Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Dariuzbd
Khepri
Level 145
God Stats
5W - 3L
1,678 SR
Queue Stats
39W - 43L
1,469 Elo+
Party 1
Charybdis
Charybdis
MUG3NSC
Charybdis
Level 160
God Stats
2W - 1L
1,692 SR
Queue Stats
207W - 189L
1,517 Elo+
Party 1
Team Averages
Level 155
1,623 SR
1,495 Elo+

VS

Team Averages
Level 35
1,450 SR
1,369 Elo+
Neith
Neith
Afrodite98
Neith
Level 32
God Stats
3W - 6L
1,327 SR
Queue Stats
3W - 6L
1,230 Elo+
Party 2
Anubis
Anubis
BLUNtero
Anubis
Level 29
God Stats
0W - 4L
1,558 SR
Queue Stats
15W - 23L
1,405 Elo+
Solo
Chaac
Chaac
nobregavini
Chaac
Level 45
God Stats
4W - 4L
1,465 SR
Queue Stats
40W - 38L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 1 / 11
8,494
772
8,226
4,916
1,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Dariuzbd
Khepri
13
10 / 0 / 6
9,273
843
5,364
3,797
4,546
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MUG3NSC
Charybdis
12
2 / 2 / 12
8,202
746
6,505
8,055
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 3 / 0
7,517
683
3,870
6,422
2,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
BLUNtero
Anubis
9
0 / 11 / 2
6,543
595
3,241
10,151
3,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 3
6,815
620
5,533
10,172
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
3
3
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
11
9.5
L
Neith
3
3
0
1
L
Anubis
BLUNtero
Anubis
0
11
2
0.09
W
Khepri
Dariuzbd
Khepri
10
0
6
13
W
Charybdis
MUG3NSC
Charybdis
2
2
12
4
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,095
Damage
12,644
16,768
Taken
26,745
9,306
Mitigated
11,666
4,349
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,226
174
0
1,609
4,916
1,792
825
1,516
3,186
34,195
0
L
Neith
3,870
612
0
940
6,422
2,214
0
3,528
2,894
0
12,450
L
Anubis
BLUNtero
Anubis
3,241
1,098
131
1,161
10,151
3,263
0
5,112
5,039
13,178
0
W
Khepri
Dariuzbd
Khepri
5,364
956
0
163
3,797
4,546
565
511
3,081
13,011
0
W
Charybdis
MUG3NSC
Charybdis
6,505
3,227
0
2,577
8,055
2,968
0
1,506
6,164
0
30,237
L
5,533
281
0
3,935
10,172
6,189
0
5,006
5,166
0
23,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,969
Gold Earned
20,875
135
Minions Killed
94
8
Camps Cleared
1
570,620
Distance Traveled
539,973
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,494
772
52
5
2
201,808
1
L
Neith
7,517
683
26
2
1
170,866
0
L
Anubis
6,543
595
24
2
0
154,228
2
W
Khepri
9,273
843
21
2
0
165,987
0
W
Charybdis
8,202
746
62
6
6
202,825
2
L
Chaac
6,815
620
44
4
0
214,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role