89
God Stats
4W - 2L
1,537 SR
Queue Stats
285W - 171L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Faus787878
Thanatos
11
4 / 2 / 0
6,211
621
4,734
7,742
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 1
5,098
510
3,416
9,306
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
PietroBatalha
Morgan Le Fay
8
0 / 5 / 0
4,795
480
1,646
7,421
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Unmade-_-
Neith
8
1 / 4 / 0
4,897
490
4,452
5,791
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
sconic99
Vamana
9
0 / 1 / 0
4,865
487
2,948
6,658
4,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
6,449
645
4,240
6,285
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
7 / 1 / 4
7,090
709
7,033
7,149
1,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 2 / 7
5,467
547
3,463
5,892
1,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 4
5,959
596
4,164
3,408
1,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 0 / 0
7,247
725
5,854
5,743
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
6
Kills
16
16
Deaths
6
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Thanatos
Faus787878
Thanatos
4
2
0
2
L
1
4
1
0.38
W
7
1
4
9
L
Morgan Le Fay
PietroBatalha
Morgan Le Fay
0
5
0
0
W
0
2
7
1.75
L
Neith
Unmade-_-
Neith
1
4
0
0.25
W
2
1
4
4
W
3
0
0
3
L
Vamana
sconic99
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,196
Damage
24,754
36,918
Taken
28,477
17,039
Mitigated
8,613
14,757
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,240
887
0
2,494
6,285
1,408
0
665
5,534
0
25,617
L
Thanatos
Faus787878
Thanatos
4,734
861
0
6,654
7,742
2,932
0
1,867
5,875
0
36,722
L
3,416
714
220
2,993
9,306
6,661
0
1,006
8,300
16,236
0
W
7,033
3,719
970
3,460
7,149
1,489
0
1,253
5,794
0
30,969
L
Morgan Le Fay
PietroBatalha
Morgan Le Fay
1,646
324
0
1,391
7,421
1,779
0
1,658
5,763
15,924
0
W
3,463
3,368
0
1,760
5,892
1,591
798
2,595
3,257
0
24,266
L
Neith
Unmade-_-
Neith
4,452
2,390
0
1,447
5,791
1,228
0
944
4,847
0
20,053
W
4,164
1,120
0
1,014
3,408
1,059
918
356
2,962
27,444
3,324
W
5,854
3,038
132
3,746
5,743
3,066
0
677
4,753
43,373
5,665
L
Vamana
sconic99
Vamana
2,948
718
0
2,052
6,658
4,439
0
3,601
3,057
5,142
20,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
32,212
239
Minions Killed
300
0
Camps Cleared
0
937,232
Distance Traveled
974,050
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,449
645
54
5
0
221,186
1
L
Thanatos
6,211
621
72
7
0
234,308
1
L
Terra
5,098
510
22
2
0
202,806
2
W
Anhur
7,090
709
63
6
0
180,343
0
L
Morgan Le Fay
4,795
480
44
4
0
170,288
0
W
Jing Wei
5,467
547
40
4
0
181,161
1
L
Neith
4,897
490
42
4
0
169,785
2
W
Sol
5,959
596
46
5
0
194,346
1
W
Olorun
7,247
725
97
10
0
197,014
2
L
Vamana
4,865
487
59
6
0
160,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role