Player Matchup

Anubis
Anubis
Drdoolil
Anubis
Level 73
God Stats
12W - 11L
1,405 SR
Queue Stats
118W - 136L
1,446 Elo+
Party 1
Skadi
Skadi
GhostLotus13
Skadi
Level 49
God Stats
13W - 11L
1,611 SR
Queue Stats
50W - 60L
1,401 Elo+
Party 1
Bellona
Bellona
Ro-Cho
Bellona
Level 83
God Stats
144W - 132L
1,522 SR
Queue Stats
382W - 420L
1,462 Elo+
Solo
Fenrir
Fenrir
SupahSaiyanSwag
Fenrir
Level 61
God Stats
29W - 41L
1,378 SR
Queue Stats
68W - 98L
1,372 Elo+
Party 1
Cerberus
Cerberus
thefreakkinman
Cerberus
Level 63
God Stats
1W - 5L
1,367 SR
Queue Stats
67W - 72L
1,435 Elo+
Party 1
Team Averages
Level 66
1,457 SR
1,423 Elo+

VS

Team Averages
Level 95
1,509 SR
1,434 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Chickoy
Bacchus
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
280W - 305L
1,381 Elo+
Solo
Cupid
Cupid
TrevosaurusRex5
Cupid
Level 148
God Stats
14W - 7L
1,671 SR
Queue Stats
445W - 455L
1,407 Elo+
Solo
Thor
Thor
VillaloboZ
Thor
Level 119
God Stats
7W - 14L
1,373 SR
Queue Stats
566W - 599L
1,458 Elo+
Party 2
Thanatos
Thanatos
pacoshar
Thanatos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 176L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drdoolil
Anubis
15
4 / 3 / 5
8,469
498
10,697
8,035
3,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 0 / 5
8,436
496
9,881
7,131
2,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bellona
Ro-Cho
Bellona
15
5 / 1 / 4
9,301
547
6,861
11,730
10,969
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 3 / 7
9,115
536
9,189
12,284
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
13
3 / 3 / 7
7,763
457
9,119
15,351
12,613
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 4 / 4
8,086
476
6,656
6,716
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Chickoy
Bacchus
12
2 / 1 / 0
7,591
447
5,343
16,145
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 7 / 1
7,526
443
5,779
11,104
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 2
8,575
504
7,813
12,346
9,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
pacoshar
Thanatos
11
2 / 8 / 5
7,394
435
7,119
14,139
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
23
Kills
10
10
Deaths
23
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
4
1
L
Bacchus
Chickoy
Bacchus
2
1
0
2
W
Anubis
Drdoolil
Anubis
4
3
5
2.17
W
5
0
5
7.5
W
Bellona
Ro-Cho
Bellona
5
1
4
7
W
6
3
7
3.17
L
1
7
1
0.21
L
3
3
2
1.33
L
Thanatos
pacoshar
Thanatos
2
8
5
0.56
W
Cerberus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,747
Damage
32,710
54,531
Taken
60,450
33,402
Mitigated
34,206
18,691
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,656
1,036
0
180
6,716
1,827
0
2,423
4,293
51,692
0
L
Bacchus
Chickoy
Bacchus
5,343
243
135
4,370
16,145
15,400
260
6,224
9,921
24,087
0
W
Anubis
Drdoolil
Anubis
10,697
750
122
3,608
8,035
3,439
859
2,686
5,349
51,362
0
W
9,881
4,664
0
2,044
7,131
2,128
585
2,348
4,783
0
50,087
W
Bellona
Ro-Cho
Bellona
6,861
2,296
0
4,210
11,730
10,969
1,467
1,476
10,254
9,150
44,783
W
9,189
3,220
0
3,633
12,284
4,253
0
3,070
9,214
0
57,472
L
5,779
2,939
11
2,187
11,104
3,318
0
5,196
5,908
0
40,987
L
7,813
2,244
0
2,165
12,346
9,520
26
3,437
8,909
0
47,551
L
Thanatos
pacoshar
Thanatos
7,119
1,798
0
5,726
14,139
4,141
0
3,933
10,206
0
29,358
W
Cerberus
9,119
1,036
94
4,980
15,351
12,613
502
2,679
12,672
34,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,084
Gold Earned
39,172
470
Minions Killed
392
0
Camps Cleared
0
1,653,375
Distance Traveled
1,564,598
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,086
476
89
5
0
324,559
1
L
Bacchus
7,591
447
42
2
0
323,491
8
W
Anubis
8,469
498
93
5
0
296,788
1
W
Skadi
8,436
496
86
5
0
348,161
2
W
Bellona
9,301
547
131
8
0
317,840
5
W
Fenrir
9,115
536
99
6
0
380,682
2
L
Cupid
7,526
443
90
5
0
275,420
3
L
Thor
8,575
504
122
7
0
322,922
2
L
Thanatos
7,394
435
49
3
0
318,206
6
W
Cerberus
7,763
457
61
4
0
309,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role