Player Matchup

Aphrodite
Aphrodite
Bronze IV
GRANDERS0N
Aphrodite
Bronze IV
Level 108
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 4L
1,464 MMR
Party 1
Anhur
Anhur
Silver IV
LilGeigs
Anhur
Silver IV
Level 109
God Stats
0W - 1L
1,797 SR
Queue Stats
5W - 9L
1,365 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
NinjaKiller-911
Zhong Kui
Bronze III
Level 64
God Stats
1W - 3L
1,522 SR
Queue Stats
11W - 16L
1,453 MMR
Solo
Bellona
Bellona
Gold II
QuietFawn949198
Bellona
Gold II
Level 127
God Stats
11W - 11L
1,618 SR
Queue Stats
458W - 456L
1,445 MMR
Solo
Fenrir
Fenrir
Gold IV
THEFADEDMONK
Fenrir
Gold IV
Level 160
God Stats
3W - 13L
1,457 SR
Queue Stats
281W - 280L
1,390 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,566 SR
1,423 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,618 SR
1,446 MMR
Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Bstain68
Nemesis
Gold IV
Level 134
God Stats
10W - 4L
1,778 SR
Queue Stats
210W - 205L
1,422 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Dogged_Ya_Mate
Cu Chulainn
Silver I
Level 126
God Stats
1W - 0L
1,361 SR
Queue Stats
22W - 22L
1,427 MMR
Solo
Izanami
Izanami
Gold IV
LeSuperPerry
Izanami
Gold IV
Level 152
God Stats
6W - 1L
1,692 SR
Queue Stats
82W - 77L
1,503 MMR
Party 2
Ganesha
Ganesha
Silver I
superdevoto
Ganesha
Silver I
Level 119
God Stats
19W - 18L
1,757 SR
Queue Stats
66W - 57L
1,377 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GRANDERS0N
Aphrodite
18
0 / 4 / 4
11,647
402
6,836
24,642
29,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
LilGeigs
Anhur
20
3 / 6 / 5
13,067
451
16,165
22,891
9,363
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
NinjaKiller-911
Zhong Kui
20
4 / 3 / 8
14,321
494
21,215
23,673
17,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 3 / 1
15,047
519
20,317
28,420
31,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
20
7 / 5 / 2
13,734
474
12,959
26,585
12,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
MulanArtioMorgan Le FayGebTiamat

VS

Bans
PersephoneLokiSusanoAthenaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
3 / 4 / 10
15,080
520
18,975
15,004
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Bstain68
Nemesis
20
5 / 6 / 5
16,259
561
16,082
26,930
12,300
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Dogged_Ya_Mate
Cu Chulainn
20
4 / 3 / 7
16,565
571
24,338
29,084
38,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
LeSuperPerry
Izanami
20
8 / 3 / 6
18,869
651
20,801
16,925
6,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
superdevoto
Ganesha
20
1 / 3 / 11
15,154
523
12,514
28,579
44,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
19
Kills
21
21
Deaths
19
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
4
10
2
W
Nemesis
Bstain68
Nemesis
5
6
5
1.25
W
Cu Chulainn
Dogged_Ya_Mate
Cu Chulainn
4
3
7
2.5
L
Aphrodite
GRANDERS0N
Aphrodite
0
4
4
0.5
W
Izanami
LeSuperPerry
Izanami
8
3
6
3.67
L
Anhur
LilGeigs
Anhur
3
6
5
0.92
L
Zhong Kui
NinjaKiller-911
Zhong Kui
4
3
8
2.67
L
5
3
1
1.83
L
Fenrir
7
5
2
1.6
W
Ganesha
superdevoto
Ganesha
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,492
Damage
92,710
126,211
Taken
116,522
99,714
Mitigated
107,864
44,254
Healing
39,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
18,975
204
0
4,414
15,004
5,668
240
3,314
11,690
90,792
0
W
Nemesis
Bstain68
Nemesis
16,082
7,089
0
9,934
26,930
12,300
1,197
6,179
20,751
0
147,943
W
Cu Chulainn
Dogged_Ya_Mate
Cu Chulainn
24,338
1,952
0
8,515
29,084
38,963
638
9,063
20,021
22,621
88,734
L
Aphrodite
GRANDERS0N
Aphrodite
6,836
502
7,238
8,952
24,642
29,510
198
7,634
16,734
41,364
0
W
Izanami
LeSuperPerry
Izanami
20,801
14,574
0
6,531
16,925
6,471
14,034
5,682
11,243
0
189,983
L
Anhur
LilGeigs
Anhur
16,165
8,395
0
4,010
22,891
9,363
282
5,955
16,828
0
116,874
L
Zhong Kui
NinjaKiller-911
Zhong Kui
21,215
614
0
9,851
23,673
17,306
1,350
9,825
13,526
104,110
0
L
20,317
5,710
0
8,786
28,420
31,479
195
9,016
17,736
26,642
91,214
L
Fenrir
12,959
2,091
0
5,417
26,585
12,056
2,181
5,622
20,609
0
105,747
W
Ganesha
superdevoto
Ganesha
12,514
730
1,712
8,623
28,579
44,462
311
11,134
17,445
63,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,816
Gold Earned
81,927
832
Minions Killed
885
0
Camps Cleared
0
2,649,067
Distance Traveled
2,805,579
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,080
520
154
5
0
549,742
14
W
Nemesis
16,259
561
169
6
0
641,482
8
W
Cu Chulainn
16,565
571
202
7
0
539,335
6
L
Aphrodite
11,647
402
62
2
0
545,769
3
W
Izanami
18,869
651
308
11
0
526,285
4
L
Anhur
13,067
451
179
6
0
466,551
4
L
Zhong Kui
14,321
494
209
7
0
547,091
4
L
Bellona
15,047
519
229
8
0
569,314
9
L
Fenrir
13,734
474
153
5
0
520,342
1
W
Ganesha
15,154
523
52
2
0
548,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role