Player Matchup

Geb
Geb
D rp
Geb
Level 26
God Stats
1W - 2L
1,562 SR
Queue Stats
9W - 14L
1,410 Elo+
Party 2
Xbalanque
Xbalanque
Octane5402
Xbalanque
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,412 Elo+
Party 2
Neith
Neith
ThatOneNerdd
Neith
Level 15
God Stats
2W - 2L
1,377 SR
Queue Stats
32W - 21L
1,523 Elo+
Solo
Skadi
Skadi
TomentoseCrowd3
Skadi
Level 29
God Stats
1W - 1L
1,260 SR
Queue Stats
43W - 31L
1,491 Elo+
Solo
Janus
Janus
VioletApollo398
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 271L
1,409 Elo+
Solo
Team Averages
Level 23
1,440 SR
1,449 Elo+

VS

Team Averages
Level 30
1,517 SR
1,430 Elo+
Medusa
Medusa
Harleyquinn9823
Medusa
Level 6
God Stats
5W - 2L
1,473 SR
Queue Stats
5W - 2L
1,453 Elo+
Party 1
Arachne
Arachne
PurgeByFire
Arachne
Level 6
God Stats
0W - 2L
1,270 SR
Queue Stats
2W - 2L
1,261 Elo+
Party 1
Cliodhna
Cliodhna
RejectedRemnant
Cliodhna
Level 26
God Stats
15W - 12L
1,613 SR
Queue Stats
100W - 84L
1,478 Elo+
Solo
Fenrir
Fenrir
haloXman
Fenrir
Level 108
God Stats
10W - 8L
1,582 SR
Queue Stats
306W - 284L
1,539 Elo+
Party 1
Ymir
Ymir
smitegod109
Ymir
Level 4
God Stats
3W - 3L
1,648 SR
Queue Stats
8W - 16L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
D rp
Geb
19
7 / 4 / 22
12,226
1,111
20,531
17,915
7,633
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Octane5402
Xbalanque
19
4 / 4 / 21
12,439
1,131
14,416
10,419
4,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
19 / 1 / 17
15,130
1,375
27,152
8,970
4,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 3 / 14
12,710
1,155
15,431
10,036
3,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 5 / 14
11,087
1,008
6,881
8,443
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 7
9,967
906
4,100
18,668
6,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
PurgeByFire
Arachne
17
3 / 11 / 5
10,916
992
12,800
24,173
8,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
15
1 / 4 / 1
9,385
853
2,589
5,230
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
haloXman
Fenrir
18
13 / 10 / 2
14,214
1,292
29,021
25,082
28,032
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
0 / 8 / 9
10,183
926
4,436
20,908
26,593
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
41
42
Kills
17
17
Deaths
42
88
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Geb
D rp
Geb
7
4
22
4.5
L
0
9
7
0.39
W
Xbalanque
Octane5402
Xbalanque
4
4
21
3.63
L
Arachne
PurgeByFire
Arachne
3
11
5
0.5
L
Cliodhna
1
4
1
0.38
W
19
1
17
27.5
W
9
3
14
5.33
W
3
5
14
2
L
Fenrir
haloXman
Fenrir
13
10
2
1.4
L
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,411
Damage
52,946
55,783
Taken
94,061
22,603
Mitigated
71,436
4,412
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
D rp
Geb
20,531
3,527
0
2,176
17,915
7,633
0
2,165
15,750
30,622
0
L
4,100
2,366
0
1,673
18,668
6,443
0
6,743
11,925
0
17,765
W
Xbalanque
Octane5402
Xbalanque
14,416
5,156
0
80
10,419
4,084
0
757
9,662
0
40,290
L
Arachne
PurgeByFire
Arachne
12,800
10,796
0
5,279
24,173
8,678
0
9,449
14,724
0
23,154
L
Cliodhna
2,589
0
0
325
5,230
1,690
0
666
4,564
0
12,555
W
27,152
17,148
0
2,156
8,970
4,032
0
1,227
7,743
0
52,618
W
15,431
7,294
0
0
10,036
3,919
0
287
9,749
0
37,837
W
6,881
329
0
0
8,443
2,935
0
0
8,443
11,906
0
L
Fenrir
haloXman
Fenrir
29,021
7,459
0
1,358
25,082
28,032
0
6,606
18,476
0
49,519
L
4,436
414
0
0
20,908
26,593
0
3,948
16,960
16,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,592
Gold Earned
54,665
205
Minions Killed
129
8
Camps Cleared
8
978,408
Distance Traveled
914,753
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,226
1,111
21
2
2
201,626
0
L
Medusa
9,967
906
20
2
3
185,413
0
W
Xbalanque
12,439
1,131
67
6
3
189,780
0
L
Arachne
10,916
992
16
1
2
215,045
1
L
Cliodhna
9,385
853
27
2
1
73,802
0
W
Neith
15,130
1,375
41
4
1
196,425
0
W
Skadi
12,710
1,155
55
5
2
209,271
1
W
Janus
11,087
1,008
21
2
0
181,306
0
L
Fenrir
14,214
1,292
43
4
2
229,667
1
L
Ymir
10,183
926
23
2
0
210,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role